Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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kessie51 May 28, 2022 @ 4:02am
Distribution centre that will work with vehicle storage
Is there a distribution centre that will work with vehicle storage depots?
Seems only way to get cars to sales is the old fashioned continuous method, which leaves trucks trundling around with cars they cant't deliver and not readily available to export.
I can't find anything in workshop. Does anyone know of one?
Originally posted by moa:
Cant make a used vehicle new. So no - no workshop item can do it. In the future it might be doable with scripts (probably end of the year).
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Showing 1-15 of 26 comments
Pfirsich1966 May 28, 2022 @ 5:05am 
The vehicle depot is not intended for the export of vehicles!
Look in the following link, then everything should be clear.
https://steamcommunity.com/app/784150/discussions/0/3386155914451170162/
kessie51 May 28, 2022 @ 8:35am 
Originally posted by Pfirsich1966:
The vehicle depot is not intended for the export of vehicles!
Look in the following link, then everything should be clear.
https://steamcommunity.com/app/784150/discussions/0/3386155914451170162/

Yes, if you read my post I clearly know that. My question is has anyone made one in workshop that does..
The author of this thread has indicated that this post answers the original topic.
moa May 28, 2022 @ 1:03pm 
Cant make a used vehicle new. So no - no workshop item can do it. In the future it might be doable with scripts (probably end of the year).
webbie33 May 28, 2022 @ 4:02pm 
Not sure this is the same as @kessie51 's request, but I really wish there was a way to use a distribution office to deliver vehicles to car dealerships as needed. Currently I do it manually, which is a bit of a pain.
kessie51 May 29, 2022 @ 8:28am 
Originally posted by dwebster73:
Not sure this is the same as @kessie51 's request, but I really wish there was a way to use a distribution office to deliver vehicles to car dealerships as needed. Currently I do it manually, which is a bit of a pain.

Yes. Distribution Centre is what I said, not depot
Last edited by kessie51; May 29, 2022 @ 8:29am
kessie51 Aug 2, 2023 @ 2:53pm 
This is ridiculous.
Over a year since I posted but still no sign of a sensible solution.
All the "new car/Used car" stuff is nonsense. Cars are delivered all over the world NEW (ie Delivery mileage only). Someone has to drive them on/off the transporter, etc.
If I load cars from a factory and drop them at a dockyard they're still new but I have to have constantly moving transportation vehicles (which can mean running without any load), wasting fuel and causing pollution. Or have a factory stop production because storage is full. The obvious answer is to use a DC to only collect cars when there are sufficient numbers ready to go and deliver them when there is a demand but vehicle storage isn't compatible with a DC because apparently transporting via a DC somehow makes the cars "Used".
Same goes for showrooms. You end up with cars on the back of vehicles being run around endlessly until there's a space at the car sales site. How does anyone imagine this keeps a car "new"?
Cars still arrive at a border/port/showroom by means of one trip on the same kind of vehicle.
Compare to aeroplanes/helicopters which are delivered by flying themselves to export, not transported by any other vehicle at all, yet are still classed as "new".
Total madness.
Last edited by kessie51; Aug 2, 2023 @ 2:55pm
Silent_Shadow Aug 2, 2023 @ 5:02pm 
"Wait until un/loaded" fixes pretty much all of these issues, and there is also the "wait for any" trick if you don't want them to wait for an extra vehicle to be made/brought.

Distribution offices are not needed for every aspect of this game.
Last edited by Silent_Shadow; Aug 2, 2023 @ 5:07pm
kessie51 Aug 3, 2023 @ 5:27am 
Wait until loaded/unloaded doesn't always work and can still result in issues like production stopping because all your vehicles are tied up waiting to unload so your factory storage is full.
Wait until loaded is great for exporting goods waiting at a staging post for export but DC is still the best way of transferring goods from the factory to that staging post.
Sirius Czech Aug 3, 2023 @ 5:56am 
For car sellers, the only option needed here is "wait until un/loaded". Nothing more.

For exporting you just have similar setup for cars and containers - train/truck with "wait until loaded" and then hurray for export.

No aimlessly wandering vehicles, no fuel for nothing. Just vehicles doing exactly what they are supposed to do.

If your production stops, you simply export too little. DO will not help you with such thing - if it wouldn´t have free target building/enough vehicles, it won´t go either and will stop production in extreme cases.
Silent_Shadow Aug 3, 2023 @ 7:24am 
Originally posted by kessie51:
Wait until loaded/unloaded doesn't always work and can still result in issues like production stopping because all your vehicles are tied up waiting to unload so your factory storage is full.
This is what cargo stations are for.

The road cargo stations add 4 spots for trucks to wait at, and the vehicle production line has 6 connections. You could have 24 spots for trucks to wait at in addition to the factory's own spots (not that you should ever need that many spots). You can also build long "driveways" to these cargo stations for trucks to wait in for even more waiting space. Trains can be handled in a similar manner with their own cargo stations and mini rail yards to wait in.

Originally posted by kessie51:
Wait until loaded is great for exporting goods waiting at a staging post for export but DC is still the best way of transferring goods from the factory to that staging post.
I disagree. Unless you are planning to run your factory with inconsistent production, a line can handle its supply and production without needing an expensive building just for the task.

Distribution offices are useful for:
  • Allowing one or two vehicles to fulfill multiple low throughput/frequency tasks that would otherwise need a separate vehicle.
  • To fine tune a line's throughput (especially lines handling multiple goods).
  • Automatic emergency response to something breaking, like food or fuel running out because something broke the line that normally supplies them.

Due to their extra cost, distribution offices are best used as supplements to lines, not the other way around.
kessie51 Aug 3, 2023 @ 8:12am 
You say tomato...
Car production however DOES involve multiple tasks, namely in-country showrooms (one per city?) as well as exports, which is where a DC would be so useful in getting cars to where they are needed and to export any surplus when in-area demand falls off or due to the ceiling being reached..
Unless you're the kind of dictator who forbids your people from owning cars..
By the time you reach a level where you are able to produce cars some extra investment for the sake of vastly improved efficiency is probably worthwhile..
You pays your money, you takes your choice. If you want to save a few roubles by not building a DC that's up to you, but I find no fun in paying out for side effects like extra pollution, etc, which produce nothing but cost in terms of healthcare, additional transport vehicles and the associated wear on them, etc. A DC isn't so expensive if it saves the cost of even a single hospital.
Last edited by kessie51; Aug 3, 2023 @ 8:13am
Silent_Shadow Aug 3, 2023 @ 9:12am 
What a wild tangent. How is it that only distribution offices can keep citizens out of pollution or save money on services? They aren't related at all.

Distribution offices only save money in a few circumstances, or are useful for specific functions. A line can do pretty much everything, and it doesn't need extra buildings most of the time.
Sirius Czech Aug 3, 2023 @ 9:40am 
One would imagine - how this guy would play the game 3 years ago when there haven´t been distribution offices invented yet at all? :D
kessie51 Aug 3, 2023 @ 1:32pm 
What a ridiculous statement.. I suppose I'd managed the same way mankind did before the discovery of electricity.. Using your logic you won't be bothered if someone permanently cut your power off? *smh*
kessie51 Aug 3, 2023 @ 1:36pm 
Silent_Shadow.. You were the one who raised the subject of cost. It's easy - you spend your money how you want, I'll spend it how I want.. If I had the chance.. No tangent at all
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Date Posted: May 28, 2022 @ 4:02am
Posts: 26