Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No change of destination was made.
It has completed this route successfully many times in the past. I'm not sure what happened differently this time, but perhaps another ship was docked, so it used a different berth.
The dock is a mod, but it is still perpendicular to the shore, like the default ones. I know the routing has difficulty with the harbours that are parallel to the shore, so I don't use those.
There are no cranes or anything else above the ship stations. I will check on the piers, whether they overlap at all.
you can see it here in a video I made at YT....
https://www.youtube.com/watch?v=HWQnu3UcopU
two cargo ships use the same dock. One can't enter as it thinks that the other is still there, stuck. But it isn't. This has been a recent event, shouldn't be related to the latest test build..?
LOL.. yes or maybe we should implement at least an call of excavator to start working on it.. but never finish the work :-)
I kept the save, even tho I had to sell the ship that was stuck (but not there) so that the dock showed empty and then other ships could use it.
I'll send it to you and link to this thread.
I have modified my boat with an invisible box that makes it twice as long, and so far it hasn't got stuck. It still does the spin-round-in-a-circle thing, but only once, then successfully docks.
Since I added the invisible box the boats are no longer going round in circles. They are now getting stuck underneath the map.