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Meteor weapon, Player two ready, Beast Amulet, 2077 (8 Shields), Wade Tech, Space Soda, Like of the King, Power Diamond, Seals Patch, Nerve System, Garand Clip, Golden Apple, Lion Headgear, Paper Windmills, and Pain Drop. Should have easily won the playthrough. Really disconcerting bug.
This means that guns like meteor, noise, and the gattling gun (forget the name) which have a super high number of hits means you actually end up doing LESS damage to the boss rather than more. Upgrades that increase the number of bullets make it much worse as well. I've had runs where I'd be instantly clearing rooms to doing virtually no damage to the boss.
I also suspect the spiked enemies which bounce around dropping eggs also has this protection because they get suspiciously tanky with multihit guns.
I now avoid all guns which have a high bullet count/fire rate and haven't had an issue yet. Hopefully the devs will fix it soon.
I had awesome run but took me minute to kill one spiky creature. and than I got stuck at Zeus boss b\c I couldnt damage him
This is likely why the Black Raven gun absolutely wrecks bosses, low fire rate (wth a reload) and high damage.
Edit: wrong gun :)