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Because of that, some maps are simply not FUN to play - like Yugoslavia 50% is useless (unusable)
Austria turn out to be to small (in scale) - I get it .. its small country after all :)
N korea - well again mountains ruins the experience
Poland GDR and France seems to be playable (fun)
Once gain - they made maps very well but someone decide to make it Difficult as equivalent of FUN .
They pass point of "difficult" to point of "NO FUN" to play.
Once again - I pay for this DLC to support devs - lets hope they will come with some more worthy DLC in future :)
What´s wrong with mountains?
I find easy pkayable maps quite boring.
In general some challenge gives some spice to the game imo.
https://steamcommunity.com/sharedfiles/filedetails/?id=3384708163
Luckily there is a mod for that.
But I got your point.
Exactly. And yet it not realistic too. It would be one thing to have it hard because its realistic: lets say, huge coal and ore are on the mountains and so its harder to extract. That is ok. MIsplaced buildings, terrains that doesn't match the real country, missing key cities on some maps while others have too much of a city spam, lack of resources to most countries: that is not funny.
It would be ideal to have an option to have unpopulated maps. I don't think I'm alone in preferring them, but I accept other people feel differently. So why no choice? It seems so obvious I cannot understand why it wasn't issued that way.
As to your argument about costs, many of the population are uneducated, which you seem not to have allowed for in your costings. If I want to invite uneducated immigrants I still have the cost to educate them but get a large boost in loyalty in return. I'm not convinced that applies to inherited populations as they are clearly not "Foreign".
I also don't like remote places being deserted and losing loyalty because they can't access stuff while infrastructure is being built. Maybe that;s due to the way I play but aren't we always being told we can play how we want? To remove such a fundamental choice is completely out of line with that,
Basically, the usual rules of life are; Whoever pays the money gets to choose - except we can't. That's wrong.
All adult citizens are educated at the start of the game and some are even university educated, so you don't have to pay ~400,000+ rubles for your first 1000 workers. These workers even come with their own housing that you don't have to pay for or even heat, and their housing quality is going to be as good or higher than most of the starting apartments you can build before researching better ones. The cost savings are huge.
Also, all uneducated workers need is around a couple months of schooling to become basic educated workers. Since each worker needs about 1 ruble per workday (roughly 1 ruble per three days) and since two workers can teach 12 students, it costs maybe 30 to 48 rubles to fully educate a citizen from an education level of 0.00. That's far less than the 400+ ruble fee for each immigrant.
Native citizens do not change their stats until activated, so you can just leave them somewhere until you are ready for them. From there, your choices for these remote towns and villages are:
• Ignore them and let the citizens who wouldn't be on an unpopulated run escape or die.
• Abandon them; relocate their workers and allow the villages/towns to fall into ruin.
• Put them on life support; i.e. only spend resources to repair the buildings.
• Connect them to another town for services/jobs.
• Build the services and utilities they need to exist on their own.
Fixing loyalty and other stats is pretty easy too and costs far less than paying for more immigrants, so all of these approaches are valid. These are also far more choices than just having to get immigrants, so I really don't agree that your choice is constrained here.
Well, you pay for what is there or you don't buy it; that's what you get to choose. You don't throw money at someone and expect them to accommodate your every request.
They should've had the option of playing the map with no infrastructure pre-built like they did with the first DLC.
Some maps are ridiculously small, with minimal resources and building room.
Also if you try playing on these maps, many of the houses etc are not available to duplicate. You can't expand an existing town in the same style housing in many cases.
Love the game, have well over 1,000 hours but the new maps suck.
Voilá - you are ready to go and noone will move in any of those settlements ;)