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Báo cáo lỗi dịch thuật
Agreed. I do have bases and military equipment, but just for defense. I like. Latelly, I added a system to increase loyalty per military vehicle or building, just a small tweak to make it more realistic.
What I did think about doing once was, when I did a Berlin map, make one with western vehicles and buildings on the other side of the map and separated by a wall, so one day I could destroy the wall and have West Berlin joinning East Berlin. But that would only be a headache both to create and to play.
It's almost been a month since the last identical post.
I was starting to get withdrawal symptoms.
This, very much this. Money sink is ok, military with action is a big NO. If OP wants military actions they should go and play C&C or other military themed game.
However, supplying soviet brother states with armored vehicles, combat aircraft, naval vessels (I would LOVE to have a submarine base) and even the production of small arms like assault rifles etc. would be absolutely amazing and since exporting resources sooner or later becomes less and less fruitful, weapons of war ALWAYS bring money, especially in a cold war setting.
I can post a few of my thoughts later on. No time atm for I'm at work.
I have almost all the military vehicles from the workshop, and in the last game I've decided to spend a certain % of my income for these regularly, simulating a 10% of GDP military expenditure.
Now in the 1980s I have a complete tank division and multiple squadrons of military planes and helos to keep my very peaceful republic safe :)
This is a Cold War themed game after all, military buildup without actual conflict.
The money sink aspect would be very important imo. because once you get on track in game with a couple of really good industries, it's getting too easy from the economical perspective.