Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Oolykee Apr 21, 2021 @ 9:51am
Soviet Republic - Helicopter Problem - Opinion Piece
I'm going to be honest.

Not ecstatic about helis.

https://youtu.be/pH3xN65laI0

Please check the video out and let me know what do you think.
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Showing 1-15 of 34 comments
Bartenn Apr 21, 2021 @ 10:04am 
"You can't build under existing building" thats the point.
"normal CO are better" Hellis are for building things that don't have road connection
Oolykee Apr 21, 2021 @ 10:10am 
Originally posted by GR Bartenn:
"You can't build under existing building" thats the point.
"normal CO are better" Hellis are for building things that don't have road connection

Sure.
I understand both points.

I just thought that would will eventually have a road connection to it so I don't see the point.

But thanks for clarifying.
Bartenn Apr 21, 2021 @ 10:14am 
Originally posted by Oolykee:
Originally posted by GR Bartenn:
"You can't build under existing building" thats the point.
"normal CO are better" Hellis are for building things that don't have road connection

Sure.
I understand both points.

I just thought that would will eventually have a road connection to it so I don't see the point.

But thanks for clarifying.

Islands :v
esbenmf Apr 21, 2021 @ 10:37am 
Or windmills, combined with a fire station with heli.
Bartenn Apr 21, 2021 @ 10:39am 
Originally posted by esbenmf:
Or windmills, combined with a fire station with heli.
cablesways more bc of mountains
Anyone know whether fire trucks can traverse pedestrian tunnels or stairs? Wondering whether I need a fire helicopter for my train station that is now only accessible by them due to being between rail lines and too close for a road connection.
Oolykee Apr 21, 2021 @ 12:18pm 
Originally posted by GR Bartenn:
Originally posted by esbenmf:
Or windmills, combined with a fire station with heli.
cablesways more bc of mountains

Islands, windmills and cableways.

Sure. I get your point.
Both of you.

I personally believe those cases are extremely rare and I'm finding it really hard to get excited about that.

But that's just me. :steamhappy:

I did change my mind about windmills I wasn't excited and now I am. :steamhappy:
Dave Apr 21, 2021 @ 1:19pm 
You arent wrong that there is not much utilitarian need for helicopters in the game (and similar story with planes). However, in addition to looking cool, they do also cover some deficiencies that were previously lacking. Maybe these deficiencies are obscure, especially in the kind of gameplay and kind of maps most of us players play. Personally I am excited for these changes.

Construction on Islands, or on slopes/mountains, or a long distance away. Or simply accelerating how fast you can build up a new area from scratch. You can start on some stuff like substations, or a local construction office, before the road to this new area is even completed. And also on maps there might be terrain where there is a road connection, but it curves around some geographic obstacle, and firefighting/ambulance/passenger/cargo helicopters are genuinely the better option if its way shorter distance as the crow flies than following the road.

Like I said though, a lot just depends on how we play the sandbox game, same as for airplanes. Typically people build out from the corner of the map where the soviet and nato borders meet. Or at the very least they start near ONE border. This makes sense, but its the worst possible scenario for airplanes to be genuinely useful. But if we play differently, then airplanes start to look more useful.



Oolykee Apr 23, 2021 @ 7:49am 
Originally posted by d_mess157:
You arent wrong that there is not much utilitarian need for helicopters in the game (and similar story with planes). However, in addition to looking cool, they do also cover some deficiencies that were previously lacking. Maybe these deficiencies are obscure, especially in the kind of gameplay and kind of maps most of us players play. Personally I am excited for these changes.

Construction on Islands, or on slopes/mountains, or a long distance away. Or simply accelerating how fast you can build up a new area from scratch. You can start on some stuff like substations, or a local construction office, before the road to this new area is even completed. And also on maps there might be terrain where there is a road connection, but it curves around some geographic obstacle, and firefighting/ambulance/passenger/cargo helicopters are genuinely the better option if its way shorter distance as the crow flies than following the road.

Like I said though, a lot just depends on how we play the sandbox game, same as for airplanes. Typically people build out from the corner of the map where the soviet and nato borders meet. Or at the very least they start near ONE border. This makes sense, but its the worst possible scenario for airplanes to be genuinely useful. But if we play differently, then airplanes start to look more useful.

Sure! But let me ask you this. Would you rather have helicopters or water physics? Or new resources? Or new power plants? Or gas, water, nickle, copper...as a resource. Better map generation?

It's not about the new content. It's about what we can get.

