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for melee, i think the monk in the swamp has some good melee skills for things like counter.
Two-handed weapon, is paired with a bow.
Hunter + Monk
Dagger?
Thief + Monk
Shield?
Mercenary + Spellblade
Pistol?
Mercenary + Monk
Oh thank you! This is very helpful!
Also, the pressure plate traps from the thief skill are so OP when clearing dungeons, I wouldnt want to go without them.
Rune Sage + Monk + Mercenary
Rune Sage breakthrough 40 mana made your mana up to 80 and take Internalized Lexicon .
Monk need for 40 stamina because 2 hand need a lot of stamina also Master of Motion is helpful.
Mercenary need for 10% move speed and reduce stamina 40% sprint for battle.
Good enough to deal that spirit or ghost enemies with magic 2-hand and can use light ball, defense buff and healing if need it,