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I am pretty sure, that my problem is somehow connected to construction offices.
If i demolish them all, then problem stops. Only buildings i have are construction offices, 2 fuel stations, and 6 medium fields.
If i build just the starting construction offices, then there seems to be no problem, but as soon as i build 3 24 slot construction offices next to each other, and start buying vehicles the problem reappeared.
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It looks like the problem is worst when i hower above Specify or replace a source building, or when i hover above any of the menu icons on the bottom.
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It seems to appear when there is more than one construction office set to take resources from one border crossing. If you then hower over one of the construction offices the textures of ground and roads start to flash. Building seems not to be affected, just the textures on the ground.
It seems that another trigger for this to appear is that vehicles that belongs to the construction office must be in view.
When vehicles leave to build something in another part of the map, then problem disappears.
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As soon as you press F12 to do a screenshot the flashing stops for few seconds, then continues :-)
If you hold F12 it stops flashing entirely as soon as you relase it it starts again.......
Managed to make screenshot showing the problem:
Normal:
https://steamcommunity.com/sharedfiles/filedetails/?id=2989888493
Flashing:
https://steamcommunity.com/sharedfiles/filedetails/?id=2989888424
P.S.
Tried again, this time i disabled all mods and tried it on the original map in 1960, and the same problem still happens.
https://steamcommunity.com/sharedfiles/filedetails/?id=2989896841
https://steamcommunity.com/sharedfiles/filedetails/?id=2989897219
I find the yellow highlight outlines don't work properly, and building reflections have mostly gone. Other reflections sometimes flicker.
I have a GTX1060.
This happened ONLY when I had other game running at the same time (DayZ in this case).
Not sure if this is same issue ppl are running above... perhaps guys try to make sure if you don't have any other GPU-using processes?
Also that issue stopped to happen after some time so might be not consistently reproducable.