Outward

Outward

View Stats:
Ed Bighead Mar 4, 2020 @ 8:38pm
Tsar vs Worldedge
Hey guys, so i've been meaning to post this just to define which weapon is better. I'm currently rolling a full tank on build (extra stamina, health, armor passive, etc), so to balance that i need a High damage weapon i.e. either the Tsar Greataxe (because of moveset) or the worldedge axe. Now, i'm using full Tsar armor, the Tsar GA has the biggest damage output in the game it deals 79 dmg with 55 impact and an atk speed of 0.8 (it's pretty slow but the chained heavy + execution makes up for it), now the Worldedge has a 24 dmg + 24 decay which ignores armor, 48 impact and an atk speed of 1.1 which if you take into consideration, pretty much knocks all enemies and you just execute to kill them.( execution has a higher dmg in knocked oponents). That being said, does the high dmg output makes up for the slow movement or the Worldedge is actually the best meele weapon in the game (considering it's moveset and atkspeed and decay.) ????
Last edited by Ed Bighead; Mar 4, 2020 @ 8:39pm
< >
Showing 1-15 of 19 comments
Ed Bighead Mar 5, 2020 @ 12:57am 
Originally posted by Sinai:
"24 decay which ignores armor"

Where do people keep hearing this? Is it one of the loading screen tips for another language or something?

Decay does NOT ignore armor. It just so happens that *most* (not all) Human enemies have negative resistance to Decay. There are plenty of exceptions, however.

Anyway, Worldedge is generally better than Tsar GA in most situations, unless the enemy has Decay resistance.

Neither of them are the "best weapon in the game", though. That title probably goes to Kelvin's Greataxe or Griigmerk. I'd say Worldedge is the best Decay weapon, though.
Actually any element ignores armor, since you need element's resistance, it just so happens that most enemies don't have decay resistance like you said, but anyways Griigmek is a spear, i don't really like the moveset (Dreamers halberd is better), kelvin's can't be used with tsar since it lowers your body temperature, it also has less atk speed and less impact than Worldedge, but i honestly don't know
Ed Bighead Mar 5, 2020 @ 1:43am 
Originally posted by Sinai:
"24 decay which ignores armor"

Where do people keep hearing this? Is it one of the loading screen tips for another language or something?

Decay does NOT ignore armor. It just so happens that *most* (not all) Human enemies have negative resistance to Decay. There are plenty of exceptions, however.

Anyway, Worldedge is generally better than Tsar GA in most situations, unless the enemy has Decay resistance.

Neither of them are the "best weapon in the game", though. That title probably goes to Kelvin's Greataxe or Griigmerk. I'd say Worldedge is the best Decay weapon, though.
Also what do you think about using Worldedge with Possessed Boon ?
caroraim Mar 5, 2020 @ 7:03am 
I just got the Worldedge after the Hive Lord trashed me a couple of times. I was really hoping it would make my first play through a little easier. I finally got him, and the ax, by luring him with bow shots all the way to the fire creatures near the burning tree...he killed them but took a lot of damage and was set on fire and died. I think you are definitely correct about the resistances. He was VERY weak to fire, so the "best" weapon really depends on what enemies are being confronted. What is a "best" weapon for ghosts and spirit? Is there a rag or something to give more damage to them?
*D4rKsKy* Mar 5, 2020 @ 7:35am 
Tsar weapons are to slow not worth the damage, everything aside from that the skycrown mace is the strongest weapon in the game in my opinion.
Last edited by *D4rKsKy*; Mar 5, 2020 @ 7:36am
JDawg-OldF Mar 5, 2020 @ 12:02pm 
Originally posted by *D4rKy*:
Tsar weapons are to slow not worth the damage, everything aside from that the skycrown mace is the strongest weapon in the game in my opinion.
Agreed. I've beaten most the end game bosses and the Tsar weapons sucked because they are so darn slow. Even with Infused Wind weapon skill Tsar weapons were too slow to keep bosses stun locked.

