Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Novu Jul 17, 2021 @ 2:52pm
Police system sounds boring
Chasing down petty crime is so vanilla. This isn't SimCity. Crime is a construct of capitalism in which the inherent inequality of the system causes people to covet other people's property. In a socialist society there is no such thing as crime as we know it because Private property doesn't exist. People don't steal from shops because the goods in the shops are free. There is generally no money to steel anyway. Remove the apple of discord and there is no discord. More info on Marxist crime theory. https://revisesociology.com/2016/06/04/marxist-theory-crime/

The main type of crime that occurs in socialist countries is crimes against industry, sabotage, and counter revolutionary activity to overthrow the socialist state and reestablish capitalism. These are the kind of things the police should seek to punish.

I want to be able to crack down on escapes and enforce government loyalty. Send disloyal citizens to re-education camps and build gulags. The job of the police force should be to stop counter revolutionary actives and apprehend enemies of the state, not chase down thieves.
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Showing 1-15 of 63 comments
ChalwaBechatex Jul 17, 2021 @ 3:01pm 
What about no?
In game it is possible to not provide food and other services. Angry and hungry people will be stealing not blowing up industry.
Novu Jul 17, 2021 @ 3:15pm 
Originally posted by Bechatex:
What about no?
In game it is possible to not provide food and other services. Angry and hungry people will be stealing not blowing up industry.

If you don't feed people they either die or escape. There is nothing to steal because there is no such thing thing as private property in a socialist country. You are thinking too much like a capitalist. Counter revolutionaries who are unhappy with the amount of luxuries and services attack government buildings. Just look at what is happening in Cuba this week. They are not stealing from each other. They are trying to overthrow the socialist state.
barry.zandstra Jul 17, 2021 @ 5:01pm 
Originally posted by Bechatex:
What about no?
In game it is possible to not provide food and other services. Angry and hungry people will be stealing not blowing up industry.
- Angry and hungry people can't steal food if food is free.
- They can't steal it if it's not there, either.
- If it is, it's theirs to eat, and therefore it does not constitute stealing when they take it.

Maybe one hungry citizen could steal from a hoarder, but I would say power to them.
ryantheskinny Jul 17, 2021 @ 5:08pm 
The thing your not considering is, people get a ration not all they want. They get less if unemployed.
Since they dont get pay they can still envy having more of something especially if there is shortages.

I imagine escapes will be reworked to show this.

Also there is more types of petty crime that simply stealing food. They might take from work resources to do things or indulge in bourgeois activity such as gambling (still have personal items and ration stamps to use) you also have the black market where people try to circumvent the states production or provide things that are illegal. Religious proselytizing and homemade alchohol production could also fall into this.
Ternet18 Jul 17, 2021 @ 5:55pm 
Neighbour conflicts, assaults, stealing from your job, stealing from a shop, fraud, refusal to attend military service, refusal to work, bar fights, gambling, black market, domestic or any other violence, all the way rising the seriousness levels to the things you described - proper sabotage and dissidents, would be present in such a country the game is emulating.

So it makes sense to make mechanics for "vanilla" crimes, but I see what you mean. You want the game to take a more unique route that takes advantage of its setting rather than introducing a basic system already working similarly in other games. A crack down on escapes, securing stability of your government by controlling and monitoring your population through the secret police, fighting againts potential strikes or sabotages with your militia. Such things I even read in material about whats coming to the game if I remember it correctly.

I still believe those things are coming and the devs are now working on making the "vanilla" justice system first to have something to build upon. But while staying on that level wouldnt be necessarily boring, it wouldnt be unique or extra fun either.

(But dont want to see the game to turn into "haha me stalin u starve in gulag" simulator 1950, pretty sure the developers wouldnt want that either, so gulags and re-education camps seem a bit stretched to me, considering the game takes place when most of these measures werent so prevalent anymore)
Novu Jul 17, 2021 @ 10:27pm 
Originally posted by barry.zandstra:
- Angry and hungry people can't steal food if food is free.
- They can't steal it if it's not there, either.
- If it is, it's theirs to eat, and therefore it does not constitute stealing when they take it.

Maybe one hungry citizen could steal from a hoarder, but I would say power to them.

This ^

Especially that last part.

There is no vanilla crime in socialist countries. People are thinking too much like capitalists in this discussion. When one person has too many possessions then crime is the safety valve that restores equality. Those who try to hoard goods are enemies of the people. The police would arrest the hoarder not the person who stole from the hoarder. The police in socialist countries exist to crack down on bourgeoisie activity. Smuggling and selling stuff on the black market would fall into this category. It is anti-social and would be grounds for a prison sentence.

