Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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What is the ideal distance for industries?
I made a city and the industries I placed 1500 meters away to avoid pollution, the problem is that no worker wants to go there because it's too far, when I press the icon where to work in the house the industries and the bus stop is red saying which is very far away
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Showing 1-9 of 9 comments
Silent_Shadow Jul 5, 2024 @ 2:00pm 
People can only walk about 300 to 480 meters between buildings depending on the footpath/road they walk on, so you pretty much need public transportation to move them farther than that.

Industries should be built far enough away that the pollution they create doesn't affect citizen's residences (services and other buildings are fine, unless you have tourists around.) The exact distance will depend on how much pollution they make.

You can read a mini-guide about pollution here.
ulzgoroth Jul 5, 2024 @ 2:02pm 
Without knowing what industries, though, that's maybe a little farther than necessary but not egregious. It's all about the public transit.
CADÊ O DECRETO? Jul 5, 2024 @ 2:37pm 
Originally posted by ulzgoroth:
Without knowing what industries, though, that's maybe a little farther than necessary but not egregious. It's all about the public transit.
I have several buses picking up workers from the bus stop and sending them to another point close to the industries, but the message that appears is "there are no connections to this building, or building is too distant"
Silent_Shadow Jul 5, 2024 @ 3:00pm 
That message means buildings are too far for citizens to walk to from the station and there are no other lines that load from there. If you open the menu of a building, there is an icon of a pedestrian. Mousing over it will show you the paths citizens can take to other buildings within walking range and the distance of each path.
Last edited by Silent_Shadow; Jul 5, 2024 @ 3:00pm
CADÊ O DECRETO? Jul 5, 2024 @ 3:20pm 
Originally posted by Silent_Shadow:
That message means buildings are too far for citizens to walk to from the station and there are no other lines that load from there. If you open the menu of a building, there is an icon of a pedestrian. Mousing over it will show you the paths citizens can take to other buildings within walking range and the distance of each path.
I think I understood the error, I must force them to go to the bus stop near the residence so they can catch the bus and go to the industries, I thought that by clicking on the icon where they should go and clicking on the industry, they would take the bus to go there. but that's not how it apparently works
ulzgoroth Jul 5, 2024 @ 3:42pm 
Originally posted by Joseph Lorostalin:
Originally posted by Silent_Shadow:
That message means buildings are too far for citizens to walk to from the station and there are no other lines that load from there. If you open the menu of a building, there is an icon of a pedestrian. Mousing over it will show you the paths citizens can take to other buildings within walking range and the distance of each path.
I think I understood the error, I must force them to go to the bus stop near the residence so they can catch the bus and go to the industries, I thought that by clicking on the icon where they should go and clicking on the industry, they would take the bus to go there. but that's not how it apparently works
You may have correctly identified the mistake, but you don't have the correct solution.

All you need is to place your bus stations and start your buses.

Surplus workers (and sometimes others looking for things they can't find locally) will gather at the city bus station.

The bus will be set to pick up workers at that station and drop off workers at the industry location. I think a bus station near the industry is best, but I'm not too certain of the mechanics of sending buses to other types of building directly.

The industry bus stop has jobs in walking distance. So workers waiting at the city bus stop will get on the bus going there, and get off the bus when they get there to go to the jobs.

You do not need to set the workers' destinations anywhere. But if you wanted to, you would do it at the industry bus stop, not at the city bus stop.
Last edited by ulzgoroth; Jul 5, 2024 @ 3:42pm
joeball123 Jul 5, 2024 @ 4:25pm 
Originally posted by ulzgoroth:
You do not need to set the workers' destinations anywhere. But if you wanted to, you would do it at the industry bus stop, not at the city bus stop.
Forcing residents to go to the bus station rather than allowing them to go to jobs within walking distance of their residence as they see fit or to the bus station if none / too few are available isn't the worst idea in the world.
- It guarantees that at least some of your work force goes to the bus station, which can make it easier to staff out-of-town services and industries while the population is small.
- It isn't an all-or-nothing proposition, i.e. you can manually assign workers from one apartment to the bus station and leave the workers in the apartment next door to figure things out for themselves.
- Any workers who spend too long at the station waiting for a bus will leave and look for a workplace within walking distance of the bus station, assuming any are available and subject to any workplace restrictions at the bus station.
Last edited by joeball123; Jul 5, 2024 @ 4:26pm
CADÊ O DECRETO? Jul 6, 2024 @ 8:07am 
Originally posted by ulzgoroth:
Originally posted by Joseph Lorostalin:
I think I understood the error, I must force them to go to the bus stop near the residence so they can catch the bus and go to the industries, I thought that by clicking on the icon where they should go and clicking on the industry, they would take the bus to go there. but that's not how it apparently works
You may have correctly identified the mistake, but you don't have the correct solution.

All you need is to place your bus stations and start your buses.

Surplus workers (and sometimes others looking for things they can't find locally) will gather at the city bus station.

The bus will be set to pick up workers at that station and drop off workers at the industry location. I think a bus station near the industry is best, but I'm not too certain of the mechanics of sending buses to other types of building directly.

The industry bus stop has jobs in walking distance. So workers waiting at the city bus stop will get on the bus going there, and get off the bus when they get there to go to the jobs.

You do not need to set the workers' destinations anywhere. But if you wanted to, you would do it at the industry bus stop, not at the city bus stop.
but if I try to call the bus without the game forcing me to at least choose two stations, and I have the bus delivered to the industry bus stop, what happens is that I wanted to specify a house to work only in the industry, my city It's small and there was a shortage of workers in the industry, I had to create a block with more than 10 houses adapted from the main city because there was no more space and now I have to manage passengers and workers
Egodeus Jul 7, 2024 @ 9:01am 
THe distance depends on the industry and the amount of pollution they produce and the amount of other polluting industries.

I've had clothing and fabric factories right next to my residential areas as well as distilleries and food factories, but steel mills, oil refineries and others need to be placed further afield.
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Date Posted: Jul 5, 2024 @ 1:53pm
Posts: 9