Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Low people happiness
Hello,

I have a city with around 1 to 1,5 thousand people. I have built a big water pumping station and big cleaning station and a lot of pumps to give enough pressure. There is always enough workers working in both pumping and cleaning plants. The problem is houses are complaining "building is without water or without drinking water".

One thing contributing to low happiness is high mortality rate among born children. Almost 35 % of people are unhappy because of that.

Could you please explain this problems to me and what are possible issues and solutions.

Additionally I would like to ask if factory connections (farm - silo) cannot work when putting "intersection" in between?? I have one in between but the export silo in farm does not empty to the main big silo which has enough space (its empty).
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Showing 1-15 of 16 comments
Tar-Mairon Sep 13, 2023 @ 10:03am 
Check your water setup, there must be problem somewhere. Where do you get your water from? Underground? If there is water in the pipes, check hydrophones. Children are dying becouse you dont have orphanage. Build one and stuff it, problem solved.
Yes, factory wont push or take goods when there is intersection bettwen. They will do it only when they are directly connected.
GoRun Sep 13, 2023 @ 10:11am 
How many kids die? Only parent gets -35% happy. Or are you using orphanage script? Import water with tech office to substation. 1000 workers isnt enough to have 20% unemployed yesterday reserved workforce. Water quality must be 97% with enough pressure and volume.
Last edited by GoRun; Sep 13, 2023 @ 10:16am
BanzaiCharge Sep 13, 2023 @ 10:34am 
First, the water setup. To clean supply and waste water you also need to supply chemicals to the treatment facilites, which will put a strain on your economy. Which is why you should not build waste water treatment system, just dump it into the river/sea far from your city. Even more so, because if you fail to send resources or man the building properly, your sewage will get backed up and will cause health issues.

As for factory connections, instantenous transport only happens when there is a direct connection between the buildings. If you put an intersection between them the only way to move materials is using forklifts.
Silent_Shadow Sep 13, 2023 @ 6:06pm 
Do you have a hospital? Sometimes children's health will be low, especially if you have a lot of pollution in the area or serve them low (sub 97%) quality water.
zigatovornik354 Sep 14, 2023 @ 1:36am 
Originally posted by BanzaiCharge:
First, the water setup. To clean supply and waste water you also need to supply chemicals to the treatment facilites, which will put a strain on your economy. Which is why you should not build waste water treatment system, just dump it into the river/sea far from your city. Even more so, because if you fail to send resources or man the building properly, your sewage will get backed up and will cause health issues.

As for factory connections, instantenous transport only happens when there is a direct connection between the buildings. If you put an intersection between them the only way to move materials is using forklifts.

This is very interesting. I built my city on the plain area without bigger elevation change. My waste water plant is located on lower elevation then city but says "source is not sending resource".
zigatovornik354 Sep 14, 2023 @ 1:44am 
Originally posted by Tar-Mairon:
Check your water setup, there must be problem somewhere. Where do you get your water from? Underground? If there is water in the pipes, check hydrophones. Children are dying becouse you dont have orphanage. Build one and stuff it, problem solved.
Yes, factory wont push or take goods when there is intersection bettwen. They will do it only when they are directly connected.

It is from the underground in the mountains. From this point the water itself would have enough pressure because it comes from mountains to lower elevation. Well I am sure that the water is in water treatment facility but I am also sure for pipes. For example this city with around 1000 inhabitants also have food and vodka factory. Vodka factory says "working without issues" but food factory says "there is not enough water or no water" even though it has access to 2 water substations. I am not sure why 1 big water pumping station and 1 big water treatment plant is not enough for one city with approximate population of 1000 inhabitants and two factories.

So for building orphanage, is it some kind connected with what @BanzaiCharge talked about? Waste water plant does not get resources this is why sewage system causes health issues to parents and they die? And as a consequence children die as well? I saw that local police station has a lot of crimes to deal with.

What am I supposed to check now (maybe situation with children and families?) I can also make screenshots in order it will help solving the problem.
zigatovornik354 Sep 14, 2023 @ 1:45am 
Originally posted by Silent_Shadow:
Do you have a hospital? Sometimes children's health will be low, especially if you have a lot of pollution in the area or serve them low (sub 97%) quality water.