Getting a shiny thing every week is cool as well but this is not significant.
Oolykee Apr 23, 2021 @ 7:50am 
Originally posted by pawelkrzyzak:
Originally posted by Oolykee:
I'm going to be honest.

Not ecstatic about helis.

https://youtu.be/pH3xN65laI0

Please check the video out and let me know what do you think.
Clickbait

Your logic escapes me.
I have a feeling you are just a trol.
And not in a good way.
But here. Have some food.
Dave Apr 23, 2021 @ 9:19am 
Originally posted by Oolykee:
Originally posted by d_mess157:
You arent wrong that there is not much utilitarian need for helicopters in the game (and similar story with planes). However, in addition to looking cool, they do also cover some deficiencies that were previously lacking. Maybe these deficiencies are obscure, especially in the kind of gameplay and kind of maps most of us players play. Personally I am excited for these changes.

Construction on Islands, or on slopes/mountains, or a long distance away. Or simply accelerating how fast you can build up a new area from scratch. You can start on some stuff like substations, or a local construction office, before the road to this new area is even completed. And also on maps there might be terrain where there is a road connection, but it curves around some geographic obstacle, and firefighting/ambulance/passenger/cargo helicopters are genuinely the better option if its way shorter distance as the crow flies than following the road.

Like I said though, a lot just depends on how we play the sandbox game, same as for airplanes. Typically people build out from the corner of the map where the soviet and nato borders meet. Or at the very least they start near ONE border. This makes sense, but its the worst possible scenario for airplanes to be genuinely useful. But if we play differently, then airplanes start to look more useful.

Sure! But let me ask you this. Would you rather have helicopters or water physics? Or new resources? Or new power plants? Or gas, water, nickle, copper...as a resource. Better map generation?

It's not about the new content. It's about what we can get.

Getting a shiny thing every week is cool as well but this is not significant.


Perhaps. It does seem like the devs spent a lot of time to get the airplanes and helicopters working. But for me personally I think it was worth it.

New resources would be cool. I would love paper and some kind of literature/intellectual property. Like the technical university turns paper into blueprints, and the headquarters of the communist party turns paper into propaganda. Maybe if you export enough propaganda to NATO they will start paying proper prices for soviet cars lol!
Oolykee Apr 23, 2021 @ 10:42am 
Originally posted by d_mess157:
Originally posted by Oolykee:

Sure! But let me ask you this. Would you rather have helicopters or water physics? Or new resources? Or new power plants? Or gas, water, nickle, copper...as a resource. Better map generation?

It's not about the new content. It's about what we can get.

Getting a shiny thing every week is cool as well but this is not significant.


Perhaps. It does seem like the devs spent a lot of time to get the airplanes and helicopters working. But for me personally I think it was worth it.

New resources would be cool. I would love paper and some kind of literature/intellectual property. Like the technical university turns paper into blueprints, and the headquarters of the communist party turns paper into propaganda. Maybe if you export enough propaganda to NATO they will start paying proper prices for soviet cars lol!

Well now we are cooking with gas!

Ideas, ideas! Helicopters are so limited.
Supreme Command help me, but I love helicopters. Since BF Vietnam I have been exclusive in flying them and I love it to this day! But in this game they are just another shiny thing you will use twice and forget about them. Same as planes. :)
KJ Apr 23, 2021 @ 11:09am 
Heli fire fighter and ambulance or a god send... instead of building a seperate firestation, with heating plant and what not for just 1 lumberjack or transformer. You can just add helipad to existing firestation and bueno.
If you play a map with islands you will value it - at least if you limit yourself to build only via construction office. If you build with money then sure, its not usefull.
But helis are much more usefull than planes (imo).
Oolykee Apr 23, 2021 @ 11:15am 
Originally posted by KJ:
Heli fire fighter and ambulance or a god send... instead of building a seperate firestation, with heating plant and what not for just 1 lumberjack or transformer. You can just add helipad to existing firestation and bueno.
If you play a map with islands you will value it - at least if you limit yourself to build only via construction office. If you build with money then sure, its not usefull.
But helis are much more usefull than planes (imo).

What is the range of the fire helis on land? I understand islands. But land is more or less the same as firetrucks.
MrKrabs Apr 23, 2021 @ 12:08pm 
If I´m informed correctly helis don´t need workers.
So U can plonk a fire station somewhere, have a heli attached, and voila, area secured.
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Date Posted: Apr 21, 2021 @ 9:51am
Posts: 34