Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

View Stats:
Farms and Trucks
I'm trying to figure out how to get my truck to load all the crops in my farm and take it to the food factory.

I can't select a line between farm and factory and set the truck within the farm to it.

What are the trucks in the farm good for if it forces me to always use a truck depot in the middle?
< >
Showing 1-15 of 34 comments
ling.speed Jul 4, 2024 @ 2:39pm 
Trucks bring the crops from the filed, if they are too slow crops wither away out in the open.

Its best to have some kind of storage, like silo connected to the farm and have trucks or other means move crops to the factory from there.

ps: Althought a bad idea, it should be possible to select the farm as source of crops.
Maybe its a translation issue, where by saying "farm" you really mean the "filed", in which case the process is automated by the "farm building", and cant be interacted with manually.
Last edited by ling.speed; Jul 4, 2024 @ 2:43pm
ulzgoroth Jul 4, 2024 @ 2:43pm 
Do crops wither away in the open?

I've got a kiloton of harvested crops sitting in each field in my large farm because I didn't have anywhere to store them or send them for a long time.
ling.speed Jul 4, 2024 @ 2:44pm 
might depend on seasons/difficulty set, they definitely do when cold comes.
Born to Coom Jul 4, 2024 @ 2:49pm 
No I do mean farms not fields.

I have a covered truck in my Farm and I never see it pick up from the Fields.

So am I right in thinking that it is not possible to set up a direct connection between Farm and Factory without having a silo and a depot in the middle?

Perhaps me not seeing the covered truck in use is just because im blind.
cswiger Jul 4, 2024 @ 2:49pm 
Vehicle slots in a medium farm are cheaper than slots in a medium DO.

The trucks assigned to a farm will only bring crops back to the farm. If you want them moved elsewhere, use a DO or just set up a dedicated line between the farm and a grain silo, food factory, etc.
Born to Coom Jul 4, 2024 @ 2:54pm 
Originally posted by cswiger:
Vehicle slots in a medium farm are cheaper than slots in a medium DO.

The trucks assigned to a farm will only bring crops back to the farm. If you want them moved elsewhere, use a DO or just set up a dedicated line between the farm and a grain silo, food factory, etc.

Sorry for all the questions but what is a DO?

And your second point then the setup you're suggesting is

Depot to store trucks then tell those trucks to go Farm with Silo > Factory right?
ulzgoroth Jul 4, 2024 @ 2:58pm 
Originally posted by Born to Coom:
No I do mean farms not fields.

I have a covered truck in my Farm and I never see it pick up from the Fields.

So am I right in thinking that it is not possible to set up a direct connection between Farm and Factory without having a silo and a depot in the middle?

Perhaps me not seeing the covered truck in use is just because im blind.
You are wrong. The covered truck at your farm exists exclusively to pick up harvested crops from fields and deliver them to the farm. It has no other purpose.

Farm work involves sowing (done by tractors or workers), optional but important fertilizing (done by tractors only maybe?), harvesting (done by combines or workers) and transport to the farm (done by trucks). All farmwork equipment operates out of the farm.

You can directly pick up crops from a farm and deliver them to a factory. (I have an active line doing exactly that.) However, you need to use a truck on a line or from a distribution office, not the trucks that are attached to the farm, which only do farm work.
Last edited by ulzgoroth; Jul 4, 2024 @ 2:58pm
ling.speed Jul 4, 2024 @ 2:58pm 
DO: distribution office
Its bread and butter of logistics, they can replace lines for many cases. If you play with research on, they need to be researched first.

Trucks go to work together with combains during harvest, and stay till the filed is empty... thou if the farm is full i think they wont dispatch either.
me@***** Jul 4, 2024 @ 3:06pm 
One solution using a DO:
- DO = Distribution Office
- Buy a covered truck in there and
- set loading direct from a field (step by step from every field)
- set unloading to a silo or direct to a factory
Last edited by me@*****; Jul 4, 2024 @ 3:07pm
Plasmetic Raven Jul 4, 2024 @ 3:14pm 
Originally posted by ling.speed:
DO: distribution office
Its bread and butter of logistics, they can replace lines for many cases. If you play with research on, they need to be researched first.

