Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I load my game and make a few pictures of my metro line and post them here.
Maybe this will help you.
The one-way designation at the exit can be treated like a one-way signal. Trains can approach it from a concurrent direction (entering the station from the other end), but they cannot pass against it (enter the metro station against the one-way designation.) Metro trains can pass against the one-way designation pointing into the station though, so you can have metro trains enter a station and leave it by the same track.
Basically, metro stations can only be entered by the designation pointing into the station, and they can leave through either end.
You can check if you accidentally set a pair of one-way designations against each other by selecting the metro track from the building menu and checking your station arrows:
https://steamcommunity.com/sharedfiles/filedetails/?id=2944195518
This is the entry from the depot.
https://steamcommunity.com/sharedfiles/filedetails/?id=2944194579
This is the start/end of the line.
https://steamcommunity.com/sharedfiles/filedetails/?id=2944194585
Here is the other end of the line.
https://steamcommunity.com/sharedfiles/filedetails/?id=2944194591
I have seen that you use a ground end station.
I had problems with that. Therefor I changed the ini file. After it worked.
( Later I changed to underground version. )
The building ini is located here:
C:\Program Files (x86)\Steam\steamapps\common\SovietRepublic\media_soviet\buildings_types\metro_endstation_ground.ini
Delete what´s in there ( don´t forget to back up ) and copy/paste the following text in.
$NAME 1835
$TYPE_WAITING_STATION
$SUBTYPE_METRO
// metro_endstation_ground.ini
-------
$COST_WORK SOVIET_CONSTRUCTION_GROUNDWORKS 0.0
$COST_WORK_BUILDING_NODE polySurfaceShape9
$COST_WORK_VEHICLE_STATION_ACCORDING_NODE polySurfaceShape9
$COST_RESOURCE_AUTO ground_asphalt 1.0
------------------
$COST_WORK SOVIET_CONSTRUCTION_BRICKS_LAYING 1.0
$COST_WORK_VEHICLE_STATION 5.6964 0 -7.3995 8.9085 0 -7.9748
$COST_WORK_VEHICLE_STATION -7.1636 0 -7.4345 -9.1763 0 -8.1325
$COST_WORK_BUILDING_NODE polySurfaceShape9
$COST_RESOURCE_AUTO wall_brick 0.7
$COST_RESOURCE_AUTO roof_woodsteel 1.0
$VEHICLE_CANNOTSELECT_INSIDE
// ZILonaut modification to drive through
$CONNECTION_RAIL_ALLOWPASS
24.8419 0.0 -3.0
-24.9832 0.0 -3.0
$CONNECTION_RAIL_ALLOWPASS
-24.9832 0.0 -3.0
24.8419 0.0 -3.0
$CONNECTION_RAIL_ALLOWPASS
24.8419 0.0 3.0
-24.9832 0.0 3.0
$CONNECTION_RAIL_ALLOWPASS
-24.9832 0.0 3.0
24.8419 0.0 3.0
#$CONNECTION_RAIL
#24.8419 0.0 -3.0
#23.8419 0.0 -3.0
#$CONNECTION_RAIL
#-24.9832 0.0 -3.0
#-23.9832 0.0 -3.0
#$CONNECTION_RAIL
#24.8419 0.0 3.0
#23.8419 0.0 3.0
#$CONNECTION_RAIL
#-24.9832 0.0 3.0
#-23.9832 0.0 3.0
$CONNECTIONS_ROAD_DEAD_SQUARE
-21.1240 0.0 -8.9924
-12.7041 0.0 -9.2656
$CONNECTION_ROAD_DEAD
-21.1240 0.0 -8.9924
$CONNECTION_ROAD_DEAD
-21.1240 0.0 -2.0709
$CONNECTION_ROAD
-21.1240 0.0 -8.9924
-21.1240 0.0 -7.9924
$TEXT_CAPTION
-12.9062 8.6459 -6.5292
12.3966 8.6459 -6.5292
end
This workaround was done by Zillonaut.
The Link is here: ( In German though )
https://steamcommunity.com/app/784150/discussions/5/5828254465022036726/
I hope this helps.
Good spot. I forgot about that.
Metro endstations should not be mirrored.
I thought that was fixed.