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Industries should be built far enough away that the pollution they create doesn't affect citizen's residences (services and other buildings are fine, unless you have tourists around.) The exact distance will depend on how much pollution they make.
You can read a mini-guide about pollution here.
All you need is to place your bus stations and start your buses.
Surplus workers (and sometimes others looking for things they can't find locally) will gather at the city bus station.
The bus will be set to pick up workers at that station and drop off workers at the industry location. I think a bus station near the industry is best, but I'm not too certain of the mechanics of sending buses to other types of building directly.
The industry bus stop has jobs in walking distance. So workers waiting at the city bus stop will get on the bus going there, and get off the bus when they get there to go to the jobs.
You do not need to set the workers' destinations anywhere. But if you wanted to, you would do it at the industry bus stop, not at the city bus stop.
- It guarantees that at least some of your work force goes to the bus station, which can make it easier to staff out-of-town services and industries while the population is small.
- It isn't an all-or-nothing proposition, i.e. you can manually assign workers from one apartment to the bus station and leave the workers in the apartment next door to figure things out for themselves.
- Any workers who spend too long at the station waiting for a bus will leave and look for a workplace within walking distance of the bus station, assuming any are available and subject to any workplace restrictions at the bus station.
I've had clothing and fabric factories right next to my residential areas as well as distilleries and food factories, but steel mills, oil refineries and others need to be placed further afield.