If something cannot be had by all then it shall be had by none. Some people consider this oppressive while to others it is a utopia. It is all about perspective and consciousness. Some people are selfless "givers" who are constantly serving the community and giving back to society that raised them. Others are "takers" who selfishly exploit society to amass personal fortunes and property. Socialism is heaven for givers, but hell for takers.
Kallesito Jul 17, 2021 @ 10:46pm 
Originally posted by barry.zandstra:
Originally posted by Bechatex:
What about no?
In game it is possible to not provide food and other services. Angry and hungry people will be stealing not blowing up industry.
- Angry and hungry people can't steal food if food is free.
- They can't steal it if it's not there, either.
- If it is, it's theirs to eat, and therefore it does not constitute stealing when they take it.

Maybe one hungry citizen could steal from a hoarder, but I would say power to them.

Food and other goods were often missing or were absolutely rare, so if some type of goods got after a long time available, people tried to get more of them than necessary. So they would have them later, or could exchange them for money or other rare goods with neighbors and friends. This was the black market. And they stole like hell...
Thomas Jul 17, 2021 @ 11:17pm 
Game has NO CURRENCY for citizens. What kind of black market will operate without currency?
Lets see what developer will create first, before we bring ours pipe dreams here.
ChalwaBechatex Jul 18, 2021 @ 12:50am 
Originally posted by Thomas:
Game has NO CURRENCY for citizens. What kind of black market will operate without currency?
Lets see what developer will create first, before we bring ours pipe dreams here.
Black market in dollars was existing in Eastern block. Some people got family abroad. Luxury goods were smuggled.
Dave Jul 18, 2021 @ 11:30am 
I agree with OP. I think it will be disappointing if this new feature doesnt have at least some Soviet Themes to it.

I understand that the devs don't want to be insensitive around a controversial topic, but there has got to be a way to make it uniquely soviet, without making some morbid Stalin Simulator.

A couple of ideas:

Riots. Prior to mass-escapes, citizens will riot, starting fires, and disrupting happy citizens from working. Having a well-equipped police force won't stop the unhappy people from escaping (as this strays into the realm of Stalin Simulator...), but prevents the fires and disruptions.

Traffic conductors. Like you sometimes see in footage from North Korea/DPRK, police can be deployed to busy intersections to improve traffic slightly.

Police vs Tourism. Having a big tourist industry should need a big police force. Tourists would be more likely to be both victims and perpetrators of petty crime. And a police presence is important at big tourist destinations to control the crowds, and prevent accidental damage to the historical monuments or art or whatever.
Ternet18 Jul 18, 2021 @ 12:16pm 
Originally posted by Novu:
Originally posted by barry.zandstra:
- Angry and hungry people can't steal food if food is free.
- They can't steal it if it's not there, either.
- If it is, it's theirs to eat, and therefore it does not constitute stealing when they take it.

Maybe one hungry citizen could steal from a hoarder, but I would say power to them.

This ^

Especially that last part.

There is no vanilla crime in socialist countries. People are thinking too much like capitalists in this discussion. When one person has too many possessions then crime is the safety valve that restores equality. Those who try to hoard goods are enemies of the people. The police would arrest the hoarder not the person who stole from the hoarder. The police in socialist countries exist to crack down on bourgeoisie activity. Smuggling and selling stuff on the black market would fall into this category. It is anti-social and would be grounds for a prison sentence.

If something cannot be had by all then it shall be had by none. Some people consider this oppressive while to others it is a utopia. It is all about perspective and consciousness. Some people are selfless "givers" who are constantly serving the community and giving back to society that raised them. Others are "takers" who selfishly exploit society to amass personal fortunes and property. Socialism is heaven for givers, but hell for takers.

I think that rather than "thinking as capitalists in this discussion" its rather a difference in what people think the game is. You seem to think this game is the theory perfect socialist utopia simulator, while others including me take is as primarly a fun tycoon game that takes its setting more as a simple reality than the main focus, and also wish it so simulate actual historical socialist countries the game is promoting the theme on.

Socialist Czechoslovakia, the country the devs are from, wasnt a picturesque place with 0 crime rates, plenty of "vanilla" crime here during the 40 years of socialism. Same with other Eastern block countries the game is based on. What you described seems to be based on theoretical perfection, which would be fitting for a fictitious game, while so far I think the game is more historical with a bunch of easy takes on some features for gameplay and devs ability sake.
Fiend Jul 18, 2021 @ 12:58pm 
Theft is not the only crime.
There's the whole range of sex-related crimes (rape, prostitution, child-molesting, jealousy-motivated-violence, homosexuality was also illegal in the Soviet Union - I wouldn't suggest implementing that in game in the current political climate though).
There's also no end of things that people can find to fight over (religion, status, accidents, football, or even just because they enjoy it)

Furthermore, even in an "equal" society, people still have basic human instincts and will steal from each other. Just because my neighbour gets the exact same bread ration as I do, that doesn't mean I won't steal his if I want more.
Novu Jul 18, 2021 @ 1:35pm 
Originally posted by Ternet18:
I think that rather than "thinking as capitalists in this discussion" its rather a difference in what people think the game is. You seem to think this game is the theory perfect socialist utopia simulator, while others including me take is as primarly a fun tycoon game that takes its setting more as a simple reality than the main focus, and also wish it so simulate actual historical socialist countries the game is promoting the theme on.

