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It is the same thing with religion on the main branch. It is basically a non-factor in the game. If citizens have no church then nothing happens, give them a church and doesn't matter either. The problem is the propaganda controls on the radio / TV never come into play. It should take some degree of propaganda to get either loyalty or religion to move.
BUT I agree that the system feels not existent to me. I know it is there but I dont feel it. Because you are forced to place monuments everywhere and because each monument gives the same boost (the speed does not matter only the limit which is 33 on hardest) it feels like alcoholism and religion. You place monuments and ignore it until late game where you can buy cars and use radio and TV.
to Monuments: I think the radius of the smaller monuments should give people a stronger bost and should have a higher limit while some big monuments could offer a very high radius but only deliver loyalty up to 30 or so. Right now you only use the 2 monuments with the largest radius because the smaller ones have way too small radiuses with the same effect. Also there are too few monuments to have a nice looking city. The red star which is clearly the best in effect looks not so cool like a big statue or so.
For example:
- Huge monument: radius of 600m with loyalty boost to 30% max
- Large monument: radius 500m loyalty boost to 33% (right we have now)
- Medium monument: radius 300m loyalty boost to 36%
- Small monument: radius 200m loyalty boost to 40%
- Very small monument: radius 100m loyalty boost to 45%
(stremgths of the loyalty gain could be from weak to strong the higher the max loyalty boost is)
So in the end you would have people with different loyalty levels even before cars which would make the system more interesting and the player has something to decide and place strategically.
Btw: I still hope that one day alcohol and religion will be integrated ito the game ;)
Then we took some time to adjust the government loyalty because the feedback we have got. It seemed to be too insignificant for some of players to bother with, so we raised the impact of government loyalty on the overall performance of your economy. Low loyalty will now affect birth-rate based on your difficulty settings (Unsatisfied Citizen Reaction Level). Low loyalty will now decrease the productivity of your workers even if they are happy and healthy, and high loyalty will boost it even beyond 100% depending further on happiness, satiety and health. Very low loyalty (less than 30%) will decrease the happiness of your citizens instantly based on your difficulty settings. We also added a code that allows you to reset government loyalty if you open an older save and new “Reset/Randomize Government Loyalty” button to cheat menu. Then the effect of loyalty on happiness was removed for citizens living in untouched old city buildings on prepopulated maps.
Besides these the impact of different ways to affect government loyalty was tweaked. Personal cars can now give you maximum 75-85% loyalty based on the unsatisfied citizens reaction level and quality of the car. Radio Broadcast can help you gain up to 70-80% loyalty for citizens without personal cars and 80-90% loyalty for those with personal cars. The only way how to gain 100% loyalty will be TV broadcasting and it will be possible only for citizens with personal cars as other will be limited to range of 80-90%. The boost for citizens’ loyalty from monuments is now 40-50% based on difficulty settings and the effect of monuments was decreased by 20%. You will also be able to see worker’s productivity in Worker’s Window and there will be a warning notification messages about low loyalty.
What's your secret?
you must be too addicted to capitalism that you have to pay for education that education is a privilage for rich and poor keeps staying uneducated.
in communist ideology education is free for all anyone who wants to get education degree therefore results in highly educated society. For real life confirmation check univercity education degree percentage of population in ussr and current russia on people about 25-30 year age block.
in short. if you are providing good system that is staffed such as schools univercity it is normal that your entire population gets educated.
i have over % 75 without cars. why you all ppl damn so focused on cars ? i dont get it . if i can ride a train to everywhere i want to go i wont need a stupid car. most of you are from united states or what ? where rail roads filled with asphalt and turned to highways...
Well said, my comnrade
Good, I was evil for 5 minutes and wanted to move there all <25%, with ♥♥♥♥♥♥ services and stuff :)
It didn't work
i did that evil lol. but with manual move.
issue is citizens will relocate to places that can walk so it will be diff to have a housing that is close to other houses and does not have services :>