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The best tip I was given here some time ago is to use decorative pavements for alignment. Saves me from a lot of tantrums.
So you have 2 options:
A) Build a building first, then align the road with the building.
B) Use the grid (F1) and build the roads at nice angles (90, 45, 30), then you can align the building with the road.
Turning on grid snap when laying out your roads may also help as this restricts the bearings on which straight road segments can be laid, which if you're careful and know how buildings rotate may allow you to lay out your roads in such a manner as to guarantee that buildings can be aligned to them.
If I recall correctly, buildings rotate 360 degrees in 128 'steps.' As such, a road on 30-210, 60-240, 120-300, or 150-330 degrees won't perfectly match any possible building alignment.
The grid doesn't work anyway.
Getting roads to have 90° intersections can be forced by drawing a road up to the point it looks like such an intersection would occur (to put a node there), and then continue the road from there. Once that road is built as one segment, you can then connect the building to the road with a perfect 90° (or whatever angle) intersection.