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the healing rune instantly heals a chunk of hp as well as providing the regen buff for a few seconds
I have the prefix upgrade btw, that might effect it
set 1 to Shim (the 8 looking one)
set 2 to Egoth (the H looking one)
set 3 to Fal (the T looking one)
set 4 to Dez (the O looking one)
to summon sword do ------------- 1 then 2
to summon lantern do ------------ 3 then 4
to place mine do ------------------- 1 then 3
to cast buff do ----------------------- 4 then 2
to upgrade sword to 2-hander --- 1 then 2
to shoot lightning from lantern --- 3 then 1
to detonate the placed mine ----- 1 then 1
to turn buff into heal ---------------- 2 then 4
This is a very strong reason why I'd encourage people to go with the enhanced runes instead of no-lexicon option, if you have that item or intend to get it. I almost never put it away.
I hold it pages up. idk what to tell you.
I agree, I always have my lexicon in hand and I do enjoy the look of a one handed sword and book combo along with some plate armor, somewhat regal. I also very much prefer the extra effects over the "convenience" of not needing a lexicon.
Mine holds correctly, but I've read about someone on console with the same issue.
the option to use the magic wihtout the lexicon is for adventurers who use shields or two handed weapons, its purely an augment to their class not the source of its power
there are many other ways to reduce your mana cost so if it is burdensome to swap in combat then sometimes it is easier to just not have to worry about the book at all
definitely *not* decay, as the enemies that are immune to it still take damage from the mines.