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https://steamcommunity.com/sharedfiles/filedetails/?id=1718149719&searchtext=signals
I just went through all the tutorials yesterday before starting the campaign, and feel like it explained most stuff pretty well. The blue info icon also explains the signaling in more detail.
But in general it can be a good idea to have dedicated railroad lines.
Example i have one major train track that goes across the entire map for my cargo trains with side tracks that are long enough so trains can stop "outside" the main track when they go to unload something.
Some places i a side train track example near the borde where trains can stackup and wait until its their time to go and load/unload. ( like a railyard kind of thing )
And then near citys i try to make trains run on their own dedicated track to the work area that dosent touch the main cargo line network.
Example i can lower the terrain and let the train track go below the other and then make a train bridge across.. then they dont touch and cargo and workers are seperated.
It work better than if train tracks cross each other and create waiting time or other issues.
its good since if you workers dont get to work then bad things can happen and also there wont be any buildup of trains that wait so traffic run more smooth.
In general one big mistake that most people do is to make the length of train track sidetracks to small so trains are to long to park/wait inbetween two signals.
It really only take one train or two trains to misunderstand each other and then signals can sometimes kind of block each other and then you get a notification of trains waiting to long..
Again that is why you want your worker trains to be on their own dedicated track so they dont get stuck and they can go to work... ESPECIALLY at the heating plant/powerp lant or other critical things.. A little tip.. its a very good thing to have big parking spaces near critical infrastructure so if the bus dont show up then someone properbly will do so in their car.
Another tip.. i know you can connect many buildings together but i find it more easy to make dedicated industry areas and keep things a bit seperated.
Examle farms in one place and then i move the corn to another silo by train that is dedicated to making cows and meat.. and then i have another dedicated silo or food, alchol and clothing.. Dont cramp to much together is my advice and use trains to move large amount of stuff around and to a central storage area and distribute it all from there.