Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Topher Apr 26, 2021 @ 10:08am
Wind Power Bugged?
I have two big wind generators set to my network and even with 11m/s wind they are not supplying power as the import power is overriding my own power generation.
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Showing 1-15 of 23 comments
hjkdsfkhjn Apr 27, 2021 @ 7:50am 
How big is your population? Wind can sure sound "eco" but can't provide enough electricity to, let's say, a big city. Unless you build too many of them. Also, the wind speed isn't constant.

My suggestion: Build a power plant (ideally coal) or more wind turbines.
Last edited by hjkdsfkhjn; Apr 27, 2021 @ 7:50am
Questlove Apr 27, 2021 @ 7:55pm 
Originally posted by matej.per:
How big is your population? Wind can sure sound "eco" but can't provide enough electricity to, let's say, a big city. Unless you build too many of them. Also, the wind speed isn't constant.

My suggestion: Build a power plant (ideally coal) or more wind turbines.

That doesn't answer his question.
hjkdsfkhjn Apr 27, 2021 @ 10:37pm 
Originally posted by Questlove:
Originally posted by matej.per:
How big is your population? Wind can sure sound "eco" but can't provide enough electricity to, let's say, a big city. Unless you build too many of them. Also, the wind speed isn't constant.

My suggestion: Build a power plant (ideally coal) or more wind turbines.

That doesn't answer his question.
I don't think it's bugged, he just doesn't have enough power. But I don't know what's the deal as I can't see any pictures. (which tbh I can't make myself)

Have you connected them to the medium voltage?
Last edited by hjkdsfkhjn; Apr 27, 2021 @ 10:42pm
Topher Apr 27, 2021 @ 11:05pm 
I have enough power. It makes no difference on the city size. Even with demand and wind the wind power generators should answer to demand.

They are perfect for city small city yet they do not provide power into the power grid if tht grid is connected to a border import. It appears the border import takes priority over the wind generators.

Also whilst they respond to windspeed they seem to have a linear response that is very poor

A wind speed of 5ms is about over knots which is quite a breezy day and they should be at 100% but the game seems to give at max 20% power production at 15-20 m/s which is almost gale force winds.

As for the comment that big cities need need power stations. NO they do not unless by big you are meaning 20k pop or over. Or highly power dependant industry like Steel works.
My play style is hardstyle cosmonaut mode.
hjkdsfkhjn Apr 27, 2021 @ 11:08pm 
Ok, than it's probably a bug.
Topher Apr 28, 2021 @ 2:30am 
I seem to have go to the the cause of the problem...

Wind Power appears can be fed into a MW network and it will take priority over imported power to that network.

Transformers seem to not be able to step up power from MW to HW to distribute so if you put the power from wind into a transformer then they just shut down unless they are within the wire free range of a demand.

But if you put them into a MW switch that is also fed by a power import they seem to keep up their supply.
hjkdsfkhjn Apr 28, 2021 @ 2:33am 
Originally posted by Topher:
I seem to have go to the the cause of the problem...

Wind Power appears can be fed into a MW network and it will take priority over imported power to that network.

Transformers seem to not be able to step up power from MW to HW to distribute so if you put the power from wind into a transformer then they just shut down unless they are within the wire free range of a demand.

But if you put them into a MW switch that is also fed by a power import they seem to keep up their supply.
Ah, I see! Yeah, sometimes the problem lays within the system.
Topher Apr 28, 2021 @ 5:27am 
With further investigation (trial and many errors), it seems that they will only provide into a network if there are fewer nodes between them and the main border import or the import takes priority and your wind generators turn off.

It would be good if we could select a node and make it act like more than one node as if it was a resistor to avoid power coming in from import unless needed.
Last edited by Topher; Apr 28, 2021 @ 6:04am
Comrade Sky Apr 29, 2021 @ 2:58am 
I only use wind turbines to power remote gas stations or I connect one to a trolleybus transformer to make them slowly move to get power generating again if there is ever an interruption. Has anyone tried connecting a bunch of power plants together? Is the grid interconnected now, or is it still separated based on distance from nearest power plant (based on steps)?
hjkdsfkhjn Apr 29, 2021 @ 3:07am 
Originally posted by Comrade Sky:
I only use wind turbines to power remote gas stations or I connect one to a trolleybus transformer to make them slowly move to get power generating again if there is ever an interruption. Has anyone tried connecting a bunch of power plants together? Is the grid interconnected now, or is it still separated based on distance from nearest power plant (based on steps)?
Well, they use mid-voltage, so the electricity distribution is maybe not polished. Or it's intentional. I would say it's the second one.
Last edited by hjkdsfkhjn; Apr 29, 2021 @ 3:08am
Topher Apr 29, 2021 @ 5:16am 
I have 6 large wind generators feeding into a transformer that then feeds into my grid as my main power. It works for a city of 3200 and provides about 70% of the power PROVIDED YOU ENSURE that there are a couple of HV switches between the import and were the two sources combine otherwise the wind gens do not spin up if there nodes are greater to them than to the import.

The one probelm seems to be the rarely give over 30% of the rated power even in 10m/s winds which is almost 20 knots of wind. I think they have the windspeed numbers wrong. Ideally they should be giving full power by about 10 m/s but they don't even get to about 15% by then .
Comrade Sky Apr 29, 2021 @ 1:06pm 
Originally posted by matej.per:
Originally posted by Comrade Sky:
I only use wind turbines to power remote gas stations or I connect one to a trolleybus transformer to make them slowly move to get power generating again if there is ever an interruption. Has anyone tried connecting a bunch of power plants together? Is the grid interconnected now, or is it still separated based on distance from nearest power plant (based on steps)?
Well, they use mid-voltage, so the electricity distribution is maybe not polished. Or it's intentional. I would say it's the second one.
"It's not a bug... It's a feature!" It just isn't really done well yet. I get it. Early access. I assume they'll eventually get it there.
Joman Apr 29, 2021 @ 1:18pm 
Is it maybe the same with coal power?
Has import power priority above self generated power?

I remember (some month ago) that I had a coal power plant not running, because I was importing power.
JonBolds Apr 29, 2021 @ 2:26pm 
Originally posted by Joman:
Is it maybe the same with coal power?
Has import power priority above self generated power?

I remember (some month ago) that I had a coal power plant not running, because I was importing power.
This is the experience I have.
Topher Apr 29, 2021 @ 9:52pm 
I have found the problem seems to be the number of nodes in the path. So i put a few HV switches in the import line to act as a throttle/ resistor to that input to the grid being further down the priority to my own power generated.

For now the BIGGEST PROBLEM with wind is the generated output percent is far too low even in strong winds. It rarely gets about 20 percent of the potential even when the wind hits 20 m/s That is a very windy day yet the 35MW wind gen should be showing about 0.5mw output sits painfully down at 0.1 MW to max 1.5.
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Date Posted: Apr 26, 2021 @ 10:08am
Posts: 23