Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This is such a ♥♥♥♥♥♥♥♥ fan boy response. For the same amount of work they could have designed correctly shaped faces and bodies with proper proportions. The problem is that they went for a weird aesthetic choice here and favored round faces and narrow shoulders, which frankly looks ridiculous. The entire character creation system is an amalgam of totally different design elements. We have round cartoonish faces that resemble british caricatures, squat narrow shouldered wide middle child-like bodies, and anime style hairdos. This is a mistake, it should be corrected at some point if possible. I am not asking for deep customization options merely some consistency and hopefully properly proportioned options.
Furthermore development is not an either/or dichotomy when discussing systems that are already implemented in the game. The character creator does not suck because they had to make the gameplay so awesome, it sucks because as I explained it suffers from a lack of cohesive design parameters. The amount of work building either system whether done well or not is more or less the same. It should be a simple matter now to simply adjust the body mesh to at least fix the issues with the shoulders, especially seeing as with the majority of clothes you wear, they create a slight concave distortion of the meshes at the shoulder socket. Faces would require a bit of time to rework, but nothing extreme, they don't need to throw out everything depending on how the textures are set up, but merely adjust the shapes of the faces.
Finally the size of the dev team doesn't really factor into this at all. It does not mean that I cannot point out design problems or mesh errors, nor does it mean that if they correct shoulder deformation that they will never have the time to fix a bug or balance an item, most titles from any company that continue support after release have a smaller or similar sized team. Oh and telling people to make mods for a game that doesn't even have a dedicated mod toolkit is a nonstarter.
As for you thinking I'm a fan boy, you would be wrong, I'm just a guy who knows not to cry at a team who actually put work into their game. I could understand if it was about a game breaking bug but come on.
https://www.youtube.com/watch?v=lhckuhUxcgA
These eyes are dry homie, if you don't want to be called a fanboy don't leap to defend the devs from legitimate criticism. This is not mean-spirited, or toxic criticism, just pointing out a little area that needs some work because I really dig the game, and I guarantee there's a fair number of people who are really put off when they get to the character creation screen. I know I was, I know two others in this post were, I know my wife doesn't want to play in part based upon the look of the characters, and I know that had I not looked into the mechanics the game offers and was buying on whim, I would have refunded it after the janky tutorial and horrible character creation experience. So it would probably behoove the developers to take a look at this issue and see if there's anything they can do to make it a little better.
They might not even need to create new textures, just borrow NPC faces which i dont recall being super ugly.
Inconsequential is exactly what character models are in this type of game. Harden up lassies.
I wonder if we can fix that with a mod.
Those of you who are so against this are painfully clueless.
No-ones asking for pretty, just stating that the presets are objectively bad. Not sure how you don't see that, they barely resemble faces.
Kenshi has great models for example, and none of them are pretty.