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besides those, look for high value exports, with low material and labor inputs and if possible only local inputs.
fabric and clothes aren't a good starter moneymaker because they need chemicals. chemicals are expensive and not available at start. textiles become much more profitable after chemical plants are available.
before chemicals, food exports are probably more profitable than textiles, alcohol is probably the best of basic food exports, followed by either livestock or food itself. meat is less profitable than livestock itself but you can pack more meat per truck than food.
try checking the guides tho:
https://steamcommunity.com/sharedfiles/filedetails/?id=2014643315&searchtext=value
Whatever resources are available in the vicinity are exploited, processed and exported as best as possible.
In principle, you can make good money with everything, but for me it's always up to the workers what I do earlier.
Producing you own steel ASAP is a good way to get rid of the biggest cost factor an expanding republic has (plus that any escess can be sold directly, turned into mech components or serve in the vehicles/train factory or naval yard of course)
Plants can be imported for the beginning.
Sure there are more profitable ones. But those one I mentioned are easy to start up with imo.
The Fabric factory would feed the Clothing factory, BUT, the Fabric factory produces much more than the Clothing factory needs so you can use use the surplus as an added export income provider.
My Fabric factory produces approx 66% of the income that my Clothing factory does, which is a very nice sideline for no extra cost.
My truck picks up 50% Fabric then goes to Clothing and waits until loaded, so the transport is also utilised better, and realistically costs nothing.
there are so many ways to get mony without workers..its deepend on the playstile an player will play..
example autobitumenrafinerie ...get elektrik from border to the fabrik and you have endless mony.
same is with many other things where you only need trucks or bagger (normal resources ) and sell it
this are things where you can learn how the gamemechanik work
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i can only say play the game for fun and your playstile
I had a small vehicle industry a while ago. That was good. One train brought a bunch of something to the border approx 4 times a year.
That kept me alive.