Outward

Outward

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The 5 days to keep your home quest is unnecessarily punishing.
I'd been holding the Writ of Tribal Favor for 2 days, expecting that on the 5th day I'd have an NPC encounter or warning telling me to pay up. Instead, the next morning I slept in the lighthouse and the moment I left, there was a guard standing outside who informed me it was already sold and is being used as a barracks. That's news to me, because I was only just sleeping in it!

I get why, but the fact that this is a game and I can't go around asking NPCs what day it is, or that there's no warning when time's running out, owes some leeway when it comes to quest behaviour, and this to me is bang out of order.
Last edited by *|PEZ|* Merivio; Apr 2, 2019 @ 1:24pm
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Showing 1-15 of 86 comments
Valor Apr 2, 2019 @ 1:31pm 
What? You're complaining because you didn't turn it in and they took it away? lol.

They tell you 5 days, keep track it's not difficult.

You literally finished a quest with a time limit and are upset that the time limit ran out and you didn't hand it in.
Harmceo Apr 2, 2019 @ 1:32pm 
open the map and it tells you how many days you have been playing the game. also you take the favor up the hill to Rissa in the town hall.
MisterSmellies Apr 2, 2019 @ 1:32pm 
The map has day on it
*|PEZ|* Merivio Apr 2, 2019 @ 2:24pm 
What map, where?

It's not the fact that it's 5 days, or the idea that I have to keep track. It didn't explicitly tell me in order to not lose the house I had to go and talk to 'x' before the 5 days were up. I wasn't born in the game world, I don't know what kind of people they are, whether they'd come knocking before the deadline. There was a caffuffle outside my house on day 1, stands to reason there'd be another on day 5.

It's the fact that I slept in the lighthouse until the early morning and the guards were suddenly up before then and somehow sold the house in the middle of the night while I was sleeping. There are warnings for when my torch is running out, why not warnings for the time limit on the quest? It's the lack of consistency that lulled me into a false sense of catership.

Consistency is important.
Kommissar K Apr 2, 2019 @ 2:30pm 
I'm pretty sure Rissa, the NPC who tasks you with getting the money or favor, also does express tell you to return to her when you have 150 or the favor.

Shes also not that hard to find.

The Map (default key "M") shows you the current day, as well as it tells you the location of named NPCs on the region.

Its rough. Its meant to be rough. The game is still playable if you lose the house. Its entirely possible for a new player to earn 150 silver on their first try (I did). Getting the Favor is so ridiculously easy this is not something to complain about.
Last edited by Kommissar K; Apr 2, 2019 @ 2:31pm
Rinera Apr 2, 2019 @ 2:33pm 
PEZ stands for "PEZant"? What kind of person doesn't press M to open map?
Grim Apr 2, 2019 @ 2:33pm 
Originally posted by Kommissar K:
I'm pretty sure Rissa, the NPC who tasks you with getting the money or favor, also does express tell you to return to her when you have 150 or the favor.

Shes also not that hard to find.

The Map (default key "M") shows you the current day, as well as it tells you the location of named NPCs on the region.

Its rough. Its meant to be rough. The game is still playable if you lose the house. Its entirely possible for a new player to earn 150 silver on their first try (I did). Getting the Favor is so ridiculously easy this is not something to complain about.
she does she literally says come find when you can pay up. Its not the games fault that this dude didnt pay attention.
LARANJO Apr 2, 2019 @ 2:38pm 
Originally posted by *|PEZ|* Venima:
What map, where?

It's not the fact that it's 5 days, or the idea that I have to keep track. It didn't explicitly tell me in order to not lose the house I had to go and talk to 'x' before the 5 days were up. I wasn't born in the game world, I don't know what kind of people they are, whether they'd come knocking before the deadline. There was a caffuffle outside my house on day 1, stands to reason there'd be another on day 5.

It's the fact that I slept in the lighthouse until the early morning and the guards were suddenly up before then and somehow sold the house in the middle of the night while I was sleeping. There are warnings for when my torch is running out, why not warnings for the time limit on the quest? It's the lack of consistency that lulled me into a false sense of catership.

Consistency is important.


What the ♥♥♥♥? It literally said you had to get Rissa the money or get her a tribal favour or you'd lose your house.

Just use your head for a moment here and tell me which scenario seems to make more sense to you:

Scenario 1: A person asks you to gather her an item before 5 days have gone by. You get the item but don't give it to her.

Scenario 2: A person asks you to gather her an item before 5 days have gone by. You get the item and give it to her.

Now tell me: As a mammal who has developed opposable thumbs and some other things, what would you do? Scenario 1 or 2?

The game has no visual indicators for factors external to your what your character would be able to physically perceive (such as his general health, stamina, equipment condition...). You can't be this clueless. It's not about consistency, it's about the game not holding your hands and you not being able to count to 5.
Last edited by LARANJO; Apr 2, 2019 @ 2:39pm
Tomibouzu Apr 2, 2019 @ 2:38pm 
Originally posted by *|PEZ|* Venima:
What map, where?

It's not the fact that it's 5 days, or the idea that I have to keep track. It didn't explicitly tell me in order to not lose the house I had to go and talk to 'x' before the 5 days were up. I wasn't born in the game world, I don't know what kind of people they are, whether they'd come knocking before the deadline. There was a caffuffle outside my house on day 1, stands to reason there'd be another on day 5.

