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If you start a new game on example realistic ( hard mode ) then you have to research to unlock the ability to find oil on the map.
BUT if you hold the oil pump in your hand and just move it over the terrain then you can find the oil anyway and then build oil pumps and then export oil.
If its not to far away from a border then you can have example 5 pumps and 1 tank and 10 trucks and then you get a steady good income within a few month after game start once you build the above and a road.. That is the most easy good start with a good income.
Technical speaking after you stetup this then you can build your city and first factorys without even taking a loan since the oil sale will pay much of the construction materials.
els another good way to start is to build 1 fabric factory and 1 or 2 clothing factorys and then export clothing.. If you build a 1300 people city that have everything then you have just enough workers to fill the factorys, and all other buildings.
The trick with all industry is to fill the facotrys 100% with workers so you are as efficient as possible and produce as much as possible. If they are just like 40% full its not gona be a good business.
Els one of the easy buildings that also can make a profit is the food factory.
Keep in mind in early game the food factory and fabric factory require quite allot of corn so its a good idea not to build them so far away from the border so you dont have to drive so far to import corn.
And another tip.
You will fast find out allot of vehicles are stuck in traffic near the border... this is intentinal its to simulate how it is in real life with traffic jams :)
But you can reduce the amount of trucks a bit if you build storages example 500m from the border and then have a few truck fill up these storage areas all the time and then your construction vehicles should ONLY go to the storage and not to the border.
( except tarmac import and concrete )
If you're new to the game, please stay away from the hard modes. Get your bearings first on easy and medium modes with less features. Disable fires, disable research, disable manual demolition, go with easy money so you sit on a comfortable pile of cash, build automatically. As a new player, you should be getting comfortable with the resident mechanics (water, waste, electricty), with all the industries, supply chains, etc, so you can build properly laid out cities and districts.
Once you master that, go for the harder settings. Less money, more micro, CO building, more restrictions (research being the worst of all).
As a new player, struggling to make money early is a very bad way to experience the game, but if you want to, as already mentioned, oil and clothing are good candidates.
Harder modes and especially realistic mode, requires all that prior logic to properly plan ahead. You can laugh as much as you want about the 5-year-plan meme, but that's how realistic mode works. Correcting errors is crazy expensive, in both money and time, and sometimes can cripple your republic. So get familiar with the game first on the easier modes.
Good luck!
i think i had the first inhabitants in 1966 or something. it was REALLY close to an unbreakable dept spiral;
then two more big modern hotels. 3 border crossings, two busses for tourism each. even though my tourism rating still was not good, there were enaugh tourists to pay the intrest.
now its 1986 and i dont have the capacity to import enaugh to get rid of my money (both currencies)
iff i would start again, i maybe would wait for the better hotels to begin with, build 3 or 4 large hotels, and wait till the money starts coming in.
and i would know better where to build stuff;
more on tourism here: (thanks to silent shadow, most honoreble and helpful communitie member)
https://steamcommunity.com/app/784150/discussions/0/4208120382992593496/