Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Maxiusslight Jun 7, 2023 @ 5:07am
2
WRSR has ruined city builders.
as the title says WRSR has ruined city builder for me. So as the new update is so fundamentally changing I feel starting a new world is mute at this point. Also my three cities i have running are at the stage where expansion is the only option, again mute with regards to update. So what's a guy to do ? I decided to play the other city builders in my library... Cities skylines = to easy ostriv, Bansihed and such to boring. The only game that comes anywhere close to scratching that itch is Captain of industries however even this excellent game leaves me wanting. So i say again WRSR has ruined city builders for me. Big love devs keep doing what you are doing and please can we have update soon lol
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Showing 1-15 of 45 comments
EvilStievel Jun 7, 2023 @ 5:14am 
I feel the same.
:(
:(
:)))
TheGoodKall Jun 7, 2023 @ 5:42am 
If the devs open up more of the game to modding, like allowing new products to be modded in or creating new citizen needs and fulfillment, I feel like I'll never need another city builder again.
Thomas_Mertzen Jun 7, 2023 @ 5:57am 
I think what makes WRSR so attaching and lovable, unlike Cities Skylines, Captain of Industry or Transport Tycoon for instance, is the whole own construction's process and it complexity.

It remind me Tropico 1 where you even had to cut the trees and level the grounds (with showels) before starting to build something.
You could spend hours watching how your poor peasants would slowly cut the trees around their farms to plant their fields and slowly see the progress of civilization over the destructed wildlife.
I wish they would be a new Tropico 1.
ko3lenok Jun 7, 2023 @ 6:53am 
Originally posted by TheGoodKall:
If the devs open up more of the game to modding, like allowing new products to be modded in or creating new citizen needs and fulfillment, I feel like I'll never need another city builder again.

I agree, if new resources were moddable, the opportunities would be endless. Infinite replayability.
bballjo Jun 7, 2023 @ 7:17am 
So...you will be able to retrofit older saves, especially smaller ones, pretty easy, all you really need is a stupid number of empty technical services, and once the update drops some trash recepticles. Vehicle maintenance buildings just need some workers and materials, thats just a bus and a spare small DO.

I'll try that make something more formal about that very soon.
Gringri Jun 7, 2023 @ 8:01am 
Originally posted by Thomas_Mertzen:
I think what makes WRSR so attaching and lovable, unlike Cities Skylines, Captain of Industry or Transport Tycoon for instance, is the whole own construction's process and it complexity.

I agree. Now it feels weird to build anything in any other city builder. I LOVE to see all the construction vehicles carrying resources and workers or doing their little logistical work. It adds depth and sense to everything you do.
Maxiusslight Jun 7, 2023 @ 8:52am 
Originally posted by bballjo:
So...you will be able to retrofit older saves, especially smaller ones, pretty easy, all you really need is a stupid number of empty technical services, and once the update drops some trash recepticles. Vehicle maintenance buildings just need some workers and materials, thats just a bus and a spare small DO.

I'll try that make something more formal about that very soon.


Yeah space maybe an issue on the ones i have now but im excited to start over TBH but thank you for answering brother :)
StoneFire!☭ Jun 7, 2023 @ 8:59am 
Haha, same for me, realistic mode in Soviet Republic has ruined other city builders. :lunar2019crylaughingpig:
Mudkest Jun 7, 2023 @ 9:52am 
have you tried anno 1800? I find that the only enjoyable city builder available currently. Freakishly expensive though if you want to get all the expansion packs >.< (unless you are willing to wait for a good sale)
Maxiusslight Jun 7, 2023 @ 11:58am 
Originally posted by Mudkest:
have you tried anno 1800? I find that the only enjoyable city builder available currently. Freakishly expensive though if you want to get all the expansion packs >.< (unless you are willing to wait for a good sale)


Yeah have all the anno's they are good but WRSR is better lol
gonzaldd Jun 7, 2023 @ 3:21pm 
The truth is that this is this, the rest of city builders seem too simple to me, almost toys.
fjorkar Jun 7, 2023 @ 3:43pm 
Originally posted by gonzaldd:
The truth is that this is this, the rest of city builders seem too simple to me, almost toys.
+10 :steamthumbsup:
derJJschonwieder Jun 7, 2023 @ 4:14pm 
Originally posted by bballjo:
So...you will be able to retrofit older saves, especially smaller ones, pretty easy, all you really need is a stupid number of empty technical services, and once the update drops some trash recepticles. Vehicle maintenance buildings just need some workers and materials, thats just a bus and a spare small DO.

I'll try that make something more formal about that very soon.
You seem to be a closed beta tester. My question would be: How does fertility work on existing maps, that are not made in 0.9?
From what I read is new maps will have varying fertility depend on where you are. But old ones that you convert?
Does everywhere just get the same value? A random one?

Also, if you convert and enable research: Do all techs get locked? unlocked?
CaPY Jun 8, 2023 @ 12:59am 
Why I like WRSR? It tries to have as little magic as possible. No magically appearing resources and such.

I still don't like workers teleporting back home from work but you win some you lose some.
Karosieben Jun 8, 2023 @ 1:34am 
You should try Factorio, maybe with Mods, especially Bobs and Angels Mods, this offers a challenge for hundreds of hours.

Anyway, I understand your urge. I’m feeling like this as well. Captain of Industry keeps me alive for now.
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Date Posted: Jun 7, 2023 @ 5:07am
Posts: 45