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So taking them off the streets for longer might still be a good idea.
To prevent too much criminality orphan homes are important. With state loyal staff these can modify would be criminals into loyal citizens before you get a criminalty problem.
I assume that prison sentences count on actual in-game years scale, although, frankly, I don't remember this being confirmed/documented anywhere and I didn't observe it personally to confirm/reject this theory.
This makes your numbers, basically, a life sentence. Proper prison settings will lower/nullify the probability of future crimes for a prisoner *way* faster than these. I'd advice to follow a prisoner for some time to observe how their crime percentage changes over time, and base your sentences on these observations.
My typical settings start with 0.5 0.2 years for minor crimes.
EDIT. It's actually 0.2, not even 0.5.
Those who manage to survive leave prison as law-abiding citizens, worthy of continuing their lives in our wonderful, prosperous society.