Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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FDM Dec 14, 2024 @ 12:37pm
PLEASE DEAR GOD ADD SOME EXTRA UTILITY TO DLC MONUMENTS
Pretty self explanatory.

Whilst it makes sense for some of the new DLC buildings to be purely aesthetic (for example the Big Ben tower), some monuments such as the Arch of Triumph, the Monument to the Foundation of the Party and arguably the statue of Liberty should absolutely add some political loyalty (especially the literal monument to the party :lunar2019laughingpig:).

I would also like to ask for the Museum of Natural History to have some extra tourist capacity.

Thank you for listening to my TED talk.
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Showing 1-4 of 4 comments
Silent_Shadow Dec 14, 2024 @ 11:58pm 
I don't think most of these buildings should have loyalty bonuses, because as far as we care, loyalty is only for our socialist government and not any nationalism or other ideal, and most of the landmark buildings don't have anything to do with communism/socialism.

The North Korean monument is probably the only one that makes sense to have a loyalty bonus because it memorializes the communist group in control (who the player is in the game).

I think the poor stats in general are to encourage the player not to build more than one, as pretty much any other building in a similar category is better, but a lot of the landmarks could be changed to serve as museums.
Ternet18 Dec 15, 2024 @ 2:10am 
The Eiffel Tower & the Statue of Liberty are missed opportunities for tourist lookout towers, the North Korean party memorial could have had a loyalty bonus and the Big Ben at least a unique passive sound effect.

The White House being a party HQ is a nice touch, the Museum being a Museum as well, and the Victory Arch, the Charles' bridge tower & the Brandenburg gate are fine the way they are, as they look pretty and let workers/vehicles pass through them. I'm only surprised the London Tower is also a party HQ rather than a museum/gallery, but at least it has a purpose.
FDM Dec 15, 2024 @ 5:58am 
Originally posted by Ternet18:
The Eiffel Tower & the Statue of Liberty are missed opportunities for tourist lookout towers, the North Korean party memorial could have had a loyalty bonus and the Big Ben at least a unique passive sound effect.

The White House being a party HQ is a nice touch, the Museum being a Museum as well, and the Victory Arch, the Charles' bridge tower & the Brandenburg gate are fine the way they are, as they look pretty and let workers/vehicles pass through them. I'm only surprised the London Tower is also a party HQ rather than a museum/gallery, but at least it has a purpose.

The London Tower, from what I understand a literal medieval dungeon, being Party HQ is kinda funny. Wonder if it is intentional satire or not. :lunar2019laughingpig:
FDM Dec 15, 2024 @ 5:59am 
Originally posted by Silent_Shadow:
I don't think most of these buildings should have loyalty bonuses, because as far as we care, loyalty is only for our socialist government and not any nationalism or other ideal, and most of the landmark buildings don't have anything to do with communism/socialism.

The North Korean monument is probably the only one that makes sense to have a loyalty bonus because it memorializes the communist group in control (who the player is in the game).

I think the poor stats in general are to encourage the player not to build more than one, as pretty much any other building in a similar category is better, but a lot of the landmarks could be changed to serve as museums.

The idea for the Arch of Triumph also increasing loyalty comes from the fact that, whilst the Arch of Triumph in game is meant to replicate the one in Paris, there is actually also a gigantic Korean Arch of Triumph in Pyongyang.
Last edited by FDM; Dec 15, 2024 @ 6:00am
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Date Posted: Dec 14, 2024 @ 12:37pm
Posts: 4