Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Segerrik Jan 22, 2021 @ 6:06am
is there a way to get rid of inflation ?
I love the game but I hate inflation since I can't get the game to show prices and statistics in constant dollars/rubbles. After 100+ years all financial data becomes nearly unreadable and therefore useless.

Is there a way to set the inflation rate to 0 % (in the save file or some xxx.ini file ?) and a way reset all prices to 1960 start values ?
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Showing 1-13 of 13 comments
MG83 Jan 22, 2021 @ 6:32am 
market in the game is not static.

if you sell lots of fuel its price gets reduced. if you buy lots of oil its price gets increased.

there is no static inflation .

also as long as ppl keep making babies there will be inflation.....
Segerrik Jan 22, 2021 @ 6:38am 
It's precisely because relative prices in the game are not static that I would love to get rid of the inflation part. I don't know if there is a static inlfation rate or if it changes from year to year but after 50+ years all price graphs show an exponential rise in prices that is the hallmark of compounded inflation.
MG83 Jan 22, 2021 @ 6:39am 
Originally posted by Segerrik:
It's precisely because relative prices in the game are not static that I would love to get rid of the inflation part. I don't know if there is a static inlfation rate or if it changes from year to year but after 50+ years all price graphs show an exponential rise in prices that is the hallmark of compounded inflation.

there is no exponential rise. price rise is pretty linear almost dead slow if you dont buy or sell anything
MG83 Jan 22, 2021 @ 6:40am 
i suggest you to check the price of copper or steel or gold as dollar for the last 100 year in real life. then you will see the "inflation"
Segerrik Jan 22, 2021 @ 6:55am 
ok, copper pirce in 1960 was $ 0.30 and was $ 3.60 in 2020 (x 1200). Meanwhile the inflation in the US for the same period was 774 %. Hence the increase in constant dollars of copper was 1200/774 = 1.55.

What I see in the game are those prices in current dollars (+ 1200 %) and not those in constant dollars (+ 55 %) so inflation is hiding the evolution in prices in constant dollars. That's unfortunate since it is the data that's really useful
Jacobz Jan 22, 2021 @ 2:06pm 
I feel your pain. I had exactly the same problem. After some time in the game my exports exceeded imports quite a lot and the year count went far beyond 2021 :P
As a result I couldn't even tell if my money was millions or billions; the similar case with prices of products.
The inflation itself is a good and reasonable feature in the game but I completely agree that after some time it becomes a problem. Would be nice to be able to regulate it somehow in the game or for example after a long time of inflation there could be periods of deflation to "equalize" the price levels.

It looks though that there is a "trick" to reset prices to the levels from the beginning of the game. I don't take credit for that - I saw it here some time ago; don't remember who posted this.

Do the following:

Start a new game with the same map you're using (not sure if the map has to be the same; that's what I'm doing at least); make a save.

In the save folder of the last save find the file "stats.ini", copy it and paste it (overwrite) in the folder with your original map. This will reset the price levels to those from the start of the game.

That should work.
Segerrik Jan 22, 2021 @ 8:40pm 
Originally posted by Jacobz:
I feel your pain. I had exactly the same problem. After some time in the game my exports exceeded imports quite a lot and the year count went far beyond 2021 :P
As a result I couldn't even tell if my money was millions or billions; the similar case with prices of products.
The inflation itself is a good and reasonable feature in the game but I completely agree that after some time it becomes a problem. Would be nice to be able to regulate it somehow in the game or for example after a long time of inflation there could be periods of deflation to "equalize" the price levels.

It looks though that there is a "trick" to reset prices to the levels from the beginning of the game. I don't take credit for that - I saw it here some time ago; don't remember who posted this.

Do the following:

Start a new game with the same map you're using (not sure if the map has to be the same; that's what I'm doing at least); make a save.

In the save folder of the last save find the file "stats.ini", copy it and paste it (overwrite) in the folder with your original map. This will reset the price levels to those from the start of the game.

That should work.

Thanks - that should help
Segerrik Jan 22, 2021 @ 10:13pm 
and would anyone know how to set inflation to 0 % (preventing the price of grain from reaching 4 million dollars / ton in 2100 ?)
Comrade Sky Jan 23, 2021 @ 12:04am 
I think it would make more sense for prices to deflate when you export lots of stuff, so the prices of exports falls to zero
MG83 Jan 23, 2021 @ 12:09am 
Originally posted by Segerrik:
and would anyone know how to set inflation to 0 % (preventing the price of grain from reaching 4 million dollars / ton in 2100 ?)

why are you playing till 2100 ? after several year AI will take over the world and humans will be their pets.
Segerrik Jan 23, 2021 @ 6:23am 
Originally posted by Comrade Sky:
I think it would make more sense for prices to deflate when you export lots of stuff, so the prices of exports falls to zero

I suppose the price of the stuff I do export does deflate relative to other goods (a good feature of the game) but I can't read it directly on the graphs and since this is a game I don't want to spend hours setting up some spreadshit to crunch numbers ^^.

My basic point is that inflation makes the evolution of "real" (adjusted for inflantion, in constant dollarsrubbles) prices harder to read so I am looking for a way to set inflation to 0 %. Getting stats and prices in constant dollars/rubbles would work too but I suppose is more costly to implement.
Segerrik Jan 23, 2021 @ 6:33am 
Originally posted by MG83:
Originally posted by Segerrik:
and would anyone know how to set inflation to 0 % (preventing the price of grain from reaching 4 million dollars / ton in 2100 ?)

why are you playing till 2100 ? after several year AI will take over the world and humans will be their pets.

I like to build things myself ^^
potski Jan 23, 2021 @ 7:01am 
Originally posted by Segerrik:
Originally posted by MG83:

why are you playing till 2100 ? after several year AI will take over the world and humans will be their pets.

I like to build things myself ^^
So you didn't build SkyNet yet? This should become available to purchase the blue prints in 1991.
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Date Posted: Jan 22, 2021 @ 6:06am
Posts: 13