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When you still want to be a republic mainly focusing on agriculture instead of high tech, you could activate all vehicles by cheat mode. So you can buy the older vehicles for less costs. This is also done today by less developed countries, buying old trains, plains, ships and trucks from more developed countries.
Looks like a reasonable way of acting.
From german comrades I learned also that this curve of inflation is normal and based of the dev's position that self-sufficiency should be the main target for the players.
Luckily there are two smaller mods, too, that can help getting access to small amounts of high tec stuff, without installing large industrial areas.
One recycles the input of the evidence rooms from your police stations and I think it's okay to use this in my second republic as soon as the "realistic update" will be released.
All of my prisoners have declared themselves as being guilty by just being confronted with their egoistic and anti-social behavior so no further "objective evidences" have to be kept.
*coughs-a-bit"
The amount of stuff coming from there is not really big.
;-)
Almost certainly, your problem is not that cars are getting more expensive (inflation, this is normal, I think the game should have already asked you a couple of times if you want to reduce prices by a few numbers). The problem, rather, is that your economy is having market problems and is earning far less revenue than it should.
Have you already read https://www.sovietrepublic.net/post/report-for-the-community-56 ?
I don't think there is such a concept in the game now. The cost of machines is calculated as a derivative of the cost of manufacturing this machine - mainly the cost of steel. Therefore, old cars become more expensive just like new ones.
I think, I will check when I start with the next map.
:-)
I may be wrong but if you have no intention of making much money building vehicles I am pretty sure buying the raw materials is cheaper than mining.