Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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tunnels under buildings
sadly i cant put tunnels under buildings that quite broke alls my expectaion and the planing i wanted to do.....
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Showing 1-6 of 6 comments
ryantheskinny Apr 21, 2021 @ 5:11am 
So for alot of the underground stuff you can use the q and e keys to lower it. Enabling it to go under infrastructure, however with buildings because of the extensive work being done, you will be unable to do that in most cases.
Light-DelaBlue Apr 21, 2021 @ 5:16am 
Originally posted by ryantheskinny:
So for alot of the underground stuff you can use the q and e keys to lower it. Enabling it to go under infrastructure, however with buildings because of the extensive work being done, you will be unable to do that in most cases.
hum i see but i cant make tuinnels like i want.
i put a entrance and a exiit but we cant make tunnels like a road? i maybe miss somthing...
Light-DelaBlue Apr 21, 2021 @ 5:25am 
hum sadly a tunel need to directly go to the point A to B and cant change the height. sad i expected tunnels to be beter to use. like road or path.
3division  [developer] Apr 21, 2021 @ 5:50am 
Right now this is not possible sorry.. but this mechanics get later more improvement.. we plan to add metro so this will require the feature you wanted..

EDIT: but I will check this tunnels under the buildings.. if possible I check what is going on there.. and I will update/fix the code..
Last edited by 3division; Apr 21, 2021 @ 5:51am
Light-DelaBlue Apr 21, 2021 @ 6:04am 
Originally posted by 3division:
Right now this is not possible sorry.. but this mechanics get later more improvement.. we plan to add metro so this will require the feature you wanted..

EDIT: but I will check this tunnels under the buildings.. if possible I check what is going on there.. and I will update/fix the code..
no probleme for moment is more a proof of concept so ^^
Playing around with the new version - it appeared to be possible to build over underground pipes and pedestrian tunnels, but not to build the tunnels under existing buildings. Haven't checked road and rail tunnels but if the former is possible I don't see why it couldn't be for road and rail.

To devs - I see a few things 'missing' as it were from the new version (really just extension of the great new features):

It would be nice to have a building to transfer from aboveground road/rail to a tunnel on flat ground, like the pedestrian underpass entrance. (funny, its just like the elevated train to underground transfer in Sim City 4) Either this or the ability to use q and e to go below ground as with the underground pipe. Ideally whichever solution is used gives us the ability to curve tunnels underground as well, move further underground to pass under other tunnels, make intersections in tunnels so there can be more than 2 entrances/exits.

Underground cooling pipe for nuclear reactors would be nice too.

Wires as well, but that's in the works as you've said.

Great work though on this update comrades, keep it up!

Last edited by The Mustachioed Marxist; Apr 21, 2021 @ 6:46am
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Date Posted: Apr 21, 2021 @ 4:55am
Posts: 6