Eternal Man: Forest

Eternal Man: Forest

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MrL0G1C Jan 31, 2018 @ 4:28pm
Looks like an asset flip
Not that there's many assets, 1 background, simple fonts, no enemies.

How is this a game.
Let me guess, 5000 achievements.
Originally posted by SkidRowTrash:
Originally posted by Stefan8000:
For me, i am still not sure, if i like them or not, but as long as there is a market, let the devs do this.

The problem is that real games by actual game developers take months or years to make. They come out but are buried and impossible to find because fake developers upload their fake games on a weekly or even daily basis and the real developers and real games are being harmed by this.

It's like if you painted a really nice painting that many people would want to buy, but a bus load of scumbags drives up and they each throw a few bags of garbage onto the painting and the bags all rip open and there is garbage everywhere. The painting is buried under all the trash and nobody can see it so nobody buys it. Then another bus load of scumbags pulls up and dumps even more trash on that garbage pile.

Thats the problem with fake games like this and the rest of them. They are harmful to gaming, gamers, and game developers.
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Showing 1-15 of 24 comments
advocatus  [developer] Feb 1, 2018 @ 3:47am 
Hey! Thanks for being the first comment, like, ever! Just wanted to let you know that, sure this kinda-sorta qualifies as an asset flip since the background is borrowed (and maybe the platforms, not sure). But, we are entirely within our rights to use the assets we've used because the creator has given an unlimited personal/commercial license and waived their right to being credited (although, that is definitely something we should be doing - and will, in a future update).

We do have 5,000 Steam achievements - after all, that is the main draw to the game, being honest. We are preparing to add trading cards as well, once the back-end requirements are cleared by Valve. To assure you now, we already have original artists lined up for the art required for trading cards (the cards, emoticons and backgrounds) and will be paying them a commission for their work.

We definitely understand the concern and upset attitude the general public will have to this game and we appreciate that (and in certain senses, agree with you) but I promise you that we are on the up-and-up and will be doing everything legitimately. There is a real market for achievement games and we want to be the developer to provide a legitimate way to provide for those gamers, too.
MrL0G1C Feb 1, 2018 @ 3:58am 
You're basically just selling achievements which completely defeats the purpose of achievements - to achieve something. It's rubbish that doesn't belong on Steam because the goal was not to make a good game worth playing, the goal was to simply sell achievements as quickly as possible.
advocatus  [developer] Feb 1, 2018 @ 4:02am 
To clarify your second sentence, Valve does extensive store page quality assurance (which we've passed, since the store page is live) and extensive game quality assurance (which we're currently under review right now). This quality assurance check is done by a real person, Valve employee, and they make necessary notes to advice you how to pass their quality assurance check when you re-submit. As was the case with us when we were getting the store page to be live. It's unfair to say this type of content - because it doesn't specifically appeal to you - doesn't belong on Steam when the very people controlling the platform - Valve - have implemented stringent quality assurance check points and are approving these types of games anyways.
MrL0G1C Feb 1, 2018 @ 4:10am 
None of that alters what I said "the goal was not to make a good game worth playing, the goal was to simply sell achievements as quickly as possible."

Steam's and I'm most certainly going to put this in inverted commas "quality assurance" is, so far as I know simply some checks to make sure that the software installs and loads.

When you learn programming, this is typically something you'll learn to be able to do on day one.
advocatus  [developer] Feb 1, 2018 @ 4:11am 
I'm not going to dispute the first part, since that's, frankly, pretty obvious. The second point, well, that's not in either of our hands so it's a moot point. I'm acting as the publisher, and yes, the developer is fairly new to this type of programming. They'll be iterating and making the game play aspect of the game better with each new release. Everyone has to start somewhere and this is where they're starting - it'll get better.

