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Please improve player character face and body.
I get it, you spend most the game covered in gear, but seriously these face selections are terrible. I actually have a chin and jaw line in real life, i'd like that reflected in game.

The body shape is incredibly awkward too. I understand that we are supposed to be just a regular person in this world and not super ripped or whatever, but that's no reason to have bad posture and puffy faced characters.
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Showing 1-15 of 33 comments
agentkido Dec 29, 2019 @ 1:59pm 
10 man dev team, more work was put into the gameplay than the character creation. you want better character selection, make a mod for it.
PsychoThruster Dec 30, 2019 @ 9:13am 
Originally posted by agentkido:
10 man dev team, more work was put into the gameplay than the character creation. you want better character selection, make a mod for it.

This is such a ♥♥♥♥♥♥♥♥ fan boy response. For the same amount of work they could have designed correctly shaped faces and bodies with proper proportions. The problem is that they went for a weird aesthetic choice here and favored round faces and narrow shoulders, which frankly looks ridiculous. The entire character creation system is an amalgam of totally different design elements. We have round cartoonish faces that resemble british caricatures, squat narrow shouldered wide middle child-like bodies, and anime style hairdos. This is a mistake, it should be corrected at some point if possible. I am not asking for deep customization options merely some consistency and hopefully properly proportioned options.

Furthermore development is not an either/or dichotomy when discussing systems that are already implemented in the game. The character creator does not suck because they had to make the gameplay so awesome, it sucks because as I explained it suffers from a lack of cohesive design parameters. The amount of work building either system whether done well or not is more or less the same. It should be a simple matter now to simply adjust the body mesh to at least fix the issues with the shoulders, especially seeing as with the majority of clothes you wear, they create a slight concave distortion of the meshes at the shoulder socket. Faces would require a bit of time to rework, but nothing extreme, they don't need to throw out everything depending on how the textures are set up, but merely adjust the shapes of the faces.

Finally the size of the dev team doesn't really factor into this at all. It does not mean that I cannot point out design problems or mesh errors, nor does it mean that if they correct shoulder deformation that they will never have the time to fix a bug or balance an item, most titles from any company that continue support after release have a smaller or similar sized team. Oh and telling people to make mods for a game that doesn't even have a dedicated mod toolkit is a nonstarter.
kuba Dec 30, 2019 @ 1:35pm 
I totally agree with PsychoThruster. When you launch the game for the first time, and see these faces, o yeez. I think that's the worst looking character creator I've ever seen. If you don't have time to do playable faces just make male/female model without character creation, maybe with option to change skin color. Literally all of them look awful.
agentkido Dec 30, 2019 @ 2:25pm 
Originally posted by PsychoThruster:
Originally posted by agentkido:
10 man dev team, more work was put into the gameplay than the character creation. you want better character selection, make a mod for it.

This is such a ♥♥♥♥♥♥♥♥ fan boy response. For the same amount of work they could have designed correctly shaped faces and bodies with proper proportions. The problem is that they went for a weird aesthetic choice here and favored round faces and narrow shoulders, which frankly looks ridiculous. The entire character creation system is an amalgam of totally different design elements. We have round cartoonish faces that resemble british caricatures, squat narrow shouldered wide middle child-like bodies, and anime style hairdos. This is a mistake, it should be corrected at some point if possible. I am not asking for deep customization options merely some consistency and hopefully properly proportioned options.

Furthermore development is not an either/or dichotomy when discussing systems that are already implemented in the game. The character creator does not suck because they had to make the gameplay so awesome, it sucks because as I explained it suffers from a lack of cohesive design parameters. The amount of work building either system whether done well or not is more or less the same. It should be a simple matter now to simply adjust the body mesh to at least fix the issues with the shoulders, especially seeing as with the majority of clothes you wear, they create a slight concave distortion of the meshes at the shoulder socket. Faces would require a bit of time to rework, but nothing extreme, they don't need to throw out everything depending on how the textures are set up, but merely adjust the shapes of the faces.

Finally the size of the dev team doesn't really factor into this at all. It does not mean that I cannot point out design problems or mesh errors, nor does it mean that if they correct shoulder deformation that they will never have the time to fix a bug or balance an item, most titles from any company that continue support after release have a smaller or similar sized team. Oh and telling people to make mods for a game that doesn't even have a dedicated mod toolkit is a nonstarter.
Okay reading all this I'm gonna chalk it up to you having a bit of knowledge in game design, but understand that 10 man is the full studio, not just a little division, they have alot more to worry about than just some faces that you won't see to much if your wearing a mask, which is probably what they were aiming for. And really, you need a dedicated mod toolkit to make your mods, there's already a bunch for different weapons and one that literally turns the game into dark souls, so clearly it's easier then you think.

As for you thinking I'm a fan boy, you would be wrong, I'm just a guy who knows not to cry at a team who actually put work into their game. I could understand if it was about a game breaking bug but come on.
Last edited by agentkido; Dec 30, 2019 @ 2:27pm
Rock Dec 30, 2019 @ 4:44pm 
Originally posted by PsychoThruster:
Originally posted by agentkido:
10 man dev team, more work was put into the gameplay than the character creation. you want better character selection, make a mod for it.

