Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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ascend Jul 15, 2024 @ 3:14am
Just an idea
I really like the game very much!
Just thinking loudly for a moment here.
It would be a really great idea to have the possibility to somehow play the game in a cooperative manner. Like having a server where there is a "Soviet Union" hosted and players manage their republics individually, but can cooperate in the form of trade or goods, workers and technology exchange. Seeing and watching your neighboring republics grow and struggle, providing food and water to Siberian or desert terrain... And maybe have some higher class goals for the overall union of republics to achieve.
what do you think?
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Showing 1-4 of 4 comments
m4rek Jul 15, 2024 @ 3:46am 
Having a "living" economy that is driven by the imports and exports of other member states would be wild, but I think the actual execution of something like this might be far more complicated. How do you keep things in sync? I'm 70 hours into a single playthrough, and have been racking up the hours at an alarming rate, so if playing async I'd be ahead of a lot of people and not be able to get anything from their economies. If playing sync, I'd just not be able to play nearly as much or as often.

Maybe some fudging could be done, and with a hosted server it could be played async, but the details would need a lot of thought and probably a lot more work than it's worth.
Titule Jul 15, 2024 @ 9:17am 
Name the elephant in the room:

Multiplayer

Now feel free to search the forum with that elephant, eventually you'll find the answer

No
ascend Jul 15, 2024 @ 12:49pm 
totally understanable that the devs wont take that on.
but dreamin is a wild bird :D
I could imagine some thing workable.
If your are not logged in your republic runs for the sorrunding republics in the last representational state but its actually on hold for the owner.
i consider even a more private server setting where you would have the abiliti to run all slots for your self i you wuld like. And maybe the option to have all republics running in sync always,just for the fun of it :D
But not a official server landscape from the devs, just the ability to host your own and play with your friends or alter egos :D
Silent_Shadow Jul 15, 2024 @ 2:20pm 
There are only two city builders I know of that had multiplayer:
• Sim City 2013 - You could make a little town near someone else.
• Cities XL - Players basically traded tokens that represented various goods and services.

I found Sim City to have the more interesting method, as the interaction between towns was pretty interesting, but any of those interactions could be deadly in a game like this. Cities XL's token trade was pretty much that: token.
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Date Posted: Jul 15, 2024 @ 3:14am
Posts: 4