Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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RaLDi Dec 28, 2022 @ 7:56am
Transport vehicles on helicopter
hi,
playing in realism mode and have build a remote "mining colony" on top of mountain(can be reached only with heli and cablecar//all construction was done with helicopters)
any clue how to move vehicles(i bought from customs) to the top of mountain?
i imported the vehicle from customs to the vehicle storage via flatbed
the storage is connected to a helipad and i have a target destination with same setup(vehicle storage and helipad)
the helicopter cargo picks up the truck(i can see it on the flatbed) but i doenst want to unload it at the destination.
It lands with it on the flatbed and takes off again without unloading(if i click wait to unload it just sits there)
https://ibb.co/GfD5fg7
10x
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Showing 1-15 of 17 comments
Axel- Dec 28, 2022 @ 9:52am 
Dont really know, but could be that your target destination needs power. I had some problem with transporting veichles by heli aswell and think i checked the power supply before i got it to work.
MrKrabs Dec 28, 2022 @ 10:08am 
Try to deselect "wait until unloaded".
RaLDi Dec 28, 2022 @ 10:19am 
if wait until is unloaded is unchecked it takes off and goes back to source "cargo helipad" fully loaded
Last edited by RaLDi; Dec 28, 2022 @ 10:19am
MrKrabs Dec 28, 2022 @ 10:24am 
I will check and get back to you.
MrKrabs Dec 28, 2022 @ 10:59am 
I have good news and bad news.
The good news is that it exactly work as you say.
The bad news is that it only work with a normal bus, not with a trolley bus.

https://steamcommunity.com/sharedfiles/filedetails/?id=2908457217

I can transport a trolley bus with a truck.
Idk how to get a trolley bus into any storage for loading to another form of transportation like Heli or ship.
RaLDi Dec 28, 2022 @ 11:10am 
to get the trolley i used custom border purchased and transport it with a flatbed vehicle that supports it to the source heli cargo connected to vechicle storage.
maybe i used a mod with larger flatbed not sure :)
quite strange since the cargo heli says it can support the trolley on the flatbed as well
Last edited by RaLDi; Dec 28, 2022 @ 11:12am
MrKrabs Dec 28, 2022 @ 11:43am 
I guess the problem is not the transportation rather than the storage.
RaLDi Dec 28, 2022 @ 11:54am 
my guess exactly tbh :) anyway 10x for the tip that with buses it works ...
Silent_Shadow Dec 28, 2022 @ 1:45pm 
This is a bug I think, some vehicles just will not unload from carriers. I and another person had issues getting vehicles to unload from a ship.

Your setup should work as is.
potski Dec 28, 2022 @ 2:12pm 
You can't buy an excavator and send it to a depot next to the Customs House, then from there load it on a flatbed and deliver it to a gravel quarry. The flatbed goes where you tell it, but the excavator doesn't unload. However, it does work if you send the excavator loaded on a flat bed direct from the Customs House. It sounds like that behaviour, because you already moved the cable car from the border. This is reported as a bug.

While all of these scenarios should have worked before anyway, in order to allow us to move cablecars, trains, tower cranes, excavators, forklifts etc. round our republics, most of these unusual requirements have come to light from realistic mode. And not all of them must have been spotted in the beta testing before the update was released. I am sure they will get fixed in due course.
RaLDi Dec 28, 2022 @ 2:35pm 
Originally posted by potski:
You can't buy an excavator and send it to a depot next to the Customs House, then from there load it on a flatbed and deliver it to a gravel quarry. The flatbed goes where you tell it, but the excavator doesn't unload. However, it does work if you send the excavator loaded on a flat bed direct from the Customs House. It sounds like that behaviour, because you already moved the cable car from the border. This is reported as a bug.

While all of these scenarios should have worked before anyway, in order to allow us to move cablecars, trains, tower cranes, excavators, forklifts etc. round our republics, most of these unusual requirements have come to light from realistic mode. And not all of them must have been spotted in the beta testing before the update was released. I am sure they will get fixed in due course.
well it works with buses and not with trolley-...so not sure why you say it shouldnt work
Silent_Shadow Dec 28, 2022 @ 7:59pm 
potski is saying that only new vehicles can be carried by other vehicles as cargo, except for mechanisms, but only between depots and COs and only between helicopter COs.
MrKrabs Dec 28, 2022 @ 9:47pm 
I delivered forklifts and cable cars from the custome to their workplace not to long ago.

https://steamcommunity.com/sharedfiles/filedetails/?id=2907818100

And also I can send excavators and bulldozers to a depot and have them loaded. I do that on a regular basis if I want to terraform some remote area. First thing I do is have a small cheap depot built with my choppers, connected with a dirt road, and send out the trucks.

Maybe, if we have a depot where a helicopter and a road vehicle could park together, it might give us the opportunity to load up any vehicle to a chopper.

Just an idea.
potski Dec 29, 2022 @ 7:14am 
Originally posted by RaLDi:
well it works with buses and not with trolley-...so not sure why you say it shouldnt work
I'm not saying it shouldn't work. I'm saying there are some obscure use cases for transporting "vehicles" that have arisen due to realistic mode and that don't always currently work. People could just buy the vehicles anywhere on the map before, now only in the Customs House, so no-one had the difficulty in getting cable cars to the top of a mountain where there is no road access.

Clearly, this has been challenging to get all of the different scenarios covered ready for the 8.8.15 release. The devs appear to be aware of the main ones already. But have you reported it as a bug?



Originally posted by MrKrabs:
I delivered forklifts and cable cars from the custome to their workplace not to long ago.
...
Sure, but I bet you didn't take them to a depot under their own steam and then try to send them to their final destination by truck. And you didn't try to load them on a helicopter?

Excavators bought at the border can be sent from the border to a quarry on a truck. But they can't be driven (slowly) under their own power to a depot, loaded on to a truck and then delivered to a quarry. Though they can be loaded onto a truck at a depot and delivered to a construction office. The functionality to move construction mechanisms around on trucks has been very well tested over a long time. But until recently only a few people with a masochistic streak would have considered transporting an excavator from the border. They would just go into the gravel mine and order the new excavator from there. And the same with cable cars, forklifts, track builders etc. etc. And including some massive vehicles that are very difficult to load on any trucks, such as harvesters. You would buy them in the farm and rarely if ever move them around the map because of how slow they are, and because there just wasn't the need to move them very often from one farm to another.

No-one needed to move a track builder by road, though I admit it might have been useful in a couple of situations. I would get the track builder to build its own path by rail to a new RCO, it never entered my head to try and move it by road. Even an island map, you could just sell the trackbuilder on the mainland and buy a new one at an RCO on the island, no-one needed to get it on a ship or helicopter.

The devs solved how to get track builders to the rail construction offices that are not connected to the Customs House by rail, but I believe that solution relies on the fact that the RCO has road access from the Customs House. They haven't yet solved some of these other problems, but there is usually workarounds. So I bet that other players encountered a problem with cable cars and just put in a dirt track up to the top of the mountain, including some extensive terra-forming if necessary.

I'm not saying the devs shouldn't look at this, they should. You should report it as a bug.
Last edited by potski; Dec 29, 2022 @ 9:38am
MrKrabs Dec 29, 2022 @ 9:30am 
I like the challenge to move slow vehicles over the whole map to get them where I need them.
I am one of those masochist.
But I can only speak for myself.
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Date Posted: Dec 28, 2022 @ 7:56am
Posts: 17