Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The whole metro system is designed that it doesn't need signals.
To use separate routes and switches, you have to be on ground level (this is certainly a downside).
All in all, the metro system is the easiest system to move large numbers of passengers in the game.
Yes, I've used it, but only for large population centers.
But digging hole to put semaphores is ridiculous. At least semaphores should be placeable at the joins of tunnel segments.
But you have to plan a long time ahead and place the stations before you build you city so you have space for them. And also the metro take a long time to build and is very expensive.
Personaly i did not preplan to build the metro in my new city, but instead i build a tram track that goes around the city in a circle and that work very well and the tram trains can also move allot of passengers/workers.
A tip regarding tram.. you need an electrified railway for your new tram train to go from the border to the tram depot... I recommend to build this early on vs upgrading the train track when its filled with cargo trains.. Actually i build an extra train track just for the tram it was less painfull ;-)
It is quite possible to build a large city, my largest has about 100,000 inhabitants and two large central industrial areas. It's not necessarily the game mechanics that make it easier to build smaller cities, but a general complexity problem. Even in real life, the bigger a city is, the more complicated the logistics are. You have to know the mechanics well to plan the traffic and logistics for such a large city. The larger an entity becomes, the more difficult it is to troubleshoot.
What is true, however, is that the original vanilla buildings were not designed for large cities and industries, only now larger buildings are slowly being added.
To answer the question: In this city I have two metro lines, in a cross shape. One runs underground through the old town and then ends above ground in an industrial area. The other runs completely underground and ends at a large regional station where high-capacity trains depart at close intervals for the other industrial area. However, these are not the only feeder lines for workers, every system, whether metro, streetcar or train, has its limits because getting on and off takes a long time if the number of passengers is too high. That's why I'm working with several systems and lines to transport workers.
It was very useful to get the population of a new residential area, to the town centre, where all the sports, attractions, universities and culture buildings were located. Having to pass it under a very congested existing residential area.