Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It depends on the location.
If a trash truck is going to a residence, it'll only go to that residence and then leave.
If a trash truck is going to a small bin point, itll go to that point, and then continue visiting several other points before going to the drop off.
It has to do with only targeting full bins.
When a truck only goes to one bin point, it can't get full load. Therefore it should go to several bin points in a row (like in real life).
Alternatively, I could set up a route manually. I will try this, when I play next time.
Which encourages you to build container or waste bin collective pick up points, that are far more likely to have a full bin or container.
And you can reduce the load on a single waste processing building that way too, to have citizens separate their waste before pickup so the waste truck can directly deliver that waste to that specific type waste processing building without going through various separating steps with a lot of transport.
With a ( or several ) Technical Services buildings doing that all on automatic, why should you use a route ?
I set some manual routes, but only on industries that produce specific waste or produce far to much for the automatic Technical Service controlled waste trucks frequency of pickup.