Finally the size of the dev team doesn't really factor into this at all.

https://www.youtube.com/watch?v=lhckuhUxcgA
Neifirst Dec 30, 2019 @ 11:47pm 
Yeah.. I completely agree with this thread. I started the game up, but was completely turned off by the most fugly looking female character models I ever seen. Giving us more faces isn't even that much work, it's literally just a ♥♥♥♥♥♥♥ texture. This game looks cool but the horrible character models are turning me off from playing.
PsychoThruster Dec 31, 2019 @ 8:43am 
They really should consider doing something about this because it is the first impression the game makes on you, even doing the tutorial first my thought was. "oh is this short chubby hobbit looking guy supposed to be cute, or modeled after one of the devs?" then later "Oh No! This is what they all look like!?" Seriously when I started the tutorial my wife walked over and said "Ew, is that you?!"



Originally posted by agentkido:
As for you thinking I'm a fan boy, you would be wrong, I'm just a guy who knows not to cry at a team who actually put work into their game. I could understand if it was about a game breaking bug but come on.

These eyes are dry homie, if you don't want to be called a fanboy don't leap to defend the devs from legitimate criticism. This is not mean-spirited, or toxic criticism, just pointing out a little area that needs some work because I really dig the game, and I guarantee there's a fair number of people who are really put off when they get to the character creation screen. I know I was, I know two others in this post were, I know my wife doesn't want to play in part based upon the look of the characters, and I know that had I not looked into the mechanics the game offers and was buying on whim, I would have refunded it after the janky tutorial and horrible character creation experience. So it would probably behoove the developers to take a look at this issue and see if there's anything they can do to make it a little better.
agentkido Dec 31, 2019 @ 8:54am 
Originally posted by PsychoThruster:
They really should consider doing something about this because it is the first impression the game makes on you, even doing the tutorial first my thought was. "oh is this short chubby hobbit looking guy supposed to be cute, or modeled after one of the devs?" then later "Oh No! This is what they all look like!?" Seriously when I started the tutorial my wife walked over and said "Ew, is that you?!"



Originally posted by agentkido:
As for you thinking I'm a fan boy, you would be wrong, I'm just a guy who knows not to cry at a team who actually put work into their game. I could understand if it was about a game breaking bug but come on.

These eyes are dry homie, if you don't want to be called a fanboy don't leap to defend the devs from legitimate criticism. This is not mean-spirited, or toxic criticism, just pointing out a little area that needs some work because I really dig the game, and I guarantee there's a fair number of people who are really put off when they get to the character creation screen. I know I was, I know two others in this post were, I know my wife doesn't want to play in part based upon the look of the characters, and I know that had I not looked into the mechanics the game offers and was buying on whim, I would have refunded it after the janky tutorial and horrible character creation experience. So it would probably behoove the developers to take a look at this issue and see if there's anything they can do to make it a little better.
Between more lands and some dlc vs fixing the character creation id be wanting the dlc
Asmosis Dec 31, 2019 @ 12:32pm 
a couple faces would barely take a fraction of the time to make a DLC, to the point of being completely inconsequential. I was also a bit disappointed there were no racial bonuses/penalties.

They might not even need to create new textures, just borrow NPC faces which i dont recall being super ugly.

Metro Dec 31, 2019 @ 2:21pm 
Go back to Skyrim if you want pretty models.
iSurvivedRKelly Jan 1, 2020 @ 4:46am 
I think the models suit the game, you look just like the vagrant you start as. If you can't handle it, don't play it.

Inconsequential is exactly what character models are in this type of game. Harden up lassies.
Last edited by iSurvivedRKelly; Jan 1, 2020 @ 4:48am
Cromai Jan 1, 2020 @ 10:53am 
The facial presets are not so great... even the best choice is at best average looking.

I wonder if we can fix that with a mod.
PsychoThruster Jan 1, 2020 @ 3:38pm 
It has less to do with "pretty" and more to do with making visual sense. The faces are all far too round and large, very bulbous and awkward. The shoulders especially are just an error, the concave mesh warping on most clothing and armor items should not be present, and seeing as how the meshes themselves can contort and reshape on the fly, like the shoulder when you raise a shield, this should be an incredibly simple thing to fix and make the models look far better.

Those of you who are so against this are painfully clueless.
Asmosis Jan 1, 2020 @ 8:52pm 
Originally posted by Metro:
Go back to Skyrim if you want pretty models.

No-ones asking for pretty, just stating that the presets are objectively bad. Not sure how you don't see that, they barely resemble faces.

Kenshi has great models for example, and none of them are pretty.
Ronin Cross Jan 1, 2020 @ 11:43pm 
I was just checking the forums for a face mod; has anyone found one?
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Date Posted: Dec 29, 2019 @ 11:55am
Posts: 33