Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Cars for everybody
Did anybody try to play a game with car available for everybody or nearly ? How to manage the huge quantities of car parks ? Is the traffic totally jamed ?
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Showing 1-15 of 41 comments
Novu Jul 18, 2022 @ 1:36am 
Basically have to keep your population small.
Whitek3t Jul 18, 2022 @ 1:39am 
The best ratio I got is 1 car for 12 comrades. My population is ~25k. No problems with commuting, but the queue to the gas station is a nightmare.
forzion Jul 18, 2022 @ 2:13am 
Good luck with planning the parking. Underground and built in parking lots exist for a reason in real life. I am utilizing cars a lot but I cannot imagine it would be useful and you need to plan parking and roads well. Somebody may take the challenge though.
Vimes Jul 18, 2022 @ 2:25am 
moderation...............moderation and..............................use other forms of transport as well.
With cars, and complex traffic management in use, you really have to put a lot of effort in the infrastructure to support a lot of cars. Not only in enabling them to be acquired, with the needed parking lots (underground helps) but road networks, petrol stations etc etc have to be considered. Using the traffic tools (signs etc) also helps.
It is great to see them drive, up to 2.5k iirc, to their jobs tho.

At the moment I have limited the car use to one of my several cities in my map, as a test, but still temper the amount they can have.
Last edited by Vimes; Jul 18, 2022 @ 2:44am
Wexler Jul 18, 2022 @ 3:19am 
It would be nice, if in future, the cars would be used by more than exactly 1 person (randomly up to full capacity). Being able to choose them for "look for services only / work only / services not available from home - etc.
Last edited by Wexler; Jul 18, 2022 @ 5:11am
Vimes Jul 18, 2022 @ 3:27am 
Thankfully we do not have "pocket cars"....!
KungFury Jul 18, 2022 @ 4:52am 
I think if a family member owns a car the other family members (if old enough) should also be able to use it. This sounds realistic.
thehides Jul 18, 2022 @ 5:17am 
There is one polish guy who did a "cars only" city-it's somewhere in the community hub.
I do generally go a little car heavy-1 car for every 5-7 citizens. But I keep my cities around 24,000 people or under as otherwise my laptop goes critical...
It is doable, just make sure that the parking lots and bridges aren't creating bottlenecks, build servile petrol stations and expect occasional jams.
Deco Boladasso Jul 18, 2022 @ 7:13am 
I got a GDR-like republic with 1 car for each 4 people. I had parking lots around the living blocks, which usually consisted of a square of 4 buildings. Then, I had parking lots around the working places which were: i)vital or more important, like hospitals, police stations; ii)those who were far enough and didn't need a busline, like heating systems; iii)high-status buildings - I had a district which had the administrative buildings, like town hall, the CP main building, a research center, etc.

Notice that cars can slow down your game. The best way is to have everything close to your citizens. That's how it was in the USSR. I used trams and eletrical trains for industrial buildings. I used some buses too, but usually the smaller ones. Its a must for you, if having lots of cars, to build at least two to four lanes (1-2 roads) for each direction when you building your highways. Also, lots of gas stations are needed, as trucks to supply them. One HUGE problem when trying to do so is that you usually build living blocks, which is basically pilling people up in order to use less space; in practice, it means you have a lot of people concentrated in a small space. I would recommend building houses and garages. There are some fine parking mods, as hosing mods as well. Hope it helps. But remmember, commrade: cars have a very short range in this game. Don't forget them buses, trams and trains.
Whitek3t Jul 18, 2022 @ 7:50am 
Originally posted by Deco Boladasso:
Notice that cars can slow down your game. The best way is to have everything close to your citizens. That's how it was in the USSR. I used trams and eletrical trains for industrial buildings. I used some buses too, but usually the smaller ones. Its a must for you, if having lots of cars, to build at least two to four lanes (1-2 roads) for each direction when you building your highways. Also, lots of gas stations are needed, as trucks to supply them. One HUGE problem when trying to do so is that you usually build living blocks, which is basically pilling people up in order to use less space; in practice, it means you have a lot of people concentrated in a small space. I would recommend building houses and garages. There are some fine parking mods, as hosing mods as well. Hope it helps. But remmember, commrade: cars have a very short range in this game. Don't forget them buses, trams and trains.

Thanks for pointing this out. As a personal car fan and modder myself, I try to make all my models as small as possible to account for this. I'm thanking one particular modder (Holodets) for making the 62-slot parking space. That alone saved a lot of space in my cities.
Silent_Shadow Jul 18, 2022 @ 7:20pm 
Originally posted by Whitek3t:
I'm thanking one particular modder (Holodets) for making the 62-slot parking space. That alone saved a lot of space in my cities.
Aren't parking lots limited to 32 cars?
Vimes Jul 18, 2022 @ 11:25pm 
Originally posted by Silent_Shadow:
Originally posted by Whitek3t:
I'm thanking one particular modder (Holodets) for making the 62-slot parking space. That alone saved a lot of space in my cities.
Aren't parking lots limited to 32 cars?

Whilst this patch included....


0.8.7.8

Fixed bad mod parking building which have more than 32 slots for personal cars, nevertheless how much spots defined, game will count only with 32





this is what I see.....


https://steamcommunity.com/sharedfiles/filedetails/?id=2837249172

works very well, and most needed.
Last edited by Vimes; Jul 18, 2022 @ 11:26pm
Whitek3t Jul 18, 2022 @ 11:34pm 
Originally posted by Silent_Shadow:
Originally posted by Whitek3t:
I'm thanking one particular modder (Holodets) for making the 62-slot parking space. That alone saved a lot of space in my cities.
Aren't parking lots limited to 32 cars?

This one isn't too. I used this ever since it was released, it never had a problem.

https://steamcommunity.com/sharedfiles/filedetails/?id=2235034377
Vimes Jul 18, 2022 @ 11:35pm 
We are most definitely not asking for this to be fixed, lol.
It isn't broken.

(shhhhhhh)
Last edited by Vimes; Jul 18, 2022 @ 11:39pm
Anton Alexander Jul 19, 2022 @ 3:48am 
Economically speaking, I think it is a complete waste of precious space in an urban environment. Also, if I am correct, the best road capacity is have two opposite one way roads. If a few labor intense factory needs to be ran at full capacity, two roads are guarantied to jam once there are 200~+ vehicles at the same time. Not to say, in my play, I only reserve the roads for construction vehicles, and there are traffic jams from time to time.
Just have to keep the town small and very sparse.
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Date Posted: Jul 18, 2022 @ 1:10am
Posts: 41