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r/Tom
I think secret police should be used to keep the stability of your nation and influence your population. Not as micromanagement-heavy as Tropico, where you can designate individual people, but in broad strokes, where you can give them an order based on historical precedence and they will execute that order continuously. Killing isn't listed, but getting rid of subversive elements (low loyalty, happiness) and initiating reeducation efforts could be included. Knowing the loyalty of your population is one part of the puzzle, but acting on that knowledge currently isn't really in the game, besides propaganda through media.
For propaganda they should be consuming a product as propoganda leaflet. which would be produced via printing house . you would be turning wood to paper then paper to news paper or propaganda leaflet . that way increasing citizens' loyalty would cost some resource . Also an ability to use how much leaflets they should use per house should be adjustable ie more propaganda leaflets more loyalty boosts etc
when it comes to policing and checkisim i am not sure . in games some times i build big housing with minimal requirements provided and move citizens with low loyalty time to time there to live and leave the republic so speeds up overall governement loyalty average. maybe policing mechanic can replace this but not sure .