Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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esbenmf May 23, 2021 @ 2:31pm
Train Jam
Why is this happening? Trains try to enter station for both sides, though my best guess is that signaling is correct?

https://steamcommunity.com/profiles/76561198007189152/screenshots/
Last edited by esbenmf; May 23, 2021 @ 2:34pm
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Showing 1-9 of 9 comments
ZILonaut May 23, 2021 @ 3:22pm 
Your signaling looks totally weird and the intersting part is covered by the pedastrian bridge.
Is this a 2-track station with just a concrete bank in the middle?
Why so many chain signals when you have no junction?
esbenmf May 23, 2021 @ 4:08pm 
But I do have a junction.

Upper Left lets trains enter station from left. Lower left lets trains leave station to left.
Upper Right lets trains leave station to right. Lower right lets trains enter station to right.
(And then there are outer passing tracks on both sides of the station)

The interesting track is the one crossing from lower right to upper left on the right side of the station. It lets trains enter the station from left on the track that enables them to leave the station to the right again.

However, trains entering from the left and right at the exact same time are both allowed in on the upper station track. That is the problem. How to avoid that?
goetz May 24, 2021 @ 1:09am 
Remove block signals, replace with chain signals. Never use block signals on tracks with both directions.
michael.cole May 24, 2021 @ 9:06am 
I actually started a tip post on reddit to help with stuff like this
https://www.reddit.com/r/Workers_And_Resources/comments/neqdys/lets_list_some_tips_for_new_players_that_you_have/

The main thing for train intersections is... SPREAD THOSE SIGNALS OUT its all way way way too close together an you'll only end up screwing yourself over.
WASP May 24, 2021 @ 12:15pm 
You need to place one signal aside green one under the bridge. It seems that one segment is located on both middle and lower railways and being occupied by middle train
Odd fella May 25, 2021 @ 8:49am 
This is the only downfall of the game for me. It could definitely be made easier.
MrKrabs May 25, 2021 @ 9:14am 
It has improved. It was kinda hard at the beginning.
But now it´s great imo.
moron_with_a_gun May 25, 2021 @ 10:43pm 
this is how i would fix the issue:
https://steamcommunity.com/sharedfiles/filedetails/?id=2498173193
So a train approaching from the right would follow the path of signals from A to G.
Remove your crossover tracks, they are not logical here.
Signal A would be a chain signal, this to hold a train short if B1 or B2 has a train on its section. In this drawing, if the orange section has a train, the next train would need to hold at A or bypass the station if that is the set path.
Signal C would once again be a chain signal tied to D1 and D2. D1 holds the train clear of the Red section.
Signal E should be changed to a standard two way signal, you may need another two way signal on the opposite side of the station, but the station itself normally acts as a break.
Signal F holds trains back from the bypass, the signal on the bypass should also be changed to a standard signal.
Signal G should be placed somewhere around the previous crossover
esbenmf May 25, 2021 @ 11:00pm 
Thanks, I'll try that.
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Date Posted: May 23, 2021 @ 2:31pm
Posts: 9