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FX-8150
8gb RAM
Radeon 7850
And would start dropping frames at around the 20k population range, especially on the games where I had dense cities and lots of vehicles in motion.
For me rendering these complex shapes causes the most problems even with a good GPU. Otherwise the CPU side of the game is pretty good compared to other city-builders. Multithreading was added a few patches ago so you can have a very large republic if you have a good machine and keep things spaced out.
If you have major performance issues... I got mine more stable by keeping oil and heating pipe segments as close to the ground as possible, and keeping all my crop fields centralized somewhere remote so I don't have to render them on screen at the same time as my big cities. Optimization has improved a lot since release and will probably get better in the future.
Perfomance therefore might be worst, more when your map get big in terms of population and vehicles.
Anyway this game is much much better than Skylines :) So there is your choice, I currently play it even with 10 FPS or less in a very big map with many mods, but I am quite hardcore :D