[Edit: There's a multitude of different genres of games on Steam - Visual Novel, Action, RPG, Horror, Rogue-like, etc. and of course those genres don't have appeal to every single gamer. Personally, I'm not a fan of visual novels, horror or rogue-like games. I simply do not enjoy playing them. That's perfectly fine! I'm not fit for those games and they're not made for me, which is okay. This particular genre of game is not fit for you, and that's perfectly fine! If it's not something you enjoy, that's perfectly well and good, no hard feelings what so ever. But it is fit for me and I know there's others that it appeals to, too. Hell, the reason I published this and will continue to publish these games is because I like them so much. Tired of the Digital Homicides and Zombitron (or whatever they're called) being shady as heck and making things complicated and having games removed and whatnot. You can only know something is done right if you do it yourself, right? Which is exactly my mentality here and why I harped on the developer so hard about the legitimacy of assets. Developers do this for a reason - because people like this genre of game - and we're doing it right this time.]
Last edited by advocatus; Feb 1, 2018 @ 4:17am
Alwinovich Feb 13, 2018 @ 12:36am 
5,000 achievements?
Rubbish game confirmed

From the storepage:
Features:
"Guarantee that achievements will work"


Wow, functioning achievements is a feature now??? What a time to be alive!!!!!
Last edited by Alwinovich; Feb 13, 2018 @ 12:38am
Memorizzi Feb 13, 2018 @ 12:40am 
I really think crap like this just destroys steam in general, please take this "game" back to armor games or Kongregate where it belongs. People like you drastically lower the average quality of steam content. Seriously, just look at it....do you really think this belongs on steam???
Memorizzi Feb 13, 2018 @ 12:43am 
Seriously, I`m sure you spent waaaay more time creating those useless 5000 achievements then actually working on the "game" am I right? Why not call it achievement simulator then?
MrL0G1C Feb 13, 2018 @ 1:53am 
Originally posted by Pathfinder:
I really think crap like this just destroys steam in general, please take this "game" back to armor games or Kongregate where it belongs. People like you drastically lower the average quality of steam content. Seriously, just look at it....do you really think this belongs on steam???
Now you're just being unfair on armor games, this really shouldn't be released at all, it's not a serious attempt at making an enjoyable game, it's a shell of a game, it's masquerading as a game because any programmer with any experience can make a character jump on platforms, I did that myself when I was 12ish, except what I made was an actual game.
Memorizzi Feb 13, 2018 @ 2:55am 
Originally posted by MrL0G1C:
Originally posted by Pathfinder:
I really think crap like this just destroys steam in general, please take this "game" back to armor games or Kongregate where it belongs. People like you drastically lower the average quality of steam content. Seriously, just look at it....do you really think this belongs on steam???
Now you're just being unfair on armor games, this really shouldn't be released at all, it's not a serious attempt at making an enjoyable game, it's a shell of a game, it's masquerading as a game because any programmer with any experience can make a character jump on platforms, I did that myself when I was 12ish, except what I made was an actual game.
You are actually right sir
Originally posted by MrL0G1C:
Not that there's many assets, 1 background, simple fonts, no enemies.

How is this a game.
Let me guess, 5000 achievements.
http://store.steampowered.com/app/697930/Brutal_Runner/
Stefan8000 Feb 13, 2018 @ 3:51am 
Just simple, you can not forbid people to make money. There are lots of people, which buys games only for achievements and as long as valve is ok with that, let people use this market. If you are against this type of games, write to valve, because they allow it. To the devs, i am happy to see trading cards.
MrL0G1C Feb 13, 2018 @ 4:14am 
Originally posted by Stefan8000:
Just simple, you can not forbid people to make money. There are lots of people, which buys games only for achievements and as long as valve is ok with that, let people use this market. If you are against this type of games, write to valve, because they allow it. To the devs, i am happy to see trading cards.
What makes you think Valve are ok with that? They've made statements to the opposite effect in the past.
Hexalotte Feb 13, 2018 @ 7:52am 
I buy :bloodypoop: games just because of the achievements. 5000? Well, that`s great! :-)
MrL0G1C Feb 13, 2018 @ 7:58am 
Originally posted by Liane:
I buy :bloodypoop: games just because of the achievements. 5000? Well, that`s great! :-)
You know that doesn't make any sense, they are no longer "achievements" and those aren't particularly "games".
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