Yeah there is currently one hospital having enough employees and some smaller clinics.
zigatovornik354 Sep 14, 2023 @ 1:46am 
Originally posted by GoRun:
How many kids die? Only parent gets -35% happy. Or are you using orphanage script? Import water with tech office to substation. 1000 workers isnt enough to have 20% unemployed yesterday reserved workforce. Water quality must be 97% with enough pressure and volume.

I am not sure, I have not checked the death rate among children. I will check it as soon as possible. What is orphanage script?
Silent_Shadow Sep 14, 2023 @ 2:50am 
If a waste water plant says "source is not sending resource," then that just means it has no sewage to process, which is fine so long as your sewage substations are not overflowing. For the most part, sewer pipes just need a proper slope to work, which is usually enforced when placing the pipes.

Keep in mind that water pressure created by some pressure source (pump, higher point) is not exerted past buildings, only up to them. A pump with its source high above it will not pass the pressure gained from the source's higher height to its outlet. Water switches are sort of the only exception to this rule.

If a building's inlet has zero or negative pressure, it will not have any water flow into it. For your food factory, I would check the water substations' inlet pressures and ensure:
• All water buildings except switches have some source of pressure between them.
• You actually connected all the relevant buildings with pipes.

You can check if pipes are connected or not by mousing over the related gauge in the building's menu, which will highlight it green. If the pipe isn't highlighted at all, then you didn't connect it to the building. If the entire pipe isn't highlighted, it may be made up of one or more pipe segments, so you will have to go and look at the joints they connect at to ensure they are properly joined. You can enable the snap feature (f4), select a pipe, and mouse over a pipe to highlight the segment in yellow to make searching for joints easier.

When parents die or go to prison, their children will die unless you have an orphanage with free space available for them. When prisoners finish their sentence, they will get their children back. The script GoRun is talking about is a mod; if you have to ask, you probably don't have it or its effects.
Last edited by Silent_Shadow; Sep 14, 2023 @ 2:52am
A single clinic or hospital should suffice for such a small population, provided it is placed correctly, and will prevent children dying during childbirth.

I would build a water tank downstream of the treatment plant connected via pump both towards the plant and the buildings that require water so that if the treatment plant isn't running there won't be a water shortage.


Factory connections won't push resources over them, you would need forklifts for that but you can chain them so long as you have forklifts.
Sirius Czech Sep 14, 2023 @ 5:22am 
Originally posted by Khan Boyzitbig of Mercia:
Factory connections won't push resources over them, you would need forklifts for that but you can chain them so long as you have forklifts.
Well, for forklift topic I would generaly NOT recommend using forklifts to transport grain, they are really inefficient with it
zigatovornik354 Sep 14, 2023 @ 6:15am 
Okay so thank you all, happiness is always around 60% and falls down very slowly. I am sure this are the problems that I mentioned. I will let you know more things later when I will enter the game itself.
zigatovornik354 Sep 14, 2023 @ 6:17am 
Originally posted by jan.mitiska:
Originally posted by Khan Boyzitbig of Mercia:
Factory connections won't push resources over them, you would need forklifts for that but you can chain them so long as you have forklifts.
Well, for forklift topic I would generaly NOT recommend using forklifts to transport grain, they are really inefficient with it
So how should I connect my big farm with grain silo then?
zigatovornik354 Sep 14, 2023 @ 6:21am 
And while we are talking here, which floor tiles can be used for people to walk on them?
Originally posted by zigatovornik354:
Originally posted by jan.mitiska:
Well, for forklift topic I would generaly NOT recommend using forklifts to transport grain, they are really inefficient with it
So how should I connect my big farm with grain silo then?
So long as there is no other building between them a default factory connector will do the job, its the crossing you want to avoid.

As for floor stuff, if it isn't an actual pavement path it is purely decorative and costs nothing.
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Date Posted: Sep 13, 2023 @ 9:15am
Posts: 16