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I have set up a hotel on the mountain (Ještěd if you are looking for it in workshop). Absolutely beautiful both IRL and ingame and it has (like irl) it´s inbuilt cable car station. However, I am not able to supply both meat and food+alcohol for the hotel, as there is simply no way of connecting the cable car to both storages (only 1 factory connection).
Even just sending all the waste down and separating it is fine, as it reduces the amount of construction waste you need to dispose of by 35% (and that 35% becomes "other waste" at the separating plant, which can be burned at 80% efficiency for energy/heat).
Connect a dump to the mine, set it to construction waste, and it will automatically do this. The problem is that construction waste doesn't decay, but someone could easily make a mod dump that does.
r/Tom
There's a stupid, inefficient solution: Drive the meat trucks into the cableway stations themselves. You can use the trucks as your meat lockers if you choose to go with permanent lines. But even DOs do work, since the stations have the tiniest storage built in. I think it's half a ton for the small one.
Now your mod might make this weird (set a truck to load and unload, or something) or not work at all, but it works with the vanilla buildings.
This storage building can store both food, alcohol and meat:
https://steamcommunity.com/sharedfiles/filedetails/?id=2343225630
r/Tom
Matter still stands that you simply can't assign one half of waste cars to pick construction waste and keep the other half reserved for mixed waste or any other custom configuration inside a single cable car line. I see no bad in being allowed to do this, regardless if it's technically not needed, for it otherwise limits what I am allowed to do as I please in a game I often tend to view more like a sandbox.
I really like the idea of using a container pick-up/drop-off, so that waste gets separated to how I desire (with decent buffer to boot) before it's moved off, whilst also taking care of passengers. Doing all of this with one, single line of cablecars sounds clever, compact, and brings me joy. I don't want to be effectively forced to spend a lot of my time handling a potentially very steep mountainside for a winding road.
To do it, you need to set up the cableway like so:
• Both cableway stations need to be connected to their own waste transfer station.
• One cableway station is set to load, while the other is set to unload.
• No waste type is selected for loading or unloading.
• The loading cableway station cannot be set to "wait until loaded."
• Both waste transfer stations need to have specific bins for the waste types.
This setup will then move all types of waste that have a bin specified for them, but there is an issue in that cable cars will prefer to take some types of waste before others, notably mixed waste. If you connect the loading cableway station's waste transfer station to a building that continuously produces mixed waste, then cable cars will only load up on a fraction of a ton of mixed waste and neglect the other types of waste to pile up and overflow their bins. Checking "wait until loaded" does not fix this, because then the cable car will only wait for a full load of mixed waste (or whatever waste you checked for loading) and will ignore all other waste types.
The solution I found was to have a truck or train shuttle over batches of waste so that cable cars will not always have mixed waste available to haul. No matter what, it seems that the waste transfer station needs to have a mixed waste bin or the cableway cannot haul it, so to run multiple loads of waste down a cableway automatically, we have to separate the waste transfer station from other buildings than the cableway loading station. The unloading cableway station can have buildings attached that create/consume waste though.
As a consequence, some garbage cable cars may leave with less than full loads and at least one waste truck is needed at the loading end of the cableway, which will need fuel to be delivered somehow. Theoretically fuel usage could be eliminated through the use of two pairs of short cableways; with one delivering just mixed waste in batches via the wait to be loaded option, while the other cableway delivers waste as outlined above, but this is not very practical.