Rogue Heroes: Ruins of Tasos

Rogue Heroes: Ruins of Tasos

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ZeroOne Feb 25, 2021 @ 11:17am
Am i missing something or am i just dumb?
Finished all 4 main dungeons, went on discovering the rest of the map.
This is what my map looks like now:
https://steamcommunity.com/sharedfiles/filedetails/?id=2407615111

First of all, i haven't found a way into the upper part of Fyrotek.

And on the upper part of the grasslands, i already went to where the clouds are, but they didnt disappear. Feels like i have to go through the mines to get to the real location.
But thats another thing. I havent found a way into the Mine yet.

Talking about dungeons: Just got the Crab Key, went into that dungeon, but no idea how to get somewhere after entering that first room.

And if you look at my map again, i still have the quest-mark on it, but i only have 3 quests remaining. endless dungeon, 3 legendary fish, gather all classes.

I try to avoid spoilers, so if you can help me, try to hint it please^^
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Showing 1-15 of 17 comments
FrostyVGaming Feb 25, 2021 @ 11:32am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2407629896

1) The upper area by the mines is not accessible yet. You are correct that you need to go through the mines to get there, but the boulders blocking the way inside are not breakable. I somehow glitched up a wall and got up to clear it off the map and open the two shortcuts in the area, but I could not enter the mine from the upper entrance.

2) Skull Rock has been told to us by devs in other posts (mine included) that it is for future content and serves no purpose currently. So no need to keep trying on this and the one above.

3) There are a few posts with the fish locations if you really want to know. My one tidbit is the jumping fish doesn't indicate spawn rarity of the fish, and fish can be pulled from bodies of water without jumping fish in them too.
ZeroOne Feb 25, 2021 @ 11:41am 
No, i dont want to know where the fish locations are, thanks :)

Kinda sad that both of these dungeons are not accessible yet.
FrostyVGaming Feb 25, 2021 @ 11:43am 
But all that means is that it is something to look forward to =)

Happy hunting
ZeroOne Feb 25, 2021 @ 11:55am 
exactly, always look on the bright side :D

The currently "unused" regions feel kinda "unfinished" as well.
We'll see what future gets us ^^

Happy Hunting
FrostyVGaming Feb 25, 2021 @ 1:17pm 
Forgot I didn't answer one of your points. The double points of interest between lava and grasslands is also future content and not accessible.
ZeroOne Feb 26, 2021 @ 12:10am 
yeah, already imagined this by seeing that you're missing the same spots :D But thanks for the answer
Last edited by ZeroOne; Feb 26, 2021 @ 12:11am
iLLuzions Feb 26, 2021 @ 12:33am 
Originally posted by FrostyVGaming:
But all that means is that it is something to look forward to =)

Happy hunting

probably DLC content for 10-15€/Dungeon lol

btw do you guys find all of them hidden Power Orbs?
i´m still missing like 5-6 in total
Last edited by iLLuzions; Feb 26, 2021 @ 12:34am
ZeroOne Feb 26, 2021 @ 3:03am 
i'm missing some of them as well. i havent looked everywhere yet, but i feel like there are some hidden in these unaccessible areas yet
DadKage Feb 26, 2021 @ 7:12am 
Originally posted by FrostyVGaming:
https://steamcommunity.com/sharedfiles/filedetails/?id=2407629896

1) The upper area by the mines is not accessible yet. You are correct that you need to go through the mines to get there, but the boulders blocking the way inside are not breakable. I somehow glitched up a wall and got up to clear it off the map and open the two shortcuts in the area, but I could not enter the mine from the upper entrance.

2) Skull Rock has been told to us by devs in other posts (mine included) that it is for future content and serves no purpose currently. So no need to keep trying on this and the one above.

3) There are a few posts with the fish locations if you really want to know. My one tidbit is the jumping fish doesn't indicate spawn rarity of the fish, and fish can be pulled from bodies of water without jumping fish in them too.

Do you remember what wall you glitched up at the mines? I'd love to grab those shortcuts and clear the map for my OCD.

Thanks in advance!
Sir-Tchar Feb 26, 2021 @ 7:35am 
I am currently at 98/100
Heliocentric Studios  [developer] Feb 26, 2021 @ 9:32am 
The two inaccessible dungeons Slalen Ruins and Skull Rock are future dungeons for content updates. These are going to be part of free content updates. We're focusing on working through bugs now but once we've knocked those out we'll start working on these. Most of the groundwork is done but we need time to polish and finish them up.
64bitrobot Feb 27, 2021 @ 1:28am 
Would be nice if the game told you that you couldn't access those areas. Not obvious to me that they were intended for future content. Would rather have the game break the fourth wall and tell me that it is not yet implemented rather than feeling dumb because I was trying for several hours to find a way to access the ruins.
Spyckotic Feb 27, 2021 @ 2:04am 
Originally posted by 64bitrobot:
Would be nice if the game told you that you couldn't access those areas. Not obvious to me that they were intended for future content. Would rather have the game break the fourth wall and tell me that it is not yet implemented rather than feeling dumb because I was trying for several hours to find a way to access the ruins.

This might be my biggest complaint of the game. I have only experienced one inconvenient but not game breaking bug and overall had a wonderful experience. Not having finished content in a game like this is frustrating for the reason you mention. Exploring and finding a hidden path between trees and opening up that new screen is exciting. Bashing your head against your desk for hours is not.
paladin610 Feb 28, 2021 @ 12:38am 
I read this post after about an hour of trying to find some way into the Hilltop mines. I wanted to play this game without looking anything up because its fun to discover things on your own but how the hell was I suppose to know that the area is meant for future content and is inaccessible? Put a freaking sign by the mines that says "mine closed until further development" or have an npc tell you that he's working on opening the mines but you'll have to wait.
ZeroOne Feb 28, 2021 @ 4:23am 
Originally posted by paladin610:
I read this post after about an hour of trying to find some way into the Hilltop mines. I wanted to play this game without looking anything up because its fun to discover things on your own but how the hell was I suppose to know that the area is meant for future content and is inaccessible? Put a freaking sign by the mines that says "mine closed until further development" or have an npc tell you that he's working on opening the mines but you'll have to wait.
totally agree, after 2 hours of trying to get up there and to get inside that dungeon i started that thread :D

A simple sign would be the optimal solution for that.
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Date Posted: Feb 25, 2021 @ 11:17am
Posts: 17