It's the fact that I slept in the lighthouse until the early morning and the guards were suddenly up before then and somehow sold the house in the middle of the night while I was sleeping. There are warnings for when my torch is running out, why not warnings for the time limit on the quest? It's the lack of consistency that lulled me into a false sense of catership.

Consistency is important.
You dont need to live in the game world to know that if you dont pay a bill on the deadline you end up with the power turned off or no running water. Same idea here, late on a payment they collect.
Serath Apr 2, 2019 @ 3:01pm 
Originally posted by *|PEZ|* Venima:
It's not the fact that it's 5 days, or the idea that I have to keep track.
The title of your thread, which is referencing a time limit being punishing, seems to say otherwise. Instead, now you're talking about the lack of a deadline prompt.

Originally posted by *|PEZ|* Venima:
I'd been holding the Writ of Tribal Favor for 2 days, expecting that on the 5th day I'd have an NPC encounter or warning telling me to pay up.

Originally posted by *|PEZ|* Venima:
It didn't explicitly tell me in order to not lose the house I had to go and talk to 'x' before the 5 days were up.

Only it says so right in your quest journal. Even if it didn't, such an important task should be your #1 priority that you'd be paying attention to who is saying what.

I was already fully expecting what you didn't expect. Sorry that you didn't. I thought they might talk to me later to ask if I had the money, but I decided not to wait to find out. Murphy's Law, better safe than sorry. Knowing how the game was treating the gameplay with realism and it's difficulty, and how they advertised that the game "goes on without you" I wasn't about to take the chances.

But previews of this game talked about this initial quest so much, and they even said you don't even have to pay it and just wander off, never to come back, from day one. Total freedom from the getgo.

Because of that, it's reasonable to see why there is no deadline conversation asking you if you had your money or not. If you just take off with no intentions of returning home, wouldn't it be annoying for the game to force you to come back (teleporting) on the 5th day via a cutscene/conversation no matter where in the world you are?

You had the writ for a whole 2 days, what exactly was more important than keeping your house? The rest of the world will be there forever.

Originally posted by *|PEZ|* Venima:
There are warnings for when my torch is running out, why not warnings for the time limit on the quest?

Well for one, the torch is on you. You can SEE that it's running out. Second, I guess your character forgot their smartphone to give them a reminder that rent is coming.

But the sale of property doesn't require the current person who lives there to be present, and the location doesn't have to be the house in question. Why should they come running to you when you're the one that owns money? There was only a mob there last time because they were pissed at you for not paying, but technically, still had time left.

If the person is late, they get evicted, just like real life. But if you want to compare it to video game logic, it doesn't happen there either. In Skyrim or Fallout, you buy the house from either the mayor or someone important in their office, not at the house itself.
Last edited by Serath; Apr 2, 2019 @ 3:31pm
*|PEZ|* Merivio Apr 2, 2019 @ 3:43pm 
Wow. Even if I'm completely off base with this, some of you guys are damned rude. The fact that I seem to think differently than many of you do, I consider a good thing.

It probably would have helped if I'd known about the map sooner. I don't remember seeing that part of the tutorial... Unlike some, I don't follow hype, I keep myself oblivious to spoilers of any kind. Why do I have this detailed map which is not an actual item in my inventory, meanwhile everything else is? I was expecting there'd be a map stand in each city or something, while we're on the subject of realism... That is how Sea of Thieves did it after all.

it's reasonable to see why there is no deadline conversation asking you if you had your money or not...

pseudo-code: On 5th day, spawn guard outside house who demands money. Mid-day 5th day, repossess house. No need for TPing or forced cut-scenes.

You had the writ for a whole 2 days, what exactly was more important than keeping your house?
Like I said, I expected an event similar to the one that started the quest, and I don't mean a TP, I mean someone standing outside the house (or a notification) before it's too late.

Also, my counting to 5 is fine, but actual human beings wait until daytime to do stuff, not do it in the middle of the night, which was when the house was repossessed.
Last edited by *|PEZ|* Merivio; Apr 2, 2019 @ 3:43pm
Tomibouzu Apr 2, 2019 @ 3:46pm 
Originally posted by *|PEZ|* Venima:

Also, my counting to 5 is fine, but actual human beings wait until daytime to do stuff, not do it in the middle of the night, which was when the house was repossessed.


Early morning sales are not unheard of. They also couldn't warn you ahead of time because if you'd have listened at the start when they told about the money, they were not allowed to ask about the house until the time was up.
Mango Apr 2, 2019 @ 3:48pm 
you can make like 200 silver in 1 day just by selling all the random ♥♥♥♥ and running through the first trog cave.
Kai Apr 2, 2019 @ 3:56pm 
Literacy is important. If you lose the house just make a new save, you actually didn't progress more than 1 hour in that case.
Fox Tail Apr 2, 2019 @ 3:57pm 
Firstly the town chief tells you to go see her with the payment or trtibal pardon when you have one or the other. An if you think losing your house is bad try losing the whole day because you failed a quest cause that a thing if you wait too long for another quest.
Last edited by Fox Tail; Apr 2, 2019 @ 3:57pm
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Date Posted: Apr 2, 2019 @ 1:24pm
Posts: 85