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Don't worry about mana regen. You can cook and craft pots + food that will give you mana regen buff. So don't simply sell away mats without checking for their usage.
Your equipment will be mana cost reduction items (gold lich set+light mender lexicon+jade weapon+ mage tent+faction reward) . If you get all those, you will have nearly 100% mana cost reduction. You can cast your spells without worry about mana.
The reason I chose only 80 mana is because of the mana reduction cost items I'm wearing. I don't need high amount of mana. But don't worry about that, you can always go back to Conflux Mountain to increase your mana
You can get the basic mana reduction cost armor set in Cierzo/Berg, look for blue clansage robe + wide blue hat+scholar boot. That will give you basic 50% mana reduction.
From there, you can start farming the rest of your items.
Gold lich set - 60% mana cost reduction (spire of light in hallowed marsh)
Jade weapon - 10% (dark ziggurat in hallowed marsh)
Light Mender backpack - 10% (after clearing spire of light in hallowed marsh and raising the bridge in ziggurat passage)
Light Mender Lexicon - 5% (Voltaic Hatchery in Chersonese, near to the stranded ship)
Mage tent - 15% (Levant in Abrassar)
Holy Faction reward - 10% (The faction in Hallowed Marsh)
Options, just in case you want to mix and match the other equipment for more dps/utility
I know they nerfed some of the gold lich themed items a while back.
I don’t think so tbh, I don’t see any backpack that gives mana reduction on the wiki anymore
It's been changed. So light mender backpack isn't a ''mage'' backpack anymore. So going with the super capacity backpack is probably the best choice unless you want +2 protection or something.
I took Rune sage, Philosopher and warrior monk, and am running around with 97% physical reduction slinging spells at stuff. I'm sure there's better armor out there that'll push me to immunity.
Tried Rogue/Archer/Merc build on one as well, while the extra speed was nice, lining up backstabs is a ♥♥♥♥♥ with how quickly enemies lock back onto you, facing you immediately. Only during their longer combos can you actually get behind them and even then the hitbox for backstabs is tiny. Archery abilities are pretty nice but the long cooldowns make you bored out of your mind when you're waiting for them to come off cooldown and the entirely too small hotbar doesn't allow you to mix and match Bow + Bowskills + Melee Weapons + Melee abilities. So you can switch quickly. Archery also feels like it's lacking as there's no way to add elemental attacks to arrows. Only one type of arrow and all bows are physical. Guns on the other hand hit like a truck with any element you want almost but take forever to reload. Making you have to waste 2 hotbar slots on equipping the gun, firing the gun and then forgetting about them until combat is over.
The 2h Warrior build I tried last was definitely the most OP though, gone are cheesy tactics and having to aim at all. Just bashing the living ♥♥♥♥ out of enemies with a 2h Greataxe, even the stronger Immaculate enemies stumble and fall to the Secondary combo attack, let alone all the OP melee abilities. Definitely recommend Greataxe though, the 2h Sword is too slow and it's secondary attack lacks reach, Halbred is just a worse Greataxe and Greatmace is super slow. It's one of the only builds where having only 8 abilities/items to put on your hotbar is fine as you can just activate Rage/Discipline from the Skill menu way before starting combat. Since it focuses on melee as well, you can use whatever element you want with all the ways to infuse melee weapons there are in the game.