Socialist Czechoslovakia, the country the devs are from, wasnt a picturesque place with 0 crime rates, plenty of "vanilla" crime here during the 40 years of socialism. Same with other Eastern block countries the game is based on. What you described seems to be based on theoretical perfection, which would be fitting for a fictitious game, while so far I think the game is more historical with a bunch of easy takes on some features for gameplay and devs ability sake.

Actually the Devs have stated this "IS" a theory perfect socialism simulator. The goal of the game is to create a socialist utopia. Which is why it doesn't make any sense to put in a vanilla capitalist style crime and punishment system. Under socialism there is no inequality and goods are provided for free in the shop. If someone is in want they directed to just go to government run store to receive their free goods, no reason to steal. The only people who commit crime under socialism are malcontents who want to reestablish capitalism by engaging in market activity and other anti-social behaviors.
Bastardo Jul 18, 2021 @ 2:19pm 
Originally posted by Novu:
Chasing down petty crime is so vanilla. This isn't SimCity. Crime is a construct of capitalism in which the inherent inequality of the system causes people to covet other people's property. In a socialist society there is no such thing as crime as we know it because Private property doesn't exist. People don't steal from shops because the goods in the shops are free.

I think that you have perhaps misunderstood some things here. Just because goods in the store cannot [in an utopian socialist society, perhaps] be bought for money, it does not mean there is not another distribution system in place. And breaking/sabotaging the state’s distribution system would indeed be a crime. After all, according to marxism, production and distribution are mechanisms ruled according to a philosophy of something like ”from each and everyone based on capacity, to all depending on their need”

In your republic, I guess not all inhabitants are always consent with your distribution system, and your priorities? And if they are not, well there could be crime. Simple as that. And, as many others have argued, there are many other types of crimes than simply stealing that could also arise.

I hope that the upcoming crime algoritms in the game would depend heavily on needs and wishes among residentials, that are not fulfilled. And of course on alcohol consumption.
Last edited by Bastardo; Jul 18, 2021 @ 2:21pm
Novu Jul 18, 2021 @ 2:53pm 
Originally posted by Fiend:
Theft is not the only crime.
There's the whole range of sex-related crimes (rape, prostitution, child-molesting, jealousy-motivated-violence, homosexuality was also illegal in the Soviet Union - I wouldn't suggest implementing that in game in the current political climate though).
There's also no end of things that people can find to fight over (religion, status, accidents, football, or even just because they enjoy it)

Furthermore, even in an "equal" society, people still have basic human instincts and will steal from each other. Just because my neighbour gets the exact same bread ration as I do, that doesn't mean I won't steal his if I want more.

All crime is ultimately rooted in inequality and what Marxists term "alienation" which is derived the feelings of inadequacy caused by inherent inequality of a capitalist system.

Rape IS actually a form of theft when you break it down to its core. Rape is the theft of sex from another person. This theft occurs because of feelings of inadequacy when people feel they are unworthy to receive sex for free. They steal the sex instead because they lack the means to impress a women with the trappings of capitalism. (nice car, clothing, money, fine dining) The whole "dating" ritual that occurs before sex is ultimately about money. It is a display of wealth to prove worthiness to receive sex. The lack of said wealth is what causes feelings of inadequacy and motivates people to rape (Which is the theft of sex). Sex crimes are rooted in inequality. So in a socialist system when you remove the inequality then the motivation for rape diminishes greatly. Rape was very rare in socialist countries and basically only happened in situations where pockets of inequality still existed.

Some will say there is more to it than money. "What about looks and physical attractiveness." Understand that beauty is in the eye of the beholder. What people rarely perceive in their day to day lives is just how much our beauty standards are influenced and warped by capitalist advertising. Few people understand how much this advertising contributes to what Marxists term Fascist beauty standards. For most of human history being fat was considered beautiful because fatness represented wealth. In the times of famine the fat man is KING and the thin person is a corpse. When famines became a thing of the past beauty standards flipped and fatness because connected with poor diet and poverty in general.

Capitalism amplified this flip with advertising campaigns that associated thinness with wealth. Capitalists advertised to women the need to purchase expensive cosmetics and hair products. These advertising campaigns highlighted women with brightly colored lips, oversized breasts, Hourglass figures and may other trite beauty stereotypes. These are all artificial beauty standards that contributed to rape culture in capitalist countries. There is no such thing as rape culture in socialist countries because there is no advertising of products. The whole point of advertising is to make people feel inadequate. The more inadequate a person feels the more of these stupid beauty products people will BUY. Many times what is advertised on Magazine covers isn't even real because it is a photo-shopped fake. The more unobtainable the women are the more other products men will buy to impress women.

All this psychological manipulation is by design. It is all about selling stuff and mindless consumerism. The byproduct of this consumerism is rape culture.
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Date Posted: Jul 17, 2021 @ 2:52pm
Posts: 63