Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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tomekh086 Feb 19, 2023 @ 2:56pm
Missing mod
Today I get information when tried to run game: "Workshop items used in this save are not found. Try and subscribe to these items now?"
In game I get information that 19 cars were removed.
How I can get information what mod was removed?
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Showing 1-15 of 44 comments
tomek Feb 19, 2023 @ 3:03pm 
I connect to the question - how to check which mods are missing.... and the hell why are they missing?
a week of holidays and everything is falling apart... at the moment, after an hour of playing, I discovered that the basic means of transport is missing - the Jelcz bus (several dozen pieces "Je 043", "Je 272 mex").
a total of 87 vehicles and 14 buildings are missing....
Last edited by tomek; Feb 19, 2023 @ 3:08pm
longshots444 Feb 19, 2023 @ 4:05pm 
Modders sometimes do withdraw their mods from the workshop and you may be left stranded. If you wish to prevent this from happening in the future you have to save them.

Your mods download to ...
steam\steamapps\workshop\content\784150

You can copy them to
steam\steamapps\common\SovietRepublic\media_soviet\workshop_wip\
and they are then able to load from there instead of steam workshop folder.

But, when you try to load a saved game you will see a warning that says
"Workshop items used in this save are not found. Try and subscribe to items now?"

If you just want to use your saved mods click the double green arrows next to the "X" box.
This will load your saved "workshop_wip" mods and also any other mods still in your "workshop\content\784150" folder.

Your "workshop_wip" mods will then show a blue hammer & spanner cross.

BUT, keep in mind that mods will not update in this folder.

Subscribed mods have priority!

Bit messy, but I hope it's clear enough to help you out.
Last edited by longshots444; Feb 23, 2023 @ 11:40am
When was the last time you played?
longshots444 Feb 19, 2023 @ 9:33pm 
This morning - my time.
MrKrabs Feb 19, 2023 @ 10:30pm 
Thanks for the explanation.
That helped me a lot and I'm sure it will help others.
Much appreciated.
tomek Feb 21, 2023 @ 3:13am 
1 week ago... thank you for the explanation about this mod problem
tomekh086 Mar 15, 2023 @ 10:30pm 
Originally posted by longshots444:

BUT, keep in mind that mods will not update in this folder.

Subscribed mods have priority!

Does it mean that I can have mod in two folder at the same time: workshop\content\784150 and workshop_wip\ ?
First game try to find mod in 784150 folder and if it will not find it then try to llok in bip folder?

longshots444 thank you for help
tomek thank you for tip that it can be Je 043 missing I used it also.
Catsander Mar 16, 2023 @ 4:48am 
mods break the game (period)
Kubog Mar 16, 2023 @ 5:35am 
Thats why I don't like using mods
Fiend Mar 16, 2023 @ 6:47am 
Playing a city builder game without mods is kind of like visiting a foreign country and eating all your meals in McDonalds. Sure, it's a new experience, but you're really missing out.
Catsander Mar 16, 2023 @ 1:48pm 
Originally posted by Fiend:
Playing a city builder game without mods is kind of like visiting a foreign country and eating all your meals in McDonalds. Sure, it's a new experience, but you're really missing out.

No, that is the difference between cities skylines which is mod dependable and Workers and Resources. W&R don't need mods. Mods break and ruin the game.

Cities skylines is not a game so there is nothing to ruin.
longshots444 Mar 16, 2023 @ 4:18pm 
Originally posted by tomekh086:
Does it mean that I can have mod in two folder at the same time: workshop\content\784150 and workshop_wip\ ?

Yes. If you have a mod in 784150 folder, as well as workshop_wip, it will show a green icon with black arrow. As mentioned above Subscribed mods have priority.


Originally posted by kattsand456:
mods break the game (period)

Can you tell us how please?


Originally posted by kattsand456:
Mods break and ruin the game.

Can you tell us how please?
Catsander Mar 17, 2023 @ 5:36am 
Originally posted by longshots444:
Originally posted by tomekh086:
Does it mean that I can have mod in two folder at the same time: workshop\content\784150 and workshop_wip\ ?

Yes. If you have a mod in 784150 folder, as well as workshop_wip, it will show a green icon with black arrow. As mentioned above Subscribed mods have priority.


Originally posted by kattsand456:
mods break the game (period)

Can you tell us how please?


Originally posted by kattsand456:
Mods break and ruin the game.

Can you tell us how please?


Different reasons. My biggest beef with modders is that there is no standard for stats pertaining to GAME RULES on buildings and vehicles which makes the game more unbalanced. I mean the reason we have heating plants is because it is a part of the game to provide heating for the citizens, so when modders design self heating buildings they break the game for you without you realizing it before it is to late.
Fiend Mar 17, 2023 @ 6:25am 
There are a lot of broken and cheaty mods, but it's really easy to test them on a blank map before you use them in your main one.
After a while you get to know which modders generally put out quality stuff. For example, a guy called robs074 has made hundreds of buildings which follow the vanilla style and config. I never worry about subscribing to his mods.
Catsander Mar 17, 2023 @ 10:12am 
Originally posted by Fiend:
There are a lot of broken and cheaty mods, but it's really easy to test them on a blank map before you use them in your main one.
After a while you get to know which modders generally put out quality stuff. For example, a guy called robs074 has made hundreds of buildings which follow the vanilla style and config. I never worry about subscribing to his mods.

I have had his residental buildnings ruin my games twice. Not his fault. They are great mods. Problem is that mods break the game. Modders need documentation on game rules and a standard for working with them or else the mods will break the game.
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