I'd rather use even Crescent Greataxe over any Tsar weapon.
Playful Mar 5, 2020 @ 3:29pm 
Originally posted by *D4rKy*:
Tsar weapons are to slow not worth the damage, everything aside from that the skycrown mace is the strongest weapon in the game in my opinion.
False, for one handed weapons the sunfall axe is better, even though it always depends on the type of enemies you're facing, but i'd say sunfall axe is more useful overall.
And for 2 handed weapons the kelvin's greataxe or the starchild claymore are Really good weapons, you can clear the whole game with those 2 easiely.

edit : tsar weapons are too slow for normal attacks but you can really make them worth it by using skills associated with the type of weapons + skills that require discipline or rage to activate. The attack speed of the weapon doesn't matter with those skills it's always the same animation, so you can take your tsar greathammer wich is the slowest thing in the universe and use Juggernaut to deal like +300 damage and 250 impact with a single strike when boosted. So yeah..
Last edited by Playful; Mar 5, 2020 @ 3:31pm
*D4rKsKy* Mar 5, 2020 @ 4:52pm 
Originally posted by Dead by teammates:
Originally posted by *D4rKy*:
Tsar weapons are to slow not worth the damage, everything aside from that the skycrown mace is the strongest weapon in the game in my opinion.
False, for one handed weapons the sunfall axe is better, even though it always depends on the type of enemies you're facing, but i'd say sunfall axe is more useful overall.
And for 2 handed weapons the kelvin's greataxe or the starchild claymore are Really good weapons, you can clear the whole game with those 2 easiely.

edit : tsar weapons are too slow for normal attacks but you can really make them worth it by using skills associated with the type of weapons + skills that require discipline or rage to activate. The attack speed of the weapon doesn't matter with those skills it's always the same animation, so you can take your tsar greathammer wich is the slowest thing in the universe and use Juggernaut to deal like +300 damage and 250 impact with a single strike when boosted. So yeah..

False sunfall axe doesnt stagger that much impact is way lower also ice chunks away hp on most enemies combined with stagger they have no chance.

50 impact skycrown vs sun 28 impact.
Last edited by *D4rKsKy*; Mar 5, 2020 @ 4:53pm
Playful Mar 5, 2020 @ 6:19pm 
Originally posted by *D4rKy*:
Originally posted by Dead by teammates:
False, for one handed weapons the sunfall axe is better, even though it always depends on the type of enemies you're facing, but i'd say sunfall axe is more useful overall.
And for 2 handed weapons the kelvin's greataxe or the starchild claymore are Really good weapons, you can clear the whole game with those 2 easiely.

edit : tsar weapons are too slow for normal attacks but you can really make them worth it by using skills associated with the type of weapons + skills that require discipline or rage to activate. The attack speed of the weapon doesn't matter with those skills it's always the same animation, so you can take your tsar greathammer wich is the slowest thing in the universe and use Juggernaut to deal like +300 damage and 250 impact with a single strike when boosted. So yeah..

False sunfall axe doesnt stagger that much impact is way lower also ice chunks away hp on most enemies combined with stagger they have no chance.

50 impact skycrown vs sun 28 impact.
True, skycrown mace has a lot of impact and also is fast for a weapon like that, personally i don't like one handed maces due to the attack animations, but i understand why you think it's good. Didn't remember that it had that much impact. But my point is still true for tsar weapons.
*D4rKsKy* Mar 5, 2020 @ 6:39pm 
Originally posted by Dead by teammates:
Originally posted by *D4rKy*:

False sunfall axe doesnt stagger that much impact is way lower also ice chunks away hp on most enemies combined with stagger they have no chance.

50 impact skycrown vs sun 28 impact.
True, skycrown mace has a lot of impact and also is fast for a weapon like that, personally i don't like one handed maces due to the attack animations, but i understand why you think it's good. Didn't remember that it had that much impact. But my point is still true for tsar weapons.
True but i just tested the sunfall axe its not bad enemies that are weak to fire are dead real quick i like the combo on single hand axe and its a full moveset.

Like u said it also depends on enemy weaknes etc etc.

