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Rapportera problem med översättningen
but know that forklift throuput is very low.
if you can get a direct connection with a storage with rails, or a cargo station directly connected via factory connection to the storage you will have a much better time.
that being sayed:
the train needs to be set to wait until loaded and wait in the station.
your forklift station needs to be set to a goal of 100%
if this is not both the case the train will never be going with any amout of crops/at all.
is there fuel at the forklift station and are all the forklifts repaired?
if you have any other storage in the system, will they transport between those storages?
The similar situation happened to me at one time when I used FLT's between a ships dock and storage. They were intended, the FLT's to act as a buffer / loader and filler, for incoming ships.
However, when the storage itself is directly connected to the cargo station, in your case, or the docks in mine, just open up the cargo station window.
You will then see the exact volume stored in storage and that is what the train will also see and factor.
The FLT garage in between is preventing the train from seeing the storage contents.
The temp fix was to set the train to wait until full. Then all 8 forklifts started moving. What seems to be the case (as opposite of many city builder games) the forklifts only launch while the train is in the station. If that is actually the case, it was only sending 2 forklifts (one from each garage) for the brief period the train was stopped, then they waited until the train returned and loaded the train, while 2 more were sent.
Let me know if thats not the case, but it feels like it. Thanks again.
Make sure the connections are one way, otherwise it's going to be messy. So they'll load from one place and unload in another.
Overall, you should aim for direct link as much as possible. Not only it's the fastest (direct link have massive throughput), but also works with DO (destribution office), while indirect link won't work with them (you need to set them to 0%).
This storage is different in that its not a valid target for unload orders, so no cargo ends up there during normal operation.