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If you're talking about actually modifying the behavior, that's beyond what mods are capable of doing.
Easy solutions to this could be to add another entry (workers in transit to the station) or even grayed or silhouette icons in the dialogue showing that a slot is reserved. Those could be clickable to locate where the citizen is at the moment...
RL stops with such high demanded throughput have several stops at once (see Brno - hlavní nádraží) or typically can (and will) station more trams in a row in one station (doable with train platforms or chaining stops for separate lines behind each other).
Alternatively you can use some workarounds to further enhance such experience, but the game logic is really simple and it is up to you to use it to best fit, not the other way around.
And yes, for "tram hub" you are supposed to use 2-3 "big tram stops" with sidings (so other trams and vehicles can pass in the meantime) and divide directions. Also trams are usually filled on the way in multiple stops instead of one central one and in Slovak/Czech cities in city centers they are spaced out 300-400 meters on average, with dense areas having stops closed to 250m avg. distance. If you provide such network in your city, it would work better (and keep in mind that avg. tram stop can hold 2 trams at one and stops on crossroads where tracks go to different sides have multiple stops present).