Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Two Factories- One Warehouse. New player
Hey all, I'm playing my first sandbox on easy level and have a question. To cut a long story short I have a truck picking up crops from a farm and depositing them at a warehouse which is connected to a food factory, this is working fine. Then I connected a Fabric Factory to the same warehouse as they both require crops. What is happening is that as soon as a truck load of crops arrive at the warehouse the food factory is pulling the lot, leaving nothing left for the Fabric Factory. Both factories show a factory connection to the warehouse.

How should I best fix this problem? A separate warehouse for the Fabric Factory? Some issue with the factory connections? Can I control how much each factory pulls from the warehouse? Not sure how to best proceed.
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Check out the internal menu of the fabric factory. You should see what it says. Also does the fabric factory have workers and supplied with water? Also check the import/export status of the building. Lastly there is a text message on the top that says whatever is wrong with the building if anything.
You have a few options:
• Have separate warehouses/silos for each factory and supply them independently.
• Saturate the warehouse with more crops than the industries can use.
• Reduce jobs in the food factory to reduce the amount of crops it consumes.

You can't really control which factory connection (or other direct connection, like a conveyor/pipeline segment) gets priority, so you have to use vehicles to control the flow or just ensure the demand is below the supply.
Last edited by Silent_Shadow; Apr 7 @ 6:11pm
eeyan Apr 7 @ 6:18pm 
Originally posted by DailyDoseOfStress:
Check out the internal menu of the fabric factory. You should see what it says. Also does the fabric factory have workers and supplied with water? Also check the import/export status of the building. Lastly there is a text message on the top that says whatever is wrong with the building if anything.

The message just tells me resources are missing. The fabric factory has workers yes, no water as I'm playing the easiest mode right now.
eeyan Apr 7 @ 6:20pm 
Originally posted by Silent_Shadow:
You have a few options:
• Have separate warehouses/silos for each factory and supply them independently.
• Saturate the warehouse with more crops than the industries can use.
• Reduce jobs in the food factory to reduce the amount of crops it consumes.

You can't really control which factory connection (or other direct connection, like a conveyor/pipeline segment) gets priority, so you have to use vehicles to control the flow or just ensure the demand is below the supply.

Thanks for this, I think then I will set up a separate warehouse/ silo. I'm just learning about silos, I didn't see those in any of the tutorials- are they preferable to the standard warehouses for crops?
You can find grain silos and warehouses in the same categories, in the "Food/alcohol/crops" section and the "General cargo" section. There is an 800 ton silo that is only found in the "Food/alcohol/crops" section though.

Silos are generally a bit more expensive and can only hold crops, but they can store a lot more for the space they take up compared to warehouses. The largest warehouse can only hold 1,280 tons of crops while a silo (a granary really) with the same footprint can hold 5,600 tons of crops at ~3.5 times the cost.

A lot of grain silos/granaries have one-way road entrances and exits, so pay attention to the road connections; you need a way in and out to build it and have trucks use it.
eeyan Apr 7 @ 6:36pm 
Originally posted by Silent_Shadow:
You can find grain silos and warehouses in the same categories, in the "Food/alcohol/crops" section and the "General cargo" section. There is an 800 ton silo that is only found in the "Food/alcohol/crops" section though.

Silos are generally a bit more expensive and can only hold crops, but they can store a lot more for the space they take up compared to warehouses. The largest warehouse can only hold 1,280 tons of crops while a silo (a granary really) with the same footprint can hold 5,600 tons of crops at ~3.5 times the cost.

A lot of grain silos/granaries have one-way road entrances and exits, so pay attention to the road connections; you need a way in and out to build it and have trucks use it.

Well thank you very much for this info this is very helpful - I'm really enjoying learning this game as there's so much to get your teeth into.
eeyan Apr 7 @ 6:54pm 
Originally posted by Silent_Shadow:
There sure is. Here is a list of links you may find useful.

Nice! - I will go through all of these and hopefully improve my play- much appreciate all of your help and no doubt I will have some more questions later!
MrKrabs Apr 7 @ 11:32pm 
Originally posted by eeyan:
Nice! - I will go through all of these and hopefully improve my play- much appreciate all of your help and no doubt I will have some more questions later!

You found the right place and the right guy. 😃
And don´t hesitate to ask.
The more you ask the more others (me included) can learn.

Best of luck and success Comrade.
eeyan Apr 7 @ 11:54pm 
Originally posted by MrKrabs:
Originally posted by eeyan:
Nice! - I will go through all of these and hopefully improve my play- much appreciate all of your help and no doubt I will have some more questions later!

You found the right place and the right guy. 😃
And don´t hesitate to ask.
The more you ask the more others (me included) can learn.

Best of luck and success Comrade.

Spasibo Comrade!
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