Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Someone in some other thread hinted that the trucks are "clever" enough to visit multiple container stands before unloading, but it doesn't seem to be the case.
Perhaps a bug?
I bought a single garbaget truck and watched what it did. Unlike before the garbage truck did pick up several loads before finally going back to the dump.
But I can't tell the office to only send out trucks once the garbage is over level x which is defiently soemthing to be changed.
The reason why is well explained in this video from bballjo:
https://youtu.be/GkLiTylSlYw?si=Q1f7138MONOWat6V
Basically the trucks recalculate the next destination on the next road node. This is why footpaths are awful becouse the trucks can't modify their route on footpath nodes.
F....
This just illuminated a whole lot of things for me right now....
This also explains then why my CO vehicles seem to go back to the CO and then at the first intersection they make a gangsta-run-by-style 360 degree and go to the loading point instead...
So it's all about nodes.... Right. And footpaths don't count as proper nodes.
But hey, lets play by the games rules, my next republic will only have big stands next to the road
There can be variants....
https://steamcommunity.com/sharedfiles/filedetails/?id=3155155578
...not exactly hidden tho, I do take your point.
I am switching the larger skip containers for the smaller enclosed bin type...
https://steamcommunity.com/sharedfiles/filedetails/?id=3155166632
BTW if you want, you can still use smaller stands (they look better) and if you are only having mixed waste there and they are connected to roads, you can set up a garbage collection line(s) with the truck waiting at the first one to "wait until load" with 5-20% full and then it automatically sets of to it´s run, thus collecting trash on it´s way to the dump. Obviously it cannot be done with containers with assigned sorting, as only one truck can load simultaneously from one stand. But it saves a LOT of money for huge technical services :)
Good points, as always.
I ave just found out, kinda obvious on reflection, is that hazardous waste if accumulating in the large open type skips, pollutes, a lot.
However, need to test a little more, if left in the closed type smaller containers that does not seem to happen.
That's true. Hazmat in dumps will pollute quite heavily, but will not do so in the waste transfer stations. Transfer stations will prevent hazmat from polluting, biowaste from turning into fertiliser and ash from decaying. Obviously, the biggest value is hazmat not polluting, so use these as buffer/staging areas instead of the open area storages.
Take a look at how the waste transfer station are heavily polluting due to the build up of hazardous waste.....
https://steamcommunity.com/sharedfiles/filedetails/?id=3155195042
it did surprise me, thinking that it would be "sealed" from allowing pollution.
after they are emptied of hazardous waste....
https://steamcommunity.com/sharedfiles/filedetails/?id=3155195707
Granted, it never sits for too long in my case before being shipped off to the processing plant, and maybe that's why I didn't notice it.
Same for me. But I had a problem with the hazardous waste collection, gone unnoticed. I'm just pointing out that due to the open nature of the skipped waste in those transfer stations they actually do still pollute if filled with hazardous waste.
Just worth considering :)
Necro-ing a thread here as I just noticed this in my game. I had assumed that the transfer stations produced zero pollution as that is what has been said on most YT videos I've seen, but it's not true. I have the same setup with a cargo station and 4 transfer stations, but I'm going to instead put one far away near the incinerator for the hazardous waste as it was killing all of my residents.
I know this has been said ad nauseum, but it would be really nice if this kind of information was made available in the game, or at the very least in a guide before we go building it all in realistic mode and then have to start over. This information is not in the wiki or anywhere else that I could find.
There used to be...
"Trial by ordeal"
Now we have...
"Learn by ordeal"
lol