But yeah tsar weapons are meeh.
Last edited by *D4rKsKy*; Mar 5, 2020 @ 6:39pm
caroraim Mar 6, 2020 @ 6:10am 
Question for some experienced players: If you buff a Tsar weapon with wind and shoot an enemy with the War bow bow before engaging it, which inflicts pain status, would you then get all the physical damage and negate the slow speed? If so, wouldn't that be the boss weapon of boss weapons?
Last edited by caroraim; Mar 6, 2020 @ 6:14am
Playful Mar 6, 2020 @ 10:46am 
Originally posted by caroraim:
Question for some experienced players: If you buff a Tsar weapon with wind and shoot an enemy with the War bow bow before engaging it, which inflicts pain status, would you then get all the physical damage and negate the slow speed? If so, wouldn't that be the boss weapon of boss weapons?
I have trouble trying to understand your question, are you asking if you loose the wind imbue buff on the tsar weapon if you switch weapons ? If it's your question then no, you can switch weapons as you want, the buffed weapon keeps the effect for the duration of the buff.
Last edited by Playful; Mar 6, 2020 @ 10:47am
caroraim Mar 6, 2020 @ 5:07pm 
Sorry I wasn't clear, but it's my understanding that "wind" increases attack speed and "pain" causes the bypass of all damage resistance while inflicted. Hence with pain inflicted and a wind buff, theoretically, you could mitigate both the weaknesses of the Tsar weapons...attack speed and enemies resistance to physical damage (armor). Is this correct or am I missing something?
Playful Mar 7, 2020 @ 2:10am 
Originally posted by caroraim:
Sorry I wasn't clear, but it's my understanding that "wind" increases attack speed and "pain" causes the bypass of all damage resistance while inflicted. Hence with pain inflicted and a wind buff, theoretically, you could mitigate both the weaknesses of the Tsar weapons...attack speed and enemies resistance to physical damage (armor). Is this correct or am I missing something?
Ok I understand your question, firstly the status effect ''pain'' causes the enemy to take +25% physical damages, so it doesn't bypass the resistances, however there is a skill called ''perfect strike'' in the warrior monk skill tree that allows you to strike while ignoring all defenses.

Secondly the wind imbue buff from the shaman skill tree allows you to increase your weapon's attack speed by 20% and also to increase your impact by 50%. If you buff a 0.8 attack speed weapon (all the tsar weapons are 0.8 AS) by 20% it reaches 0.96, which is still kinda meh, especially for maces.
But if you engage a fight with full buffs (discipline, rage, wind imbue) and you open with a skill like perfect strike or the associated skill for your type of weapon, you can then chain normal attacks and burst down your enemy really fast.

Tsar weapons are good when combined with skills, and it is indeed interesting to inflict pain or confusion the your enemies to increase even more your damages/impact. With full buff and a 2 handed tsar weapon, oh boy you're going to destroy stuff.
*D4rKsKy* Mar 7, 2020 @ 1:20pm 
Originally posted by Dead by teammates:
Originally posted by caroraim:
Sorry I wasn't clear, but it's my understanding that "wind" increases attack speed and "pain" causes the bypass of all damage resistance while inflicted. Hence with pain inflicted and a wind buff, theoretically, you could mitigate both the weaknesses of the Tsar weapons...attack speed and enemies resistance to physical damage (armor). Is this correct or am I missing something?
Ok I understand your question, firstly the status effect ''pain'' causes the enemy to take +25% physical damages, so it doesn't bypass the resistances, however there is a skill called ''perfect strike'' in the warrior monk skill tree that allows you to strike while ignoring all defenses.

Secondly the wind imbue buff from the shaman skill tree allows you to increase your weapon's attack speed by 20% and also to increase your impact by 50%. If you buff a 0.8 attack speed weapon (all the tsar weapons are 0.8 AS) by 20% it reaches 0.96, which is still kinda meh, especially for maces.
But if you engage a fight with full buffs (discipline, rage, wind imbue) and you open with a skill like perfect strike or the associated skill for your type of weapon, you can then chain normal attacks and burst down your enemy really fast.

Tsar weapons are good when combined with skills, and it is indeed interesting to inflict pain or confusion the your enemies to increase even more your damages/impact. With full buff and a 2 handed tsar weapon, oh boy you're going to destroy stuff.
Everything works unless u going to fight the elite bosses unknown places, then nothing matters anymore just 100% elemental resistance from any bos u fight else u will die within seconds.
Last edited by *D4rKsKy*; Mar 7, 2020 @ 1:21pm
Playful Mar 7, 2020 @ 1:46pm 
True, i've yet to see someone solo the end game bosses without full elemental resistance or at least heavy armor. 2 days ago i've fought the sharks, 3x 2500 HP, in my opinion the hardest boss in the game, even with full optimisation for the fight it was hard.
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: Mar 4, 2020 @ 8:38pm
Posts: 19