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There is some planning to the fights, but the combat system is shallow. You can knock enemies over, but you probably won't, because every enemy in the game has super armor and attacks you with no fear of death, and as far as I can tell, they have infinite Stamina, and you don't. To give you another example, there are these stupid white turkey things all over the place. In armor, they kill me in like 4 hits, but it takes like 5 or 6 hits with a decent weapon to kill them.
My first experience with the game was spending lovely first couple hours in the starting town, exploring in and really immersing myself... then I took a step out of the town to continue the story, and got almost instant killed by an unarmored bandit with a machete. When I work up, the game hit me with a bunch of debuffs, and said 3 days had passed, which made me automatically fail the main story quest, because you have 5 days to pay off your debts, or you lose your home.
The dungeons have a lot of atmosphere to them, and the first one is an appropriate difficulty (with enemies you can actually kill), but the encumbrance system is so lame, that after killing about 2 dudes, you have to lug the stuff back to town. I've been playing the game for like 8 hours now, and probably 6 of those hours is just me walking back to town to sell crap, then back to where ever I was, plus whatever random unfair deaths the game throws at me, forcing me to take longer.
I eventually learned magic, but enemies just slap you around during the spell animations, so you end up almost dying while using it, and just to unlock it, you have to permanently give up Health and Stamina. Also, there's no experience points, and you don't really "progress". Instead, you get dudes to "train" you to learn new skills, some of which permanently upgrade your Health, but there's ONLY one such upgrade available in the first area (that I have found).
So if an enemy is giving you trouble, you have no way to get stronger and beat that enemy, or even counter their fight style, because combat with weapons is limited to mash attack or parry and wait for enemies to break your guard with their infinite stamina.
I did find out a bit ago, that the number one reason I was getting stomped on so much, is because I wasn't using my item buffs (weapon enchantment potions, magic circles, etc.), so I started doing a lot better after that, but the second I went to the next map (which the game tells you to do, right after you finish the first minor quest), I ran into a band I couldn't hurt and who literally one shot me.
I'm not really enjoying the game, but I want to, so badly. I'm not sure how anyone else is having fun, when the game is literally going out of its way to make itself as unpleasant as possible.
So far, I think they’ve done a pretty decent attempt at trying to recreate that Gothic/ELEX feel, but it’s just not the same. They made a mistake, I think, by not allowing you to gain experience in order to use towards training.
As it is, your only obstacle keeping you from learning new skills is money.
I’ve lightly touched on the combat, but it’s pretty bad. Even with a spear, enemies close the distance by pushing through your attacks as if you didn’t hit them.
Imagine thrusting a spear into a man’s chest, and he reacts by stepping into your attack and stabbing you. Knockback is basically only achieved after hitting an enemy multiple times, so you can’t use the Dark Souls excuse of poise when a shirtless man is able to take a spear to the chest without so much as flinching.
So.... yeah, trying to enjoy the game but it’s.... idk. I loved Gothic and ELEX, so I’m super surprised that I’m conflicted about how I feel with this.
But it doesn't mean it is a bad game,have played 3 hours now. Feels unpolished and the voice acting is killing my immersion. Other than that, survival part is good, fighting is good(Hard),story feels interesting,RP part (meh~), I wish i can build my own house in this game...
The enemies all have super armor and basically infinite stamina. You "can" knock them off balance, but it requires pretty much all of your Stamina, and by then, their either dead or you are. Even if you manage to kill off a guy, all the bandits work in pairs, so his buddy will just finish you off while your Stamina is drained and you have no way to escape nor fight back.
I've learned to start fights with the bow, and finally caved in and used my fire stones to make battles easier... but when you don't earn experience, it hardly feels like a "win", when you have to spend like 10 silver in items to defeat a group of dudes that only award you barely 10 silver. And don't get me started on the second map. The only bandit I met there takes almost no damage and one shots you.
Wish they fix it when i went back to home so i can play with my friend.
The survival part was disappointing, there's a lot of cheapness to it. I'm getting tired of the game just springing diseases and status conditions on me with no warning. There's a temperature gauge, but you can barely see the thing, and you don't really know where the "bad temperatures" starts, so the game's just like "bam, you have a cold now, go spend more money to fix that".
The combat feels weaker than advertised. "9 weapons with unique styles". All the slower weapons get you killed, since enemies just fling themselves at you with suicide in mind.
I thought the Lore was interesting. I was hoping to learn more about the "mortal god", but the game has been really low key with the story so far. Saving your house was a little disappointing. I would have loved the option to fix up the lighthouse, or do something, with all this money you earn, since "training" isn't much of an option (no reason to learn axe skills if I'm using a sword...)
Maybe I’ll give the Morrowind multiplayer mod a look... there’s also that mod for Skyrim... oh, I wonder if Gothic 3 has a multiplayer mod? Lol
I’ll try to stick it out with this game and hope the devs maybe try to add some hotfixes, but it looks like it’s going to be a pretty average experience to play. Not terrible, but not amazing either
Damn it, wtf is the secret ingredient missing here that makes this game less fun then Gothic? It’s killing me because I feel like they missed the mark but came so close to being fantastic.
LOL
Disadvantage of a small dev-team, They cant pump out enough content.
Overprice for sure if they don't add enough content in the future.