Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This game is brutal for new players. But once you got the hang of this, it would be a walk through the park
So I'll never be able to leave out of the front gates again? These hyena will never despawn?
or someone could lend you a hand on coop.
make a fang weapon they do bleed damage
attack all of of them at least once or twice
then just run away and avoid being bit
they shoudl eventually just die
My god, so being in Chersonese is considered being on the continent, correct? Or is it considered off continent since it's a different zone?
I'm thinking at this point it would be better to just start a new game, but it was so easy to aggro these unrelenting hyenas that I worry it will just happen again.
1.) There are 5 of them, there is no avoid getting hit. 2.) If I can't even afford a fish hook, how could I possibly afford a fang weapon?
Also the more and more items you hoard in your stash, I notice the slower and slower your load time is.
there are 4 regions Chersonese, Enmerkar Forest, Abrassar Desert and Hallowed Marsh.
so aslong as youre on Chersonese, there are random rate of respawn for each mob. But unless they're killed off, they will stay there
same as with the posts above, you can get help through online coop or you could just leave using troglodite storage cave
look up reloading an earlier save
and i can easily take on 3 at once, hyenas are weak just hold block and punish their attack when they miss