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Good to position what assets you can before you build. Asphalt Concrete will have to be still done at the customs, but you can pre-position Steel/Bricks/Boards/Prefabs and Gravel
At some point though, you just can't squeeze more stuff through customs, so you should also try to minimize the amount of buildings in your starting designs. Smaller buildings need less material to build, which means fewer truckloads need to be driven to it. You can also postpone the construction of some buildings for later, like schools, justice buildings, and so on, and just focus on getting the initial town running. Water, sewage, and waste can be handled at the start with trucks in a free technical office too, so you don't need to get these systems up and running right away.
For water/sewage related questions, I'll refer you to my guide, but to plan out an adequate water system, you can either do some basic math, do a lot more basic math, or just build large pumps and pipes between water sources, treatment plants, and water towers, and then connect water substations to said water towers with water switches. Also try to place your wells in unpolluted and undeveloped areas to maximize their quality and minimize the amount of chemicals used to raise it.
One thing I'm really struggling with on my playthrough is troubleshooting my water system.
I have a river source> Small Pump> Big Treatment > Pump > Water Tower. 262 meters, 7 meter in height increase.
Water tower fills great. Provides my residential area fine, but it won't service buildings just down the road very well.
Town is on the first switch after tower, consuming 10.61m/day
Tower > switch > switch > switch > Substation(This area is the problem) (600m, 5m up)
I'm only reading .52m. My prison, hospital, court, and Police station are here. Court and Prison are fine, Police and Hospital get 0.
Note; I used the tooltip to ensure connectivity, blue line is drawn to these buildings.
I put three small pumps evenly spaced on this line to rule out any sort of pressure issue, no dice.
build a warehouse near the border, and build other open storages.
Setup a distribution office to fill up the buildings so that it is ONLY the trucks from the distribution center that go to the border.
Everyone els have to use the storage buildings and they will go there when there are avaliable resources in the buildings.
Alternative you can buy a used ship that can transport building materials.
The advantage is that you from early game pretty quick can build an harbour and then trade with both east and west.. It can be a good start to buy construction materials from the west side and use USD and save some Rubler doing so.
Also you can connect road to two different custom buldings and import from both places vs only one.
For import of stuff, you really want to advance and use trains or ships vs trucks.
They can carry so much more this also help allot with traffic jams.
You can get ships very fast, but trains take time to build the track, so ships are a good start.
Maybe even consider to place your warehouse and other buildings near the ocean and connect them to your harbour so you can use ships instead.
Remember to build a repair station that touch the harbour area so your ships will repair, and i recommend to make a small warehouse connected to your repair station with materials to do the repair.. ships are big and need more stuff to be efficient.
Els other ways to reduce the amount of trucks are to example make concrete your self, it only require gravel and imported cement. Then your cement trucks dont need to go to the border anymore.
Regarding water, well i usualy make 3 small wells and connect them to a big pipe that goes to my water cleaning building.. make sure in your city to build several 4 section pieces so you always can split or connect water outlets ect.
The same goes with your sewage system, its always good to be able to connect more pipes.
( 3x small water well - pump - water cleaning - pump - city )
Reason you want to use the small water well is it doesent require any workers to operate ;-) There are also other small buildings that is good in the start.. Example the small firestation do not require heating.
So pay attention to this it make the game more easy
Everything is big water pipe, 127.23 M3 per day.
So thats my pressure drop then? use smaller pipes to fix this?
• The well's small pump shouldn't be able to provide the water tower with 76 m³/day.
• A large water tower can't output 5.3 bar of pressure with only a small elevation change.
Its not a well or a small pump. Its Water Treatment > (Big) Pump > Water Tower
The Water Tower is now at 3.67 Bars. Not sure what is causing it to fluctuate.
Then you can set your construction offices to take materials from those storages and not the custom's house. This should greatly reduce your early game construction traffic.
Another tip is the smaller custom's houses are actually faster than large one when it comes to getting materials.
Its height and a tiny amount of water should give it about 3.4 bar, and filling up all the way should take it up to 3.9 or 4 bar. You can also get more or less depending on the pipe's change in elevation and the destination's internal height, but that shouldn't matter too much here.
Are you sure the water tower is filling up and not running out of water?
Have you confirmed everything after the water tower is actually connected? The pipe connection point icon shouldn't be visible if a pipe is connected to it.