Trucks go to work together with combains during harvest, and stay till the filed is empty... thou if the farm is full i think they wont dispatch either.

You can still place free DOs even with research turned on and having not researched them yet
cswiger Jul 4, 2024 @ 3:19pm 
Originally posted by Born to Coom:
Sorry for all the questions but what is a DO?
Others have answered this already. This is a really complicated game, so don't worry about asking obvious questions. (I consider myself a novice at 100+ hours.)

Depot to store trucks then tell those trucks to go Farm with Silo > Factory right?
Sure, you can do that, and have factory connections move the grain from Silo to Food Factory, Distillery, etc. Or you can have trucks deliver directly from field to factory instead.

Note that trucks stop doing so if the factory-- or farm-- gets full. I mention this because if your farm was full, none of your covered trucks will do more work until some of the grain gets shipped onwards.

So having a Silo handy for bulk storage is probably a good idea, especially if weather / seasons are enabled and the grain will rot away if not collected and stored.
Silent_Shadow Jul 4, 2024 @ 5:08pm 
Trucks in farm buildings will only take crops from fields to said farm building, so you will need something else to take crops from there to wherever. I would recommend directly connecting a grain silo to the farm building and just have a line/schedule with a couple trucks to haul the grain over the year to any factory you want.
ling.speed Jul 4, 2024 @ 7:35pm 
Originally posted by Plasmetic Raven:
You can still place free DOs even with research turned on and having not researched them yet
Ah, ofc... thats what i get for bing in a hurry, sorry.

That said let me tangent a little bit and say: "No, you cant! The icon for DOs is greyed out untill you do the research!"
Born to Coom Jul 5, 2024 @ 2:14am 
Given that everyone is being super helpful and I don't wanna make a new thread I wanted to also ask if my understand of how workers find jobs is correct.

Workers don't work the same job every shift.
They switch between Work where they just choose a job in range to free time where they try to get their needs met in range.
A penalty to mood occurs if they fail it.

How they choose a job is like so:
They look around for a job in range
If no job in range they go to a public transport station
They wait there for an hour to get picked up
(Now I'm unsure if they PRE-CHECK the destination before getting in on a train, or if they just get on trains randomly)
If there's no job at destination they will STILL go to another public transport line e.g. Train to Bus
And repeat the same steps above until a threshold of time is reached or they find a job

Is that how jobs work or am I missing something?
I notice they also seem to teleport back from their jobs as my train is full when going from residential to industry district but empty when coming back.
Phoenix Jul 5, 2024 @ 2:35am 
Originally posted by Born to Coom:
Given that everyone is being super helpful and I don't wanna make a new thread I wanted to also ask if my understand of how workers find jobs is correct.

Workers don't work the same job every shift.
They switch between Work where they just choose a job in range to free time where they try to get their needs met in range.
A penalty to mood occurs if they fail it.

How they choose a job is like so:
They look around for a job in range
If no job in range they go to a public transport station
They wait there for an hour to get picked up
(Now I'm unsure if they PRE-CHECK the destination before getting in on a train, or if they just get on trains randomly)
If there's no job at destination they will STILL go to another public transport line e.g. Train to Bus
And repeat the same steps above until a threshold of time is reached or they find a job

Is that how jobs work or am I missing something?
I notice they also seem to teleport back from their jobs as my train is full when going from residential to industry district but empty when coming back.

Basically, yes, that's correct understanding. This algorithm is universal. You can consider job as another "need" they have in a different time than personal needs. Citizen check if he can fulfill a need in a walking radius. If not, he goes to a transport station and waits for an hour. If no transport can help them fulfill a need during this time, the process repeats until time runs out (note that now it repeats from a new starting location - a transport stop).

Every arriving vehicle is being checked for if there's a stop on a route that has a walkable access to a building that can fullfill a need (including work). If there's no such buildings, a citizen simply doesn't mount the transport.
< >
Showing 1-15 of 34 comments
Per page: 1530 50

Date Posted: Jul 4, 2024 @ 2:33pm
Posts: 34