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https://steamcommunity.com/sharedfiles/filedetails/?id=2865653384
https://steamcommunity.com/sharedfiles/filedetails/?id=2865309419
You mean smaler?
Have a look at Novu`s game.
https://steamcommunity.com/sharedfiles/filedetails/?id=2865622296
So villages are possible imo.
in particular i miss a smaller hospital/policlinic instead of the vanilla tower hospital. but there are plenty of mod assets of smaller clinics in the workshop.
now, about smaller infrastructures like self-heating or in-built water&sewage its a bit more complicated.
old town houses come with self-heating but that pollutes and shortens the people's lifespan, untreated well water and pit sewage should have similar effects imo,
the problem is balancing out those primitive services so small towns don't become instant death traps for your citizens.
I thought that smaller villages were the devs intention.
Why else is there a town created for every kilometre of road?
All services besides kindergarden can be provided by passenger transport. If it is single house (for example next to heating plant) even personal cars can be an option.
I have some "villages" right next to a industry. Bus line is bringing workers from a city and on a return trip takes passengers and students to the city. This lessens load on worker transport and increased mortality of villagers living in polluted area is of little concern.
Another way is too have less needs for town under a population cap.
- It gives fire coverage for some distant buildings like electric swtitches,
- Provide a gas station,
- Have a minimum of workforce which I can send to construction sites somewhere
if my helicopters are to busy.
It is supported completely from my starter village.
https://steamcommunity.com/sharedfiles/filedetails/?id=2886812622
https://steamcommunity.com/sharedfiles/filedetails/?id=2886502660
It is not realy necessary to have such a village.
But I like it.
most of the villages didn't had power until over years 2000 in ex soviet republic. some of them didn't even had electricity so a house which require no kindergarten, shop and heating is required for villages
It´s not the house which require a shop and a Kindergarden, it´s the people.
Some of the houses are so called "self heating". So no external heat is required.
Furthermore there is a difference if you connect those villages with a line to another